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SWTOR Best Class Tier List [Strongest and Weakest Classes Revealed]

How do all the PVE classes in Star Wars: The Old Republic stack up against each other?

Star Wars: The Old Republic features 48 different possible discipline paths broken up by 8 classes each separated into two different advanced classes. While all of these disciplines are fun to play, there are certainly some that are easier to get through the game and its endgame content. After hours of scouring Reddit, SWTOR forum boards, and other guides and charts, I have compiled a power ranking list of the disciplines in-game! Tanks and healers are in their own separate tiers as they don’t really stand up to the DPS classes when it comes to pure power.

PvE S tier - Extremely strong, high survivability, nerf quite possible in future, OP when played correctly:

  • Sith Warrior - Fury Marauder/Jedi Knight Concentration Sentinel -
  • Imperial Agent - Lethality Operative/Smuggler - Ruffian Scoundrel -
  • Bounty Hunter - Pyrotech Powertech/Trooper - Plasmatech Vanguard -
  • Sith Warrior - Annihilation Marauder/Jedi Knight - Watchman Sentinel -

PvE A tier - Very strong, but not unbalanced:

  • Sith Warrior - Vengeance Juggernaut/Jedi Knight - Vigilance Guardian -
  • Sith Inquisitor - Hatred Assassin/Jedi Consular Serenity Shadow -
  • Bounty Hunter - Innovative Ordnance Mercenary/Trooper - Assault Specialist Commando -
  • Imperial Agent - Virulence Sniper/Smuggler - Dirty Fighting Gunslinger -

PvE B tier - Strong, especially in situations that favor them, don't necessarily need a buff:

  • Bounty Hunter - Advanced Prototype Powertech/Trooper Tactics Vanguard -
  • Imperial Agent - Engineering Sniper/Smuggler - Saboteur Gunslinger -
  • Sith Warrior - Rage Juggernaut/Jedi Knight Focus Guardian -
  • Sith Inquisitor - Deception Assassin/Jedi Consular Infiltration Shadow -
  • Imperial Agent - Concealment Operative/Smuggler - Scrapper Scoundrel -

PvE C tier - Usable, but higher tiers do the job quite better:

  • Sith Inquisitor - Madness Sorcerer/Jedi Consular - Balance Sage -
  • Sith Warrior - Carnage Marauder/Jedi Knight - Combat Sentinel -
  • Sith Inquisitor - Lightning Sorcerer/Jedi Consular - Telekinetics Sage -
  • Imperial Agent - Marksmanship Sniper/Smuggler Sharpshooter Gunslinger -

PvE D tier - Begging for a buff:

  • Bounty Hunter - Arsenal Mercenary/Troop - Gunnery Commando -

PvE Tank tiers:

  • S: Sith Warrior - Immortal Juggernaut/Jedi Knight - Defense Guardian
  • A: Sith Inquisitor - Darkness Assassin/Jedi Consular - Kinetic Combat
  • B: Bounty Hunter - Shield Tech Powertech/Trooper - Shield Specialist Vanguard

PvE Healer tiers:

  • S: Imperial Agent - Medicine Operative/Smuggler - Sawbones Scoundrel 
  • A: Sith Inquisitor - Corruption Sorcerer/Jedi Consular - Seer Sage Shadow
  • B: Bounty Hunter - Bodyguard Mercenary/Trooper - Combat Medic Commando 

PVE DPS Tiers

1. Sith Warrior - Fury Marauder/Jedi Knight Concentration Sentinel  (S Tier)

Lightsabers to a Gun Fight: Marauders and Sentinels bring a lot of power to the party with twin lightsabers.

The dual sabers and focus on fury and hatred as the Sith Warrior Fury Marauder and the twin blades of hope as the Jedi Knight Concentration Sentinel top our list. Excellent for melee DPS and, when used in an optimized fashion, easily the highest level of damage done of any DPS class.

Why Sith Warrior - Fury Marauder/Jedi Knight Concentration Sentinel  Is OP 

  • Up to 56 attacks per minute (APM) when optimized
  • Fair survivability with up to medium armor
  • An effective, flexible rotation that is more based on priority 
  • Parses out the highest amount of average damage than other classes at +%
  • Twin lightsabers are awesome and the stories are wonderful for these classes

Overall Power Rating: /

2. Imperial Agent - Lethality Operative/Smuggler - Ruffian Scoundrel (S Tier)

Lethal: The Lethal Operative and Ruffian Scoundrels pack a lot of power from a distance.

With a mixture of DOT and ranged burst DPS, the Imperial Agent Lethality Operative and Smuggler - Ruffian Scoundrel both use their blasters and a number of poisonous tricks to deal out damage from a distance. This distance can keep them in the fight longer if need be.

Why Imperial Agent - Lethality Operative/Smuggler - Ruffian Scoundrel Is OP

  • Up to 51 APM when optimized
  • Ranged attacks increase survivability along with the infamous rolling mechanic
  • Variety of DOT and burst DPS for a varied rotation
  • On average +% higher than average DPS damage
  • The Imperial Agent has perhaps the best story in the entire game

Overall Power Rating: /

3. Bounty Hunter - Pyrotech Powertech/Trooper - Plasmatech Vanguard (S Tier)

Burn, Baby Burn: A surprise inclusion of the Pyrotech and Plasmatech subclasses as these classes are usually derided for their PVP performance. 

A surprise to be sure, but a welcome one. The Pyrotech/Plasmatech overall can sometimes be considered lower on the list for overall DPS because of some questionable survivability compared to others, but when it comes to pure numbers, the Pyrotech Powertech and Plasmatech Vanguard dish out the damage. 

Why Bounty Hunter - Pyrotech Powertech/Trooper - Plasmatech Vanguard Is OP 

  • APM of 51 when optimized
  • +% above average DPS damage
  • Medium armor can help with the survivability
  • Fairly standard rotation to memorize
  • The Bounty Hunter has an excellent story and both get some of the coolest looking armor in-game

Overall Power Rating: /

4. Sith Warrior - Annihilation Marauder/Jedi Knight - Watchman Sentinel (S Tier)

Twins: The twin blades of these sublcasses deal a plethora of damage to enemies. 

Twin sabers deal out a plethora of damage in a flurry of blows. An acrobatic combat display, these classes deal out the damage in spades in melee combat. They are a must in every party for that up close and in your face combat. 

Why Sith Warrior - Annihilation Marauder/Jedi Knight - Watchman Sentinel Is OP

  • Up to 56 APM when kitted out appropriately
  • +% average DPS damage 
  • Medium armor for fair survivability 
  • Very distinct rotation to learn and master
  • Classic Star Wars archetypes perfect for beginners and Masters alike

Overall Power Rating: /

5. Sith Warrior - Vengeance Juggernaut/Jedi Knight - Vigilance Guardian  (A Tier)

Darth Who?: Sith Juggernauts and Jedi Guardians of these subclasses are intimidating and powerful. 

Armed with a single deadly blade and heavy armor, the Sith Warrior Vengeance Juggernaut and the Jedi Knight Vigilance Guardian are sights to behold. Dealing out heavy damage and able to stand up to the toughest enemies on their own, they round out the top of the superior A tier.

Why Sith Warrior - Vengeance Juggernaut/Jedi Knight - Vigilance Guardian Is superior

  • An APM of up to 47 when optimized
  • +% average DPS damage
  • Heavy armor increases survivability 
  • Can offhand as a tank in a pinch
  • Standard rotations to learn and master

Overall Power Rating: /

6.Sith Inquisitor - Hatred Assassin/Jedi Consular Serenity Shadow (A Tier)

The Force as an Ally: These subclasses deal more Force-based damage than their close-range DPS cousins. 

With a double-bladed lightsaber and Force powers, the Sith Hatred Assassin and Serenity Jedi Shadow are the only Inquisitor/Consular pair this high up on the tier ranking. Another surprise, the sheer amount of damage they can deal out on average when optimized to earn them a spot on the list.

Why Sith Inquisitor - Hatred Assassin/Jedi Consular Serenity Shadow Is superior

  • Average APM of 48
  • +% DPS damage compared to the standard
  • DCDs can offset some of the squishiness
  • A mixture of melee and some ranged DPS abilities
  • Some excellent story content for both classes, particularly the Inquisitor

Overall Power Rating: /

7. Bounty Hunter - Innovative Ordnance Mercenary/Trooper - Assault Specialist Commando (A Tier)

Armed to the Teeth: These subclasses are very well known for being some of the best in PVP.

The most well known of the Bounty Hunter and Trooper subclasses for its prowess in PVP, the Innovative Ordnance and Assault Specialist are pure DPS powerhouses. With heavy blasters and combat focused on burst DPS, these classes are great for characters in both PVE and PVP settings. 

Why Bounty Hunter - Innovative Ordnance Mercenary/Trooper - Assault Specialist Commando Is superior

  • APM of 44
  • Average DPS damage of +% above average
  • Fair survivability with medium armor
  • Ranged burst DPS
  • Can offhand tank if necessary

Overall Power Rating: /

8. Imperial Agent - Virulence Sniper/Smuggler - Dirty Fighting Gunslinger (A Tier)

Death From Afar: The Sniper and Gunslinger subclasses deliver damage to their foes from a distance and survive by knowing when to retreat.

Finishing out our list of the S and A tiers of disciplines, the Sniper and Gunslinger make their appearance. With deadly ranged DPS and very high survivability due to their legendary roll escape mechanic, they still stand out as one of the best DPS classes/advanced classes and overall one of the most powerful.

Why Imperial Agent - Virulence Sniper/Smuggler - Dirty Fighting Gunslinger Is superior

  • APM of 40 when optimized
  • DPS damage of +% above average
  • Extremely well-known roll evasion technique makes survivability a plus
  • Long-range DPS is excellent to mix in with a party
  • Those outfits are awesome looking!

Overall Power Rating: /

PVE Tank Tiers

1. Sith Warrior - Immortal Juggernaut/Jedi Knight - Defense Guardian (S Tier)

Here Come the Tanks: The Juggernaut and Guardian subclasses are also home to some of the best tanks in game. 

The top of our tanks and the most powerful when it comes to pure power and the ability to take a hit, the Sith Warrior Immortal Juggernaut and Jedi Knight Defense Guardian both balance out DPS and Damage Taken per Second (DTPS). Lead the fight for the Empire or the Republic from the frontlines as one of these charismatic figures!

Why Sith Warrior - Immortal Juggernaut/Jedi Knight - Defense Guardian Is OP

  • DPS damage of +% above average
  • Average DTPS of when optimized
  • Average % damage reduction
  • Average % damage reduction on AOEs
  • Best mix between taking damage and being able to deal it out

Overall Power Rating: /

2. Sith Inquisitor - Darkness Assassin/Jedi Consular - Kinetic Combat (A Tier)

Thunderbolts and Lightning: The Sith Assassin and Jedi Consular classes provide options for good tanking as well.

The Sith Inquisitor Darkness Assassin and Jedi Consular Kinetic Combat take the A tier for tanks. While they have some of the highest damage reduction of the three tank classes, they are certainly a little lackluster when dealing damage themselves, bringing them down from the top. Given the right circumstances, they can hold the line all on their own with nothing but their double-bladed lightsabers and the Force. 

Why Sith Inquisitor - Darkness Assassin/Jedi Consular - Kinetic Combat Is superior

  • DPS damage of % above average; the lowest of the tanks
  • Average DTPS of when optimized, the highest of the tanks
  • Average whopping % damage reduction
  • Average % damage reduction on AOEs; the highest of all tanks by almost 11%
  • The only positive percentage (+%) % total damage reduction vs average DTPS

Overall Power Rating: 90/

PVE Healer Tiers

1. Imperial Agent - Medicine Operative/Smuggler - Sawbones Scoundrel  (S Tier)

Someone Call a Doctor?: Smugglers and Operatives provide some great healing opportunities with good heals and survivability. 

The Imperial Agent Medicine Operative and the Smuggler Sawbones Scoundrel take the top healer spot with impressive healing capabilities and some decent survivability. You can’t help anyone if you can’t help yourself!

Why Imperial Agent - Medicine Operative/Smuggler - Sawbones Scoundrel Is OP

  • Average of 21, Heals Per Second (HPS)
  • The only positive % of HPS vs Average HPS (+%)
  • Rolling evasion inherent in the class overall helps with survivability
  • Great AOE heals capabilities
  • Great mobility making the class slippery to get ahold of

2. Sith Inquisitor - Corruption Sorcerer/Jedi Consular - Seer Sage (A Tier)

May the Force Be With You: Seer Sages and Corruption Sorcerers heal with the Force. 

Sith Inquisitor Corruption Sorcerer and Jedi Consular Seer Sage take the A tier spot for healers with the best balance overall. A jack of all trades for healers, the classes are great for single target and AOE heals. A great utility healing class!

Why Sith Inquisitor - Corruption Sorcerer/Jedi Consular - Seer Sage Is superior

  • Average HPS of 17,
  • When optimized, % HPS vs Average HPS, right between the two other healer classes
  • Excellent utility healing class, jack of all trades
  • Good AOE and good single-target healing capabilities 
  • Fairly mobile class increasing survivability 

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Sours: https://www.gamersdecide.com/articles/swtor-best-class-swtor-tier-list-1

SWTOR Best Class Tier List [Strongest and Weakest Classes Revealed]

Star Wars: The Old Republic is one of those amazing games where the classes themselves are generally well-balanced, and there isn’t too much discrepancy between what each can do. Any one who has played for a while is sure to tell you that every class is viable – and it’s true. You can bring any class into endgame content and still succeed. As with all things, there are classes that will perform better in certain situations than others, so for the purpose of this article, we’ll be taking a broad look at overall damage output, healing output and tanking capabilities to stack the classes against each other. Tanks and healers will of course, have their own category, as their worth comes from something other than pure damage number output. 

With eight classes total, who each have three different specs associated with them, there’s plenty to take a look at when it comes to performance: 

DPS:

S Tier - Strong, extremely survivable, huge damage output

  • Pyrotech Powertech (Bounty Hunter) / Plasmatech Vanguard (Trooper)
  • Annihilation Marauder (Sith Warrior) / Watchman Sentinel (Jedi Knight)
  • Virulence Sniper (Imperial Agent) / Dirty Fighting Gunslinger (Smuggler)
  • Lightning Sorcerer (Sith Inquisitor) / Telekinetics Sage (Jedi Consular)

A Tier - Strong and dependable, balanced

  • Vengeance Juggernaut (Sith Warrior) / Vigilance Guardian (Jedi Knight)
  • Deception Assassin (Sith Inquisitor) / Infiltration Shadow (Jedi Consular)
  • Concealment Operative (Imperial Agent) / Scrapper Scoundrel (Smuggler)
  • Lethality Operative (Imperial Agent) / Ruffian Scoundrel (Smuggler)
  • Fury Marauder (Sith Warrior) / Concentration Sentinel (Jedi Knight)

B Tier - Easy to play, but lack the numbers you might see with other specs

  • Arsenal Mercenary (Bounty Hunter) / Gunnery Commando (Trooper)
  • Rage Juggernaut (Sith Warrior) / Focus Guardian (Jedi Knight)
  • Carnage Marauder (Sith Warrior) / Combat Sentinel (Jedi Knight)
  • Madness Sorcerer (Sith Inquisitor) / Balance Sage (Jedi Consular)

C Tier - Situational, a little squishy and could probably use a small buff

  • Advanced Prototype Powertech (Bounty Hunter) / Tactics Vanguard (Trooper)
  • Hatred Assassin (Sith Inquisitor) / Serenity Shadow (Jedi Consular)
  • Engineering Sniper (Imperial Agent) / Saboteur Gunslinger (Smuggler)
  • Innovative Ordnance Mercenary (Bounty Hunter) / Assault Specialist Commando (Trooper)

D Tier - Underperforming 

  • Marksman Sniper (Imperial Agent) / Sharpshooter Gunslinger (Smuggler)

Healer:

S Tier

  • Medicine Operative (Imperial Agent) / Sawbones Scoundrel (Smuggler)

A Tier

  • Bodyguard Mercenary (Bounty Hunter) / Combat Medic Commando (Trooper)

B Tier

  • Corruption Sorcerer (Sith Inquisitor) / Seer Sage (Jedi Consular)

Tank:

S Tier

  • Darkness Assassin (Sith Inquisitor) / Kinetic Shadow (Jedi Consular)

A Tier

  • Immortal Juggernaut (Sith Warrior) / Defence Guardian (Jedi Knight)

B Tier

  • Shieldtech Powertech (Bounty Hunter) / Shield Specialist Vanguard (Trooper)

Let’s talk a little bit more about what makes the S Tiers so “S”. Remember – all these rankings are subjective! Any class is viable, as long as it fits your playstyle!

Bounty Hunter - Pyrotech Powertech / Trooper - Plasmatech Vanguard (DPS, S Tier)

Flaming fists: Wallop your foes with rocket-powered punches, engulfed in flames.

The age of Arsenal has ended, the time of the Pyrotech PT has begun! If you’ve ever thought about picking up this class, now is the perfect moment.

  • Currently is the highest parsing DPS on the charts
  • Adequate survivability, which can be easily overlooked based purely on the number output
  • Brings a few “cheeses” to the table when part of a raid group (Rebounders, Hydraulics, etc.)
  • DoT spec that can target multiple targets and still dish out single-target damage

Sith Warrior - Annihilation Marauder / Jedi Knight - Watchman Sentinel (DPS, S Tier)

Bleed, bleed!: Ravage your targets mercilessly with the twin sabers of the Annihilation Marauder.

Melee damage is the game for the Marauder.

  • Annihilation’s bleeds have the ability to heal you and your group when used correctly, which provides some helpful off-heals that can add up over time, and could be the difference between life or death for your group!
  • Great survivability, brings a raid buff to the group, as well as Predation
  • Another DoT spec, the Annihilation Marauder can spread its bleeds and keep on attacking

Imperial Agent - Virulence Sniper / Smuggler - Dirty Fighting Gunslinger (DPS, S Tier)

Cover from afar: Dominate the field with your bird’s eye view as the Virulence Sniper.

Hang back in the safety of your portable cover and dish out damage. While not especially mobile, you’ll more than make up for this with the damage you deal.

  • Yet another DoT spec that can apply and let the damage cascade on its targets
  • Unlike Pyrotech and Annihilation, Virulence is a purely ranged class that typically sets itself up like a turret in one spot
  • Brings a Ballistics Shield to the group, which can help mitigate heavy raid-wide damage

Sith Inquisitor - Lightning Sorcerer / Jedi Consular - Telekinetics Sage (DPS, S Tier)

“Feel the power of the Sith!”: Command the Force like no other as you send dizzying bolts of lightning towards your enemies.

The best way to feel like Emperor Palpatine, is to emulate him, of course.

  • Heavy burst damage coupled with a few useful AoE abilities make the Lightning Sorcerer a hard-hitter
  • Amazing defensives, including Force Barrier and Static Barrier (as well as off-heals). Provides a raid buff for the group
  • High mobility, doesn’t suffer from having to reposition

Imperial Agent - Medicine Operative / Smuggler - Sawbones Scoundrel (Healer, S Tier)

Kolto for your cuts: Protect your friends and yourself with the latest Imperial technology. Take a beating, and keep going.

No one can outcompete the Medicine Operative for AoE heals – and it’s not bad at single-target, either!

  • Highest parsing healer currently, and has been for a long time (also the most difficult to learn for first-timers)
  • Has the most powerful AoE heals in the game, as well as unique HoT abilities that stack up over time for huge healing numbers
  • One of the most mobile healers in the game with high survivability. Can stealth out of a fight to “dirty rez” fallen team-mates

Sith Inquisitor - Darkness Assassin / Jedi Consular - Kinetics Shadow (Tank, S Tier)

“Cheese!”: You’ll be saying this a lot while playing the Darkness Assassin. 

Though not equipped with heavy armor, the Darkness Assassin is typically the first pick for Master Mode content just because it’s such a versatile tank option.

  • Can easily “cheese” raid mechanics with the use of Force Shroud, making it invaluable for some fights
  • Extremely mobile for a tank, with excellent defensives and decent damage output
  • Has stealth capabilities, which also allow for “dirty rezzes” and other fancy maneuvers

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Sours: https://www.gamersdecide.com/articles/swtor-best-class-swtor-tier-list
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Star Wars: The Old Republic - Every Class Story, Ranked

Despite Star Wars: The Old Republic never hitting the lofty heights of its competitors, it still provides some of the best stories in any MMO. The real stars are the different class storylines. Each is like its own mini BioWare RPG, offering eight Star Wars-themed stories packed into a free-to-play game.

These provide plenty of options for players looking for a good sci-fi story, especially for those who want to take it on with friends. Some of these classes tell better tales that hold up better than others, but this MMO has more than enough to offer a reason to try a couple of classes out. Here's every class story in Star Wars: The Old Republic ranked.

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Jedi Counselor

Somehow, despite mysticism and force powers being central to the class, Jedi Counselors never come close to the thrilling stories some of the other classes offer. Counselors embark on a mission to discover the cause of a Sith-tainted force plague and heal the galaxy at large. Along the way, you'll become a key player in intergalactic politics and gain allies dedicated to securing the future of the Republic and the Jedi order. The Counselor's story starts off slow, but it does build to some interesting conclusions.

Bounty Hunter

Now more than ever, Bounty Hunter should be a top-ranked class. The Mandalorianexists as a successful how-to for making a Bounty Hunter interesting, but we don't see any of those elements incorporated here.

Bounty Hunters find themselves engaged in The Great Hunt, a galaxy-spanning event calling upon the best in the business. As it turns out, that's not you. Players work their way up the ranks of notoriety, offing rivals and eventually bumping elbows with some high ranking officials. An ember of hope burns bright with possibilities that the overwhelming success of the Disney+ show will lead to some positive changes for its analog in-game.

RELATED: Star Wars: The Mandalorian Opens the Door for a Gaming Icon's Debut

Smuggler

Smuggler lets Star Wars fans live out their fantasies as a space pirate and scoundrel with a heart of gold. The class story is passable, if not a little uninspired. Characters start in pursuit of their stolen ship and a fabled lost treasure. Soon, they'll find themselves offered legitimate work by the Republic and, along the way, make some Imperial enemies. The Smuggler quests hit the hallmarks you'd expect from a Han Solo-inspired story, but it never strays far enough from tropes to offer an overall exciting plot.

Trooper

Players will either find themselves really enjoying the M*A*S*H-meets-A-Team Trooper story or find its themes close to unbearable. Players take on the role of the newest member of the notable Havoc Squad. When it appears like the other members of squad have turned traitor, it's up to you to rebuild the legendary team and bring the treacherous former members to justice. It's a great start that slowly loses steam as players head into the second act and beyond. By the end, Troopers are hunting down imperial super weapons and foiling war criminals in fairly cookie-cutter fashion.

Sith Warrior

Sith Warrior lets players lead an epic and dark power fantasy. Starting on Korriban, the player becomes the apprentice to the Sith master Darth Baras. As the Warrior travels, they'll silence enemies and former allies to the dark lord before turning on him and claiming his power for the character's own. This class story offers plenty of options for the player to be bad for the sake of being bad, leading to some of the best scenes in the game -- for example, the breaking and turning of a Jedi padawan to the dark side of the Force.

RELATED: Star Wars: The Acolyte May Follow the Rise of Palpatine - or a FAR Worse Sith

Jedi Knight

Easily seen as the flagship Light side class, Jedi Knight offers players the best experience the good guys can give. After proving yourself as a padawan and becoming a Knight, the character is tasked with safeguarding the Republic from Sith machinations. The Jedi Knight will track down and end Sith and their apprentices before confronting the Sith Emperor himself. At every turn, characters are given opportunities to live out a classic Jedi story akin to what's come to be expected from a Knights of the Old Republic game.

Sith Inquisitor

The Sith Inquisitor offers players the most interesting force-driven narrative The Old Republic has to offer. Starting the game as a slave, the character soon catches the attention of the Sith Lord Zash. Realizing the player's potential, Zash sends you off on a mission to gather knowledge and relics that will elevate her power to that of a Darth. Manipulating the darkest secrets of the Force, unlimited power and immortality lie within reach -- so long as you don't get powerful enough to attract the unwanted attention of any other power-hungry Sith.

RELATED: Star Wars' Future Feels INCREDIBLY Familiar

Imperial Agent

The Imperial Agent starts their story attempting to foster a relationship between the Empire and the Hutts. After catching the attention of a Darth Jadus, the Agent is tasked with bringing a terrorist group to light. As the Agent's story continues, players enjoy one of the best written and intriguing BioWare stories, maybe even Star Wars stories.

Brainwashing, conspiracy, tough moral decisions and espionage intrigue are all present and on display in the Imperial Agent's story. A few classes have more than one ending, but this class has at least five depending on the characters' choices throughout their journey, each altering the player's course as they go.

KEEP READING: Star Wars: Why Knights of the Old Republic II Is NOTORIOUS Among Fans

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About The Author
Jonathan LoChiatto ( Articles Published)

Jonathan LoChiatto is a writer, gamer, and podcaster based in Massachusetts, USA. He’s been in a love affair with video games for as long as he could hold a controller. Along the way, Jonathan also developed a passion for comic books, board games, and movies, which he now covers regularly on his podcast, The DorkWeb.

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The Best (& Worst) Class Stories in Star Wars: The Old Republic

Nearly a decade has passed since Star Wars: The Old Republic was released. SWTOR is the first MMO developed by BioWare and received praise on release for its stories, characters, and their execution in an MMO setting. Nearly ten years on, and much has changed in the game, with several expansion packs added. The game is now free-to-play, which makes it more accessible than ever.

RELATED: Star Wars: Battlefront 2: 10 Best Heroes & Villains To Use, Ranked

SWTOR has eight class stories, letting you play as a variety of backgrounds from the Republic and Empire, light side or dark. Some are a little more interesting than others. This is how they all sort out.

Updated June 24th, by Shayna Josi: Star Wars: The Old Republic is always updating and improving, which means its more relevant than ever before. Not only is does SWTOR feature eight different class stories, but it also takes you across the galaxy to places like Ord Mantell and Corellia, which have become locations featured in other Star Wars media such as The Bad Batch. While SWTOR isn't considered canon, the variety in character classes and stories give players a different feel and understanding of each locale, and make the Star Wars experience all the richer.

8 (Worst) Republic Trooper

"That's the kind of friendly greeting that always comes before asking me to risk my life."

  • Best companion: Jorgan
  • Best romance: Elara
  • Best subclass: Vanguard
  • Best specialization: Plasmatech

The Republic Trooper doesn't have any glaring problems, which is just the problem. The story is fine and the characters are fine. The story just doesn't have any of the standout moments that the rest of the classes have, and so comes away lacking.

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The story largely involves building an elite Republic squad, who then go on to do high-risk missions against the Empire. The premise has a lot of potential, but it does what it says on the packet, and nothing more. The standout character here is Elara Dorne, a defector from the Empire. Helping her through her defection and the struggles she faces as a former citizen of the Empire is the redeeming feature of the Republic Trooper class story.

7 (Best) Smuggler

"I don't know where you people get this 'I am the only one' thing. I'm just a guy with a ship."

  • Best companion: Bowdaar
  • Best romance: Risha
  • Best subclass: Gunslinger
  • Best specialization: Dirty Fighting

The Smuggler has some of the funniest content in SWTOR, and is the most lighthearted of the stories. Unlike the Bounty Hunter, the Smuggler's humor remains consistent, and the tone remains fun throughout the story.

The Smuggler is the closest you get to actually role-playing Han Solo in the games, and the romance for a male Smuggler is something straight out of The Empire Strikes Back. The characters are an interesting cast, and each arc delivers on the entertainment value. As a polar opposite to the Imperial Agent, this class is recommended if you're looking for a more laid-back story.

6 (Worst) Sith Inquisitor

"Everyone has weaknesses, but especially Jedi."

  • Best companion: Khem Val
  • Best romance: Adronikos
  • Best subclass: Sorcerer
  • Best specialization: Lightning

The Sith Inquisitor starts strong with an interesting plot with Force Ghosts and a famous ancestor who has your back. Unfortunately, each act gets progressively weaker, and even the implications of its endgame can't salvage the lukewarm third act. Decisions your character makes blow up in their face and leave you feeling foolish and silly, and you can't help but feel like the story could have gone in so many other, better, directions.

RELATED: Space Case: 5 Things Sci-Fi Games Get Wrong About Space (& 5 Things They Actually Get Right)

The Force abilities you get as an Inquisitor are incredibly powerful though, and by the end of the game, you do feel like a master of the dark side.

5 (Best) Sith Warrior

"If I had a credit for every time someone I'm about to kill predicted my doom"

  • Best companion: Jaesa
  • Best romance: Vette
  • Best subclass: Marauder
  • Best specialization: Annihilation

The Sith Warrior storyline promises to be the ultimate dark side power fantasy and it delivers on it all. Each act delivers a punch, complete with unexpected twists and turns. Not only is the story compelling, but the dialogue is hilarious in places. The Sith Warrior is a fantastic character who delivers his lines with brilliant deadpan wit.

The Sith Warrior gets points for being a fun protagonist with some great companions. The story is everything you could want from a Sith Lord character, and the closest we have to actually role-playing Darth Vader.

4 (Worst) Jedi Consular

"And I thought being a Jedi Master would get me into all the best shrines."

  • Best companion: Nadia Grell
  • Best romance: Lieutenant Iresso
  • Best subclass: Sage
  • Best specialization: Telekinetics

While not necessarily "bad", the Jedi Consular storyline has a different take on the Jedi story. While the Jedi Knight story is true to the Star Wars hero's journey, the Jedi Consular has a more subdued story.

RELATED: 5 RPGs We Wish Were Ported To Consoles (& 5 That Can't Be)

The Jedi Consular story has the opposite problem to the Sith Inquisitor's in that it starts slow and gets better as it goes on. The third and final arc of the game is by far the best part of the story, with a personal and shocking plot twist. The characters and companions are interesting and colorful, but the Jedi Consular character is unfortunately pretty bland and overly serious.

While a taciturn Consular makes sense given their responsibilities, it makes for dull roleplaying. The slow start and monotone protagonist drags down the rest of this interesting storyline.

3 (Best) Jedi Knight

"Typical Jedi. Slaughter a room full of men and then apologize for it." 

  • Best companion: Lord Scourge
  • Best romance: Kira
  • Best subclass: Sentinel
  • Best specialization: Watchman

The Jedi Knight storyline is the closest to the classic Star Wars experience. You take on the role of a talented young Jedi Knight who quickly rises through the ranks to take on the Emperor and fulfill a prophesy centuries in the making. You're joined by a plucky and adorable astromech droid, train a witty padawan, and are joined by a most unexpected ally.

The Jedi Knight storyline may be criticized for being too vanilla and relies on the controversial Revan novel a bit too much. The game assumes you've read the book, and parts of the storyline will be confusing if you haven't. Otherwise, the Jedi Knight storyline is a fun adventure and has everything which made A New Hope great.

2 (Worst) Bounty Hunter

"I would know who you are and how you came to be in my face."

  • Best companion: Mako
  • Best romance: Torian
  • Best subclass: Powertech
  • Best specialization: Pyrotech

The Bounty Hunter has all the ingredients to make for a fantastic story. Thanks to The Mandalorian, bounty hunters in Star Wars are more popular than ever. Add in the importance of the Mandalorians in this arc, and we should have a winner.

RELATED: 10 Console Game Sequels We Never Got (But We Desperately Want To Get Closure)

Unfortunately, while the Bounty Hunter storyline does have its moments, much of the story is lackluster and misses out on the charm and funny moments which made the Smuggler storyline so endearing. While it's not bad by any means, the Bounty Hunter storyline doesn't quite live up to the expectations.

1 (Best) Imperial Agent

"Listen for screams." 

  • Best companion: Vector
  • Best romance: Vector
  • Best subclass: Sniper
  • Best specialization: Virulence

The Imperial Agent wins the top spot. You take on the role of a newbie in Imperial Intelligence, the secretive spy branch of the Empire. Using your skills, you quickly rise through the ranks and become Cipher 9. Your past, present, and future are erased. You do not exist.

The Imperial Agent storyline has all the trappings of a classic spy story. You unravel conspiracies, go undercover in enemy territory and unearth a secret organization that's been controlling the course of galactic politics for hundreds of years. The main antagonist is a mirror image of yourself.

You engage in a cat-and-mouse game with this enemy and, through it, begin calling into question your identity, loyalty, and place in the galaxy. Your companions are an interesting bunch, and the romance option for the female Imperial Agent is one of the best in the game.

NEXT: 10 Best Moments In Bioware Games

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About The Author
Shayna Josi (33 Articles Published)

Shayna is an avid gamer and writer whose passions lie in storytelling. Her undergrad is in film production, and she's currently doing her graduate studies in English. When not writing, Shayna enjoys reading and practicing Japanese and the violin.

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Sours: https://gamerant.com/star-wars-old-republic-best-worst-class-storylines/

Class old republic best

Star Wars: The Old Republic capabilities forty eight exceptional viable subject paths damaged up with the aid of using eight training every separated into exceptional superior training. While all of those disciplines are a laugh to play, there are genuinely a few which are less complicated to get thru the sport and its endgame content. After hours of scouring Reddit, SWTOR discussion board boards, and different courses and charts, I even have compiled a energy rating listing of the disciplines in-game! Tanks and healers are of their very own separate stages as they don’t surely rise up to the DPS training in relation to natural energy.

STAR WARS: The Old Republic &#; Best Class

PvE S tier &#; Extremely Strong, Excessive Survivability, Nerf Pretty Viable in Future, OP While Performed Correctly:

  • Sith Warrior &#; Fury Marauder/Jedi Knight Concentration Sentinel &#;
  • Imperial Agent &#; Lethality Operative/Smuggler &#; Ruffian Scoundrel &#;
  • Bounty Hunter &#; Pyrotech Powertech/Trooper &#; Plasmatech Vanguard &#;
  • Sith Warrior &#; Annihilation Marauder/Jedi Knight &#; Watchman Sentinel &#;

PvE A tier &#; Very Strong, However now no Longer Unbalanced:

  • Sith Warrior &#; Vengeance Juggernaut/Jedi Knight &#; Vigilance Guardian &#;
  • Sith Inquisitor &#; Hatred Assassin/Jedi Consular Serenity Shadow &#;
  • Bounty Hunter &#; Innovative Ordnance Mercenary/Trooper &#; Assault Specialist Commando &#;
  • Imperial Agent &#; Virulence Sniper/Smuggler &#; Dirty Fighting Gunslinger &#;

PvE B tier &#; Strong, specifically in conditions that prefer them, do not always want a buff:

  • Bounty Hunter &#; Advanced Prototype Powertech/Trooper Tactics Vanguard &#; fifty six
  • Imperial Agent &#; Engineering Sniper/Smuggler &#; Saboteur Gunslinger &#;
  • Sith Warrior &#; Rage Juggernaut/Jedi Knight Focus Guardian &#;
  • Sith Inquisitor &#; Deception Assassin/Jedi Consular Infiltration Shadow &#;
  • Imperial Agent &#; Concealment Operative/Smuggler &#; Scrapper Scoundrel &#;

PvE C tier &#; Usable, however better stages do the process pretty better:

  • Sith Inquisitor &#; Madness Sorcerer/Jedi Consular &#; Balance Sage &#;
  • Sith Warrior &#; Carnage Marauder/Jedi Knight &#; Combat Sentinel &#;
  • Sith Inquisitor &#; Lightning Sorcerer/Jedi Consular &#; Telekinetics Sage &#;
  • Imperial Agent &#; Marksmanship Sniper/Smuggler Sharpshooter Gunslinger &#;

PvE D tier &#; Begging for a buff:

  • Bounty Hunter &#; Arsenal Mercenary/Troop &#; Gunnery Commando &#;

PvE Tank stages:

  • S: Sith Warrior &#; Immortal Juggernaut/Jedi Knight &#; Defense Guardian
  • A: Sith Inquisitor &#; Darkness Assassin/Jedi Consular &#; Kinetic Combat
  • B: Bounty Hunter &#; Shield Tech Powertech/Trooper &#; Shield Specialist Vanguard

PvE Healer stages:

  • S: Imperial Agent &#; Medicine Operative/Smuggler &#; Sawbones Scoundrel
  • A: Sith Inquisitor &#; Corruption Sorcerer/Jedi Consular &#; Seer Sage Shadow
  • B: Bounty Hunter &#; Bodyguard Mercenary/Trooper &#; Combat Medic Commando

PVE DPS Tiers

Sith Warrior &#; Fury Marauder/Jedi Knight Concentration Sentinel (S Tier)

STAR WARS The Old Republic

The twin sabers and attention on fury and hatred because the Sith Warrior Fury Marauder and the dual blades of wish because the Jedi Knight Concentration Sentinel pinnacle our listing. Excellent for melee DPS and, while utilized in an optimized fashion, without problems the best stage of harm finished of any DPS class.

Why Sith Warrior &#; Fury Marauder/Jedi Knight Concentration Sentinel Is OP

  • Up to fifty six assaults in step with minute (APM) while optimized
  • Fair survivability with as much as medium armor
  • An effective, bendy rotation this is extra primarily based totally on priority
  • Parses out the best quantity of common harm than different training at +%
  • Twin lightsabers are super and the testimonies are first-rate for those training

Overall Power Rating: /

Imperial Agent &#; Lethality Operative/Smuggler &#; Ruffian Scoundrel (S Tier)

STAR WARS: The Old Republic

With a combination of DOT and ranged burst DPS, the Imperial Agent Lethality Operative and Smuggler &#; Ruffian Scoundrel each use their blasters and some of toxic hints to deal out harm from a distance. This distance can maintain them withinside the combat longer if want be.

Why Imperial Agent &#; Lethality Operative/Smuggler &#; Ruffian Scoundrel Is OP

  • Up to fifty one APM while optimized
  • Ranged assaults boom survivability at the side of the notorious rolling mechanic
  • Variety of DOT and burst DPS for a numerous rotation
  • On common +% better than common DPS harm
  • The Imperial Agent has possibly the exceptional tale withinside the complete game

Overall Power Rating: /

Bounty Hunter &#; Pyrotech Powertech/Trooper &#; Plasmatech Vanguard (S Tier)

STAR WARS: The Old Republic

A wonder to be sure, however a welcome one. The Pyrotech/Plasmatech usual can occasionally be taken into consideration decrease at the listing for usual DPS due to a few questionable survivability in comparison to others, however in relation to natural numbers, the Pyrotech Powertech and Plasmatech Vanguard dish out the harm.

Why Bounty Hunter &#; Pyrotech Powertech/Trooper &#; Plasmatech Vanguard Is OP

  • APM of fifty one while optimized
  • +�ove common DPS harm
  • Medium armor can assist with the survivability
  • Fairly fashionable rotation to memorize
  • The Bounty Hunter has an amazing tale and each get a number of the best searching armor in-game

Overall Power Rating: /

Sours: https://www.naguide.com/star-wars-the-old-republic-best-class/
SWTOR - Ranking the Class Stories - My favourites from top to bottom

The Best Class and Build for "Star Wars Knights of the Old Republic"

Video games are a big part of my life, and I wish I wanted them to stay that way.

The best class in Star Wars Knights of the Old Republic is the Scout class. Playing as the Scout class provides you with an efficient way to place all of your skills, and being able to diversify your skills in a cheap and efficient way means long-term success in all facets of the game. Sure, you could balance your lack of skill in certain areas with your companions, but we want the best class overall and that is the Scout.

So, let's get into the finer points of building the Scout class up, because it is more the build that matters than the class itself!

Placing Your Attributes

The way you place your attributes in the beginning of the game is going to determine how the entire game plays out for you, and if you don't want to get stuck in an infinite death loop then you need to place those attribute points just right. I'll give you a quick rundown of the best, "where and why," build for your attribute points. Your attribute points should be placed as pictured above, and as follows:

  1. Strength 8: Though this is going to make your early-game experience relatively difficult, it is going to allow you to put more skills elsewhere that'll make late game a cinch. Alternatively you can take all your points out of dexterity and put them in strength for a more easygoing early-game.
  2. Dexterity The main reason to put any points into this is to offset the negative debuff for putting any less. You'll be offering yourself a few dexterity saves early-game, and that can make all the difference between life and death.
  3. Constitution 8: If you play the game properly, searching every nook and cranny, you shouldn't need any points in constitution. You'll be easier to kill, but there are enough items in the game to keep you alive through any situation. Items offset the need for any points in constitution.
  4. Intelligence We want to offset the negative debuff on intelligence because losing skill points every level up really hurts in the long-run. Alternatively, you can put all your points from dexterity into intelligence for that extra buff to skill points.
  5. Wisdom This is a late-game attribute, but it is best leveled up early on because all of your force powers and resistances depend on this attribute. During the late-game this attribute will save you from dying in places like Korriban when you're getting hit with force stun and insanity every other turn.
  6. Charisma Like in any RPG worth its salt, charisma is your most important attribute. There are so many crucial persuade checks that require your charisma to be calculated in as well, so this attribute level is unarguable&#x;just do it, and thank me later.

Feel free to remove all the points you invested into everything except charisma and throw them into strength if you want an alternate build that works well. Honestly, the all-strength build is the easiest build to run through the game with, but I also find it to be the most bland and boring. If you want the most out of this game then the best build is the charisma/wisdom build!

Now let's move onto placing your skills.

Placing Your Skills

The amount of skill points you are able to earn in-game is limited because of the level cap, and due to the limitations placed upon you it is imperative that you utilize your skill placements wisely. I like to have a well-rounded character that can function without much need for companions. As pictured above, your skill placement should be as follows:

  1. Computer Use, Demolitions, Persuade, and Security 2: The reason that this is the best build is because you can always place skills elsewhere as you level up in-game, but these skills are the most prudent for early to mid-game goals.
  2. Treat Injury and Repair: Though these two are not top-priority, they are very important skills&#x;especially treat injury. If you'd like to be more self-sufficient as you play, then you should put most of your skill points into Treat Injury. Repair is great for late-game craftables, but in the early to mid-game it can assist in skill checks with malfunctioning machines without having to use a companion's skills instead.

No matter what you do with your skill points, because I am in full support of you tweaking this method, you need to keep that persuade skill maxed out! Every major character in this game will offer you persuade checks throughout your playthrough, and they are an amazing source for lore, but most-importantly persuade checks give you XP you wouldn't otherwise be able to obtain.

Next in the lineup will be which feat you choose first!

Picking Your Feats

Though it would be safe to choose a skill-buffing feat, I say the very first feat you choose should be the heavy armor feat. The best class in the game is actually the hardest to play through, and this is because you have almost no defense to speak of. When you choose to favor the mind over the body it makes you a really squishy target, so counterbalance it with heavy armor!

You'll be finding plenty of heavy armor and mods throughout the game to turn you into an unstoppable beast, but in the early to mid-stages of the game you'll be struggling. With the choice to be able to equip heavy armor early on you're going to get those extra few turns to wipe out enemies that would've otherwise sent you to your grave. Do not pass up on the opportunity to buff your defense capabilities without needing to spend any skill or attribute points!

Final Note: Play Patiently and Cautiously

As I have said over and over again, the best build for KotOR is one of the hardest builds to utilize. Some people don't have the patience and caution necessary to play the advanced builds within the game, but after reading and following this you will be well on your way to success. Just make a mental note, though, that this build requires the utmost patience and careful planning.

Ensure that as you play you are utilizing all your equipment, but most importantly you need to exercise that pause button to its fullest extent. Switching targets in pause mode and carefully executing attacks in a calculated manner will ensure you succeed, and it is a must if you wish to succeed anyways. The best build for KotOR is a very active build, you cannot just let it play itself out like with the strength build.

With all this being said I hope my guide to the best class and build in Star Wars Knights of the Old Republic has helped you as much as it helps me!

May the Force be with you.

© Kyler J Falk

Sours: https://levelskip.com

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