Esri javascript api 3

Esri javascript api 3 DEFAULT
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Anyone who&#;s ever worked on a project during crunch time understands the feeling of wishing for more time. After all, time is the only resource you can&#;t get back once it&#;s been spent. Fortunately for GeoDevs working on the web, Esri&#;s JavaScript API can save you lots of time.

What is an API?

An API, or Application Programming Interface, is how an application can access a server. It provides a way to send and receive information and functionality between your application and a server in an easy-to-use format, usually JSON.

For example, say you built an application that got a all the tags for all of a user&#;s items in ArcGIS Online, and sorted those tags by most popular. You could sign into ArcGIS Online, view that user&#;s content, and manually make a list of all the items and their tags. However, this would be limited to what that user had shared with you, and your list would become out of date as soon as they edited any tags, added a new item, or deleted an old one.

Instead, you could use Esri&#;s JavaScript API and send it some information on the user in question. The API can check all of their items as they stand at the moment the request is processed. Then, it can return information on all of those items, including their tags. After that, all you have to do is tally them up. There&#;s no need to worry about sharing permissions or if the list is out of date!

Esri&#;s JavaScript API

Esri&#;s JavaScript API comes in two different versions &#; the 3.x API and the 4.x API. Both of these APIs are currently supported and in active development. They allow developers to build web applications with a number of features that make working with maps much simpler. The 4.x API allows developers to write applications that work with both 2D and 3D maps. The 3.x API only works for 2D mapping, but it has been around longer and has more features than the 4.x API. However, new functionality is being added to the 4.x API with each version, and it will eventually replace the 3.x API.

Saving Time with Esri&#;s JavaScript API

Security

Your data is important. As such, you want to make sure you can control who can access and edit that data. Therefore, authentication is an obvious first choice when looking at the benefits of working with this API. Using the OAuth and IdentityManager classes, information on the signed in user is included with almost every request automatically. This means there is almost no work needed in order to ensure that users can only access item and information they&#;re supposed. You can also control these settings using the 3.x version of the API. For more information, see our guide on OAuth and ArcGIS.

Multi-Dimensional Applications

One of the big things about the 4.x JavaScript API is that it allows developers to use both 2-dimensional and 3-dimensional mapping at the same time. This is done using views and scenes, respectively. For a quick proof-of-concept, check out the example below.

While the example above just shows a 2D and 3D map displayed at the same time, the ability to use both together can be used in a variety of ways. For example, you could allow a user to navigate to a certain location on a globe using a 3D map, and update a 2D map to display the same location, or vice versa. This can allow users of an application to see data that may have been recorded only in 2D or 3D format along with data that is stored in another format. You could also create a 3D mapping application, but allow users to toggle to a 2D application if their network, browser, or device cannot handle processing a 3D mapping application. This would mean you can make a more versatile application rather than having to repeat your work and maintain two different versions of the same application.

Configuring Symbology

Maps are important because they can help people visualize data spatially. That&#;s why what goes on your maps, and how it&#;s represented is so important. While there are a lot of options for adjusting symbology in your webmaps, sometimes you find yourself in a situation where you need to generate custom symbols on the fly &#; that&#;s where Esri&#;s new DictionaryRenderer class comes in. Since this class is very new (it just came out in the version of the ArcGIS API for JavaScript), it has some limitations. However, it is still in Beta and should be developed and expanded on in future versions of the API. It&#;s definitely something to keep an eye on.

The Dictionary Renderer will allow you to symbolize the features on your map using multiple attributes together. You can define and combine symbols, giving you an impressive degree of flexibility and control when displaying your data. Check out a cool example of how the class can be used to display different features at California gas stations to get some ideas on how you might use it.

Bonus Reads

Sours: https://geo-jobe.com/mapthis/three-ways-esris-javascript-api-saves-you-time/

Version is out and includes a variety of performance improvements, control over feature drawing order, an enhanced snapping experience, WGS84 support in local scenes, and more. Here is an overview of some of the release highlights.

Performance improvements

Version introduces performance improvements that will decrease the draw time of your layers. These improvements are focused on polygon features and maps with multiple layers.

Complex polygons draw faster. Draw time has significantly improved for layers with polygons with a large number of vertices. Behind the scenes, we added a new simplification algorithm to preprocess the geometries and optimize memory management. We also use web assembly for triangulating complex polygons. As you can see in the example below, this Arctic sea ice layer loads over 5x faster than the same layer in The improvement varies depending on the characteristics of the layer, but for most polygons with a large number of vertices, we&#;re seeing at least a x improvement.

In this map, average sea ice extent in the Northern Hemisphere is represented by polygons that total more than millions vertices. Performance improvements in enable much faster loading of these complex polygons.

Layers with many polygons benefit. Because of the optimizations mentioned above and the switch to web assembly, you should also see performance improvements for layers with a large number of polygon features. The following example shows a layer with over 73, polygons. On average, we are seeing a 20% improvement in draw time.

This map shows the average home value in , displaying more than 70, census tract polygons.

Maps with many layers are smoother and faster. We&#;ve also added some optimizations for the way we handle maps with a large number of feature collections. These optimizations have resulted in an improved start time and an improved frame rate for smoother map panning.

Enterprise point feature layers load faster. At version , we improved the performance of point FeatureLayers hosted on ArcGIS Online. Version brings these changes to ArcGIS Enterprise point services.

Control the drawing order of features

You can configure the order features are drawn in the view by setting the  property of a feature layer, CSV layer, GeoJSON layer, and OGC feature layer. This property allows you to sort features using any field or Arcade expression that returns a number or a date.

In layers with date fields that have many overlapping features, this property allows you to ensure the most recent features are drawn on top of older ones. It is also important in proportional symbol maps where smaller features are typically rendered on top of large ones to maximize the visibility of overlapping features in the view.

set the feature sorting order to control the display

Check out the Configure feature sort order sample for more information. You can also read about how this capability is accessed in the ArcGIS Online Map Viewer in this recent blog.

Layer effects light up webmaps

Effects like drop shadow, tinting, and glow effects give you a powerful degree of artistic control over the look of your maps. While you could apply these cartographic game-changers programmatically using the JavaScript API since , the ability to use them in ArcGIS Online is brand new. With yesterday&#;s ArcGIS Online update, you have the ability to interactively apply and adjust effects on your layers in the map viewer and then save them to your webmap. When your webmap is loaded in your web app, you will see the beautiful effects in your map. You can also add or adjust the effects programmatically and save them to a webmap.

The Bloom effect with 3 properties as slider, the result is making a river line glow

Feature table supports more layer types

Introduced at , the FeatureTable widget allows you to interact with a tabular view of your data.

More feature layer types. The feature table has new support for the following layer types: CSV, GeoJSON and WFS (prior to , it was limited to feature layers and scene layers).

Imagery layers. Display raster catalog info associated with an imagery layer that has a mosaic dataset using the feature table widget. For example, you can examine resolution and cloud cover information associated with each image in the service.

User interface to configure snapping

The SnappingControls widget was added to provide a simple user interface to handle all snapping functionality. This widget provides the ability to control whether snapping is enabled, which layers to snap to, and other snapping settings. This UI is included in the Sketch widget by default, but can be programmatically integrated into your workflows using SketchViewModel, Editor, and EditorViewModel. In the future, we plan to add this as part of the default Editor widget experience, and also make it available for the Measurement widget.

snapping controls

Improved experience while drawing

The Sketch widget allows your end users to update or draw new features in a graphics layer. You can chose to override the default symbology of the new features by setting the Sketch widget&#;s SketchViewModel , , or properties. Prior to this release, you wouldn&#;t see the defined symbology until the drawing had completed. With this update, your symbology will be shown while in an active drawing state.

the active drawing symbol has been updated to use the symbol configured for the new features

Additionally, a point symbol was added to the mouse cursor when drawing using the SketchViewModel or Sketch widget. You can override the default symbol by setting the SketchViewModel&#;s  property.

a symbol is shown by the cursor when adding point features

An improved Editor widget is coming

The editing capabilities in the API have been evolving over many releases to provide an increasingly better and more powerful user experience. In version , we will introduce a significant update to the look and feel of the Editor&#;s UI and workflow. In addition to the UI/UX improvements, there will be support for batch editing workflows and options for snapping and selections.

We do not anticipate any loss of functionality or breaking changes, but the user experience will deviate slightly from the current implementation. Version will be the first release with these Editor updates. As it matures, additional capabilities will be implemented.

If you would like an early look at these changes, check out the /next repo where we will post early development updates.

The editing experience is getting revamped

TimeSlider actions

The TimeSlider widget has been updated to support custom actions, which allows you to execute custom code such as such as setting the timeExtent to a specific date or copying the timeExtent to the browser&#;s clipboard. The trigger-action event fires whenever an action in the menu is clicked.

time slider widget custom actions

Local scene support for WGS84

SceneView now allows you to fully leverage your WGS84 scene layers by combining them with Web Mercator layers in local scenes. In addition, local scenes now support geographic coordinate systems, giving you more flexibility in displaying data. Constrain the view by defining a clipping area for example.

local scenes support WGS84

WebGL2 support

SceneView now uses WebGL2, if available in the browser, as the underlying rendering engine. This change is the basis for future visualization capabilities and performance enhancements. WebGL1 context can still be explicitly requested for apps using externalRenderer.

Design lines and polygon CIM symbols

The CIM Symbol Builder helper app has been updated to allow you to create line and polygon symbols (in addition to point symbols). The new CIMSymbol in-progress updates as you combine different symbol layers and update symbol layer properties. When you&#;re happy with the symbol that you have designed, you can get the symbol JSON and use it to create CIMSymbols in your own applications. Learn more about it in this blog article.

CIM symbol builder supports lines and polygons

3.x changes

Now in &#;Extended Support&#;

4.x is the focus of all new innovation and is the recommended JavaScript API for building compelling web apps with interactive user experiences and data-driven 2D and 3D visualizations. While we will continue to release very minor updates to the 3.x API to address a handful of bug fixes, it will now be released directly into the Extended Support lifecycle phase, as opposed to General Availability. See the Product Life Cycle document for more information.

Web Optimizer discontinued

The  Web Optimizer is no longer available for creating 3.x-based custom builds of the ArcGIS API for JavaScript. If your app references a custom build that was previously created, it will continue to work for the time being, however all custom builds will be removed from our hosting environment in July Our recommendation is to start using version 4.x of the API, as it offers a lot more flexibility and simplicity when creating custom builds. See Introduction to Tooling for more details. If you would like to continue to use 3.x, we recommend using the CDN version or download a local build.

Learn more

This was only an overview of the API updates included in To get a full overview of the contents of this release, check out the release notes and take the new capabilities for a test drive using the new samples.

About the author

Julie Powell

Julie Powell is a Principal Product Manager, focusing on ArcGIS API for JavaScript and Esri's design system. She interfaces with a wide user community to maintain awareness and insight into GIS community needs, meanwhile contributing feedback to development teams in order to help ensure users can be successful in building state of the art, purposeful solutions using ArcGIS software. Julie presents GIS technology trends and innovative solutions at the Esri Developer Summit, Esri International User Conference, Esri Latin American User Conference, and other regional conferences. Julie brings 19 years of experience working with global leaders such as Hewlett-Packard and Esri, delivering a variety of software solutions for both the enterprise and consumer markets. Julie has worked on a wide range of projects and consulting endeavors, including serving as technical lead for web mapping solutions for strategic customers.

Connect:

Sours: https://www.esri.com/arcgis-blog/products/js-api-arcgis/developers/whats-new-in-the-arcgis-api-for-javascript-version/
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Choose between version 3.x and 4.x

Version 4.x of the ArcGIS API for JavaScript includes almost all capabilities that are part of 3.x along with many new innovations that are exclusive to 4.x; for example 3D visualization, map rotation, and deeper ArcGIS Enterprise and ArcGIS Online integration. While not all 3.x capabilities are included in 4.x, each release adds more functionality until it not only matches 3.x but far exceeds it. Developers should consider their app requirements and evaluate whether the current 4.x or 3.x release has the desired capabilities. For example:

  • Does the app need 3D visualization? If so, use 4.x.
  • Are you working with very large feature layers? If so, use 4.x.
  • Do you need a particular functionality from 3.x that's not yet available in 4.x such as analysis widgets? If so, use 3.x.
Capability3.x4.x
3DNot availableReleased
2DReleasedReleased
Vector Tile LayerReleasedReleased
Raster Tile LayerReleasedReleased
Imagery LayerReleasedReleased
Map Image LayerReleasedReleased
Feature LayerReleasedReleased
Geometry EngineReleasedReleased
PrintingReleasedReleased
Routing & DirectionsReleasedReleased
Web MapReleased (partial support)Released (partial support)
Web SceneNot availableReleased
Directly consume layers from your portal itemsNot availableReleased
Editing and SketchingReleased (partial support)Released (partial support)
OGC layers: WMS, WMTS, KML, WFSReleasedReleased
OGC API Features (OGCFeatureLayer)Not availableReleased
TimeReleasedReleased
More GIS functionality widgets (Analysis)ReleasedComing soon

See the detailed functionality matrix for a full comparison.

Sours: https://developers.arcgis.com/javascript/latest/choose-version/

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Api esri 3 javascript

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