Slash commands discord

Slash commands discord DEFAULT

Quickstart¶

Looking into trying to get started with our library? Well, you’ve come to the right page then!

Note

This quickstart guide is extremely rough and contains experimental code. Do not follow us strictly until v4.0 is released! Everything is subject to change in here due to the development of the API wrapper continuously being reflected.

Installing¶

discord-interactions is a Python library for the Discord Artificial Programming Interface. (API) A library in Python has to be installed through the pip file. Run this in your terminal/command line in order to install our library:

If you’re unable to run it through your terminal/command line, you need to make sure that it’s accessible as an Environment Path. Search more on Google for how to do this.

Minimal Bot¶

Bots can be a little confusing to create. That’s why we’ve decided to try and make the process as streamlined as humanly possible, in order for it to be friendlier to understand for our fellow bot developers. Please note that a Discord bot should not be your first project if you’re learning how to code. There are plenty of other projects to consider first before this, as a Discord bot is not exactly beginner-friendly.

This code block below shows a simple bot being created:

importinteractionsbot=interactions.Client(token="...")@bot.command(name="test",description="this is just a test command.",scope=1234567890)asyncdeftest(ctx):print("we're here so far.")# await ctx.send("Hello world!")bot.start()

There’s quite a lot of things that are going on here, so let’s break it down step-by-step:

  • – This is the import line. If this returns a , please look at our Installing section here.

  • – This is the variable that defines our bot. This basically instantiates the Client class, which requires a keyword-argument to be passed. In order to get a token, please look at the image given below.

  • – This is something known as a decorator in Python. This decorator is in charge and responsible of making sure that the Discord API is told about the slash/sub command that you wish to create, and sends an HTTP request correspondingly. Any changes to the information contained in this decorator will be synchronously updated with the API automatically for you.

  • – Finally, this is what tells our library to turn your bot from offline to online.

_images/client_token.png

And it’s really as simple as that! If you would like to learn more about what our library offers, or see more examples of our code, please be sure to check out our coding examples page on our docs!

Sours: https://discord-py-slash-command.readthedocs.io/en/latest/quickstart.html

discord-interactions¶

No more hassle with trying to get interactions to work with your Python Discord bot – discord-interactions is now here.

discord-interactions is a simple API wrapper for Discord interactions. We’re not here to replace discord.py or any other fork, but we are here to be the very best Python Discord library there is that implements interactions very well. This is what our library is all about.

What are we good for?¶

We offer a lot of benefits with using our library:

  • Modern pythonic design that is scalable and modular.

  • Asynchronous coroutines and multi-threading capabilities.

  • Optimal class object reference with little overhead.

  • Easily accessible codebase source.

  • Stable/unstable branches for managing module stability when importing.

What does that mean?¶

Basically, we’re good and bad for these things:

  • ✔️ Working with application commands.

  • ✔️ Handling contextual data cached from all channels.

  • ✔️ General/basic assignment of guild properties to members.

  • ✔️ Responsive callbacks for buttons and select menus.

  • ✔️ Voice client capabilities.

  • ❌ Cooldowns/bucket types.

Where do I start?¶

Please look at our pages below to find out where to go further.

Sours: https://discord-py-slash-command.readthedocs.io/
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Slash Commands are Here!

Last year, we announced the Future of Bots on Discord. Setting the stage for the work to come, we shared our investment in bots and in supporting more features for the developers who build them. We want to show bots off to the world, and our first step towards that vision was our Verified Bots program: we’ve now verified over 9000 bots, and we couldn’t be more impressed by everything you’ve made.

Our next step is Slash Commands, which will dramatically increase bot accessibility as well as improve the overall user experience of bot interactions.

Until now, everyone using a bot on Discord has interacted with them in the same way: text commands, where a user must type (sometimes guess) whatever the exact command for that bot needs to be in order to work. Often, it might look something like this:

Bots can add an incredible amount of value to servers, and we know they are as important to Discord as text chat, voice channels, gifs, and emojis. That’s why we wanted to make them just as easy and intuitive to use. With Slash Commands, now all you have to do is type a slash “/” to bring up a list of commands that can bot can do!

This means not only will users now be more aware of all the available commands for your bot, but they will also see new functionalities as you add them. In addition, we’ve implemented validation, error states, and helpful UI to ensure they can get it right the first time, especially on mobile (you now have one more ally in the fight against your phone’s autocorrect).

The implementation of Slash Commands also helps increase accessibility — people who use screen readers and other helpful settings will be able to use your bot as easily as they navigate the rest of Discord since Slash Commands are built-in.

Our community library developers have done an incredible job in helping to make the Discord API more approachable. We want to help make coding on Discord even easier, too. When we started making Discord bots, we all found this kind of “getting started” example:

const client = new Discord.Client();client.on('ready', () => {
console.log(`Logged in as ${client.user.tag}!`);
});client.on('message', msg => {
if (msg.content === 'ping') {
msg.reply('Pong!');
}
});client.login('token');

Wow, that was easy! But as we built more, we realized it’s not always that simple. Before long, that 10-lines-of-code bot running on our home PC became a monolith of abstracted command handlers and docker configs as we desperately googled “How to increase memory on a VPS” and “What Discord gateway intents do I need?”

Our goal with Slash Commands is to create a user-friendly way to talk to bots, built on top of a powerful, developer-friendly framework that takes away the burden of some of those software struggles.

Slash Commands come with built-in type validation and argument handling. You can define arguments, types, and even custom options. You no longer have to worry about checking if an ID is a user or a channel — or teaching users how to get IDs in the first place — or creating an elaborate system of fuzzy-matching names so that moderators can pick between banning Mason#1337 and Máson#1337.

Need a user? . Need a channel, role, integer, or string? There's a for that.

{
"type": 2,
"token": "A_UNIQUE_TOKEN",
"id": "786008729715212999",
"guild_id": "290926798626357999",
"channel_id": "645027999969510667",
"data": {
"name": "usersearch",
"id": "771825006099989984",
"options": [
{
"name": "user",
"value": "53908232506183680"
},
],
"resolved": {
"users": {
"53908232506183680": {
"id": "53908232506183680",
"username": "Mason",
"avatar": "a_d5efa99b3eeaa7dd43acca82f5692432",
"discriminator": "1337",
"public_flags": 131141
}
}
}
}
}

Your bot has a command, that other bot in your server has a command. Every bot has a command. Eventually, we're going to run out of , , and to tell one command apart from another, and what happens when three bots get the same command?

Because bots receive Slash Commands as specific events and not by reading chat messages, you and your users can take the guesswork out of what bot a command is supposed to be. Autocomplete helps users search for and filter all commands on a server, meaning it’s easier to find your command and not someone else's.

For those of you running large Discord bots, you know that hosting, uptime, and scalability aren’t free. Gateway connections can be expensive to maintain, and rolling out new code means eating into your limits for the day.

While Slash Commands work over the gateway like any other event, you can choose to receive them as outgoing webhooks instead.

from flask import Flask, jsonify, request
app = Flask(__name__)@app.route('/', methods=['POST'])
def hello_world():
# Ping/Pong
if request.json['type'] == 1:
return jsonify({
"type": 1
})

return jsonify({
"type": 4,
"data": {
"content": "Hello world!"
}
})

Responding to Slash Commands is also done with webhooks with unique tokens per interaction, meaning you can respond to users immediately instead of waiting for your rate limit to be up. And, when you have new code to deploy, you can simply restart your webserver instead of reconnecting hundreds of shards.

It’s time to let you in on a secret: we implemented a whole new kind of API right under your nose. Slash Commands are one of many up-and-coming features built on top of a new part of our API that we call “Interactions.” These are events triggered by users interacting with your bot — they’re standardized and separated from any individual feature or UI element (in other words, we can build a whole lot more than Slash Commands, and you get to reap the benefits with little additional work).

Interactions are accessible over both the gateway and outgoing webhooks, meaning that if you don’t need a persistent gateway connection, you don’t have to maintain one. “But wait, how do you have a bot without a gateway connection?” Great question! What if you didn’t need a bot? You can read more about how bots and interactions work together here.

We’re still hard at work making more interaction-based features for you. We’ll be keeping a close eye on how you all use them, and as always we love to hear from you.

Slash Commands are live on Desktop, Android, and iOS. Head over to the API documentation and learn about making Slash Commands for your app right now!

If you’re looking for some inspiration, check out what some of your favorite bots have already done so far:

If you’re interested in learning more, make sure you’ve joined our official Discord Developer Server, where we share the latest news, answer questions about Discord’s API, and sometimes even provide sneak peeks of upcoming features.

Ready? Go get started!

Sours: https://blog.discord.com/slash-commands-are-here-8db0a385d9e6

How to make a slash commands bot with Discord.js V13

So Discord has implemented a pretty big change in their API starting from early 2022 which will make message content a privileged intent and verified bots will have to request that intent additionally.

So I'm here to share how you can migrate your bot to slash commands entirely so that it doesn't stop working.

Before we get started, if you'd like to hang out with the community, you can join our Discord server here: DevHQ

If you are here just for the resulting code, you can find out the repository here: Repository

Deploy on Railway

Let's get started.

You have to invite your bot with an updated scope of application.commands which is required to register slash commands.

Screen Shot 2021-09-04 at 7.24.58 PM

First things first, its always recommended to use yarn since its much better than npm, so you can install that using:


Let's make a new directory for our bot, cd it, and initialize it using:


Let's install Discord.js and some other dependencies,

Time to create an index.js file, and import the following stuff:

Now we have created a client instance which only uses the Guild intent required to respond for slash commands, it is much less memory intensive than processing every single message throughout Discord.

Now, we will create a dynamic command structure for our bot, so lets create a directory called commands and add this to the index.js file:

Now it's time for tokens, pushing tokens into GitHub is very not recommended so we have to use env files to store our tokens safely.


Create a .env file and add your token and your test guild / server id here, we'll talk about the test server later.

You can copy the Guild ID like this
Screen Shot 2021-09-04 at 7.16.36 PM

Create a .gitignore file and add this to the file:

Time to configure it in our index file:

Now that we have finally gotten our token, it's time to talk about the Test Guild ID, so slash commands in Discord requires us to register it first, and we can't register it globally every time in development or we are gonna get rate-limited and potentially banned from accessing their API for some time.

We only need this in development, we don't need to do this when we are deploying our bot in production. So please don't add the Test Guild ID when you want your commands globally available. Now let's add the Guild ID to the index file:

It's time to register our commands now, we will make a condition that will automatically switch between global and development registration depending upon whether the Test Guild ID is available.

Now that we have registered our commands in Discord, it's time to listen and respond to them

Finally for our index file, we need to log in to our bot

We can now move into the commands sub-directory, and let's make a ping.js file with the following code:

We have now successfully created a working ping pong bot in Discord.js V13. Now you can create as many commands as you want for your bot by following the same format as the ping command. The code for embeds are same, and there are a lot of new features like buttons and select menus which we haven't talked about here. If you want to send an embed, you just need to do:

Hope you like this short tutorial and you can follow me on Twitter here

Free Deployment Platforms:

Hope to see you on the next one :)

Sours: https://dev.to/kb24x7/how-to-make-a-slash-commands-bot-with-discord-js-v13-3l6k

Discord slash commands

# Replying to slash commands

Discord provides developers the option to create client-integrated slash commands. In this section, we'll cover how to respond to these commands using discord.js!

TIP

You need at least one slash command registered on your application to continue with the instructions on this page. If you haven't done that yet, refer to the previous page.

# Receiving interactions

Every slash command is an , so to respond to a command, you need to set up an event listener that will execute code when your application receives an interaction:

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However, not every interaction is a slash command (e.g. s). Make sure to only receive slash commands by making use of the method:

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# Responding to a command

There are multiple ways of responding to a slash command, each of these are covered in the following segments. The most common way of sending a response is by using the method:

WARNING

Initially an interaction token is only valid for three seconds, so that's the timeframe in which you are able to use the method. Responses that require more time ("Deferred Responses") are explained later in this page.

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Restart your bot and then send the command to a channel your bot has access to. If all goes well, you should see something like this:

User used /ping

Guide Bot Bot 10/12/2021

Pong!

You've successfully sent a response to a slash command! This is only the beginning, there's more to look out for so let's move on to further ways of replying to a command!

# Ephemeral responses

You may not always want everyone who has access to the channel to see a slash command's response. Thankfully, Discord implemented a way to hide messages from everyone but the executor of the slash command. This type of message is called and can be set by using in the , as follows:

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Now when you run your command again, you should see something like this:

User used /ping

Guide Bot Bot 10/12/2021

Pong!

Only you can see this

# Editing responses

After you've sent an initial response, you may want to edit that response for various reasons. This can be achieved with the method:

WARNING

After the initial response, an interaction token is valid for 15 minutes, so this is the timeframe in which you can edit the response and send follow-up messages.

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# Deferred responses

As previously mentioned, you have three seconds to respond to an interaction before its token becomes invalid. But what if you have a command that performs a task which takes longer than three seconds before being able to reply?

In this case, you can make use of the method, which triggers the message and also acts as initial response. This allows you 15 minutes to complete your tasks before responding.

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If you have a command that performs longer tasks, be sure to call as early as possible.

You can also pass an flag to the :

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# Follow-ups

Replying to slash commands is great and all, but what if you want to send multiple responses instead of just one? Follow-up messages got you covered, you can use to send multiple responses:

WARNING

After the initial response, an interaction token is valid for 15 minutes, so this is the timeframe in which you can edit the response and send follow-up messages.

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If you run this code you should end up having something that looks like this:

User used /ping

Guide Bot Bot 10/12/2021

Pong!
Guide Bot Bot Pong!

Guide Bot Bot 10/12/2021

Pong again!

You can also pass an flag to the :

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User used /ping

Guide Bot Bot 10/12/2021

Pong!
Guide Bot Bot Pong!

Guide Bot Bot 10/12/2021

Pong again!

Only you can see this

That's all, now you know everything there is to know on how to reply to slash commands!

TIP

Interaction responses can use masked links (e.g. ) and global emojis in the message content.

# Parsing options

# Command options

In this section, we'll cover how to access the values of a command's options. Let's assume you have a command that contains the following options:

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You can these options from the as shown below:

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# Subcommands

If you have a command that contains subcommands, you can parse them in a very similar way as to the above examples. The following snippet details the logic needed to parse the subcommands and respond accordingly using the method:

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# Fetching and deleting responses

DANGER

You cannot delete an ephemeral message.

In addition to replying to a slash command, you may also want to delete the initial reply. You can use for this:

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Lastly, you may require the object of a reply for various reasons, such as adding reactions. You can use the method to fetch the instance of an initial response:

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Edit this page open in new window

Last Updated: 10/11/2021, 6:13:56 PM

Sours: https://discordjs.guide/interactions/replying-to-slash-commands.html
Slash Command + Select Menu in Discord.js (Experimental) — #45

# Registering slash commands

Discord provides developers with the option to create client-integrated slash commands. In this section, we'll cover how to register these commands using discord.js!

TIP

This page assumes you use the same file structure as our command handling section. The scripts provided are made to function with that setup.

If you already have slash commands set up for your application and want to learn how to respond to them, refer to the following page.

# Guild commands

Guild application commands are only available in the guild they were created in, if your application has the scope authorized.

In this section, we'll be using a script that is usable in conjunction with the slash command handler from the command handling section.

First off, install the open in new window and open in new window by running the following command in your terminal:

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Running this script will register all your commands to the guild of which the id was passed in above.

# Global commands

Global application commands will be available in all the guilds your application has the scope authorized, as well as in DMs.

TIP

Global commands are cached for one hour. New global commands will fan out slowly across all guilds and will only be guaranteed to be updated after an hour. Guild commands update instantly. As such, we recommend you use guild-based commands during development and publish them to global commands when they're ready for public use.

To deploy global commands, you can use the same script from the guild commands section and adjust the route in the script to .

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# Options

Application commands can have . Think of these options as arguments to a function. You can specify them as shown below:

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Notice how is specified within the options builder. Setting this will prevent the user from sending the command without specifying a value for this option!

# Option types

As shown in the options example above, you can specify the of an . Listed below are all the possible values you can pass as :

  • sets the option to be a subcommand
  • sets the option to be a subcommand group
  • sets the option to require a string value
  • sets the option to require an integer value
  • sets the option to require a decimal (also known as a floating point) value
  • sets the option to require a boolean value
  • sets the option to require a user or snowflake as value
  • sets the option to require a channel or snowflake as value
  • sets the option to require a role or snowflake as value
  • sets the option to require a user, role or snowflake as value

# Choices

The and option types both can have . are a set of predetermined values users can pick from when selecting the option that contains them.

WARNING

If you specify for an option, they'll be the only valid values users can pick!

Specify them by using the method from the slash command builder:

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# Subcommands

Subcommands are available with the method:

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Edit this page open in new window

Last Updated: 9/22/2021, 3:59:57 PM

Sours: https://discordjs.guide/interactions/registering-slash-commands.html

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