WWF No Mercy (video game)
2000 professional wrestling video game
For the pay-per-view event, see WWE No Mercy.
2000 video game
WWF No Mercy is a professional wrestlingvideo game released in 2000 by THQ for the Nintendo 64. It is based on the World Wrestling Federation (WWF, now WWE) and is named after the company's annual event of the same name. Developed by Asmik Ace Entertainment and AKI Corporation, No Mercy is the last in a series of Nintendo 64 wrestling games from the companies that started with WCW vs. nWo: World Tour.
No Mercy features various improvements over its predecessor, 1999's WWF WrestleMania 2000, such as improved graphics, a "Championship" mode that allows players to participate in various storylines and a more in-depth character creation mode. The improvements made to the game, combined with the series' vaunted gameplay and controls garnered praise from critics on release. Nevertheless, the game was faulted for its blocky graphics, slowdown and the difficulty level of computer-controlled opponents. Overall, the game was critically well received and would become one of the best-selling titles for the Nintendo 64, as well as the third best-selling wrestling game for the N64 console.
In the years since its release, No Mercy has been regarded as one of the best wrestling video games ever made as well as one of the standout titles for the Nintendo 64. The game has maintained a loyal fan following and various unofficial modifications for the game have been developed, altering/updating the game's graphics and sounds and introducing different playable wrestlers to the game's roster.
No Mercy features the same game mechanics as its predecessors, including WrestleMania 2000. Players can strike or grapple with their opponent; combining a button press with a direction yields different strikes and grappling maneuvers. The momentum system from the previous games has also been retained, where players build up their "Attitude" meter by attacking their opponent. Having a large amount of momentum increases the player's chances of a successful pinfall and filling up the meter completely allows the player to execute their character's finishing maneuver.
Additional characters, along with arenas, as well as moves and costumes to be used in the game's create-a-wrestler mode are unlockable in the new "Smackdown Mall". Players earn in-game currency through regular play that they can spend to unlock these in-game items. One way players can earn currency is through the game's new single player Championship Mode, which tasks players with winning one of the WWF's championship titles. There are seven selectable storylines to play through, one for each of the available championships. Each storyline features branching paths that are reached depending on players' decisions made during the story or whether they win or lose certain matches. In-game currency can also be earned by playing the game's survival mode, in which players attempt to defeat as many opponents as possible. Players can compete in various match types in both Championship and Exhibition modes, including the newly added ladder match. As in the previous Nintendo 64 titles, up to four players can compete in the same match. The game also features new arenas to wrestle in, as well as introducing backstage areas in which players can brawl using various weapons and objects in the environment.
In addition to the game's over sixty playable characters, players can also create their own characters using the game's create-a-wrestler mode.No Mercy features much more extensive character creation options than its predecessors with more moves, more customizable body attributes and the ability to create female wrestlers. Ring attire, entrances and other wrestler attributes can also be customized. Up to 18 original wrestlers can be saved. The game's included roster of wrestlers can be edited as well.
The game was first announced in early 2000. A playable demo version was exhibited at that year's E3 event, showcasing various playable wrestlers and the arena for the WWF's SmackDown! show. A companion title for the handheld Game Boy Color was also announced, which would allow players to utilize the Transfer Pak to import points earned in the portable game to spend on rewards in the Nintendo 64 version's SmackDown Mall. However, the companion handheld game was cancelled and the Transfer Pak features were subsequently dropped from the Nintendo 64 version. Soon after release, an issue with the game was reported where players' save data would inexplicably be erased. Initially, THQ recommended that players reset their cartridge to factory defaults to fix the issue. The company eventually instituted a recall program where those affected by the glitch would be able to exchange their copy of the game for a fixed one.
WWF No Mercy received critical acclaim. The game was also a commercial success, selling over 1 million copies, making it the third best-selling wrestling game for the N64. Critics lauded the title's gameplay and simple controls. GameSpot praised the wide variety of moves, including each characters' finishing moves, as well the ease with which the maneuvers could be executed. Reviewer Frank Provo wrote that "(e)xecuting these and other moves is as simple as tapping A to grapple and then performing a short directional pad and button combination". Similarly, a reviewer for GamePro opined about "(l)earning the controls is as simple as a rake to the eyes" and IGN called the controls "easy to use".
The game's improvements over WrestleMania 2000 were also well received, with publications such as GamePro and Game Revolution calling No Mercy a "revamp" and "upgrade" over its predecessor. Frank Provo of GameSpot and Al Paterson of X-Play cited the Smackdown Mall and additional character creation options as highlights.Electronic Gaming Monthly also praised the game's improvements, commenting that while WrestleMania 2000 was not much of an improvement over WCW/nWo Revenge before it, No Mercy "looks and plays like a proper follow-up". The game's Championship Mode was hailed as an improvement over the previous game. Writing for IGN, Blake Norton praised the branching paths of the Championship Mode, writing that it would have players "coming back for weeks and weeks, to try each belt, try each twist, try each new plot development, then do it again with different wrestlers". Despite this, the mode was criticized for its writing, with a reviewer in Game Revolution commenting it was "not even close to being as good as WWF writing" and EGM mentioning that "story lines could be deeper".
Reviewers also highlighted the game's technical shortcomings. IGN, GameSpot and Game Informer pointed out that the game would noticeably slow down with four wrestlers on screen. Publications such as GamePro also pointed out that while the graphics had improved since the last game, they were still blocky.Game Revolution's reviewer wrote that "its superiority over Wrestlemania 2000 is marginalized due to technical limitations". The game's AI was also criticized, with both IGN and Game Informer mentioning the propensity of computer-controlled opponents to start reversing every maneuver. Jennifer Villereal of Nintendo Power commented that the game takes "little skill to play". Despite these faults, the game received "generally favorable reviews" according to video game review aggregatorMetacritic.
"To this day, I still hear, 'Why can't you make the new WWE games like No Mercy, and I don't think I'm ever going to stop hearing that. It's 13 years old and we still get compared to No Mercy – how we compare to No Mercy's game play, and how they want us to bring back No Mercy on Xbox Live".
—Cory Ledesma, then-creative director of WWE Games, in 2013
No Mercy was the last wrestling game to be developed by Asmik Ace and AKI for the Nintendo 64. A sequel, to be named after the WWF Backlash event was in early development before it was cancelled.EA's Def Jam Vendetta and Def Jam: Fight for NY, both developed by AKI, have been considered spiritual successors.No Mercy has been cited as one of the best wrestling games ever made and the standard by which newer wrestling games are compared. Rus Mclaughlin of IGN wrote that the title helped AKI "seal their hold on the new benchmark of wrestling games". In 2016, Jeremy Peeples of Hardcore Gamer opined that the variety of wrestling maneuvers in the game still held up and in some cases surpassed more modern wrestling titles such as WWE 2K16. Mark Bozon, also writing for IGN, commented, "the No Mercy era brought the first truly deep wrestling experience to many gamers" and that "there's truly no better American wrestling game in history, as No Mercy is still regarded as the most balanced and true-to-life fighter in the business".
Despite its age and the release of newer wrestling titles, No Mercy retains a cult following of players who favor it over more recent wrestling games. Various fan modifications of the game have been made, introducing new arenas, new wrestlers and/or other wrestling promotions to the game.
In 2020, WWF No Mercy's director, Hideyuki Iwashita (credited in No Mercy as "Geta") signed on as a consultant for a wrestling game developed by Yuke's based on All Elite Wrestling.
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- ^Robinson, Jon (May 10, 2013). "Sports Video Game Rankings (1-5)". ESPN. Retrieved July 31, 2018.
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During the fifth generation of gaming consoles, wrestling video games appeared on multiple platforms. Last time, we looked at some of the classics on the original PlayStation, but it wasn’t the only proverbial dog in the fight. Enter the Nintendo 64, which was a massive leap forward for arguably the most prominent name in the industry. With the introduction of this console came massive innovations for some of the most popular franchises, in addition to new experiences that, up until then, were improbable.
This wasn’t to say that the Nintendo 64 was perfect. Despite housing a number of games that are still fondly remembered, it continued to utilize cartridges, which many in the gaming industry considered to be archaic. Keep in mind that this was when more and more companies were shifting toward compact discs as the medium. They saw cartridges as limiting, which led to fewer developers allocating resources to the N64. However, it’s important to look at the console from a historical perspective.
Released in Japan and North American in 1996, the Nintendo 64 was named after its central processing unit. Boasting a 64-bit CPU, not to mention a unique architecture that continues to make realistic emulation a challenge in the current era, the N64 became one of the hottest gifts for the holiday season. This was bolstered by its emphasis on 3D graphics, not unlike the original PlayStation. Keep in mind that, during this time, gamers were accustomed to titles that existed on two-dimensional planes. In the mid-to-late 90s, the addition of a third dimension was mind-blowing.
In addition to 3D entries in long-standing franchises such as “Super Mario” and “The Legend of Zelda,” the N64 became home to instant classics. Titles including “Banjo-Kazooie,” “GoldenEye 007,” and “Super Smash Bros.” helped make the aforementioned platform a mainstay. It was also home to several wrestling video games; depending on who’s asked, the N64 provided the best offerings. Here are some of the classics that you most likely remember. If not, it’s recommended that you give these a try in any way possible.
WCW vs. nWo: World Tour
The line of Asmik Ace and AKI wrestling video games, published by THQ, on the Nintendo 64 begins here. “WCW vs. nWo: World Tour,” which was released in North America in 1997, is now regarded as a template. Its ideas are rough and its presentation is bare bones. In fact, the inclusion of wrestling entrances wouldn’t be made a possibility until the next WCW game in this line. However, for the time, it was one of the better titles that any gamer or wrestling fan could get their hands on.
In addition to a line of WCW stars, fans could play as a handful of members from the nefarious New World Order. The most unique addition, however, was the series of original fighters that the developers incorporated. These were easter eggs of sorts, as these stars shared movesets of real-life wrestlers. Black Widow was based on Manami Toyota, Saladin was inspired by Abdullah the Butcher, Hannibal bore a resemblance to Hayabusa; these were just a few examples that wrestling historians can pick out.
From a gameplay standpoint, “WCW vs. nWo: World Tour” is sound but light on content. Grapples and strikes work well, and while matches can be fun, additional modes are scarce. Its main campaign mode, the “League Challenge,” allows players to fight through different promotions. By winning each challenge, the player will unlock a wrestler based on each. “World Tour” may not be one’s first choice, as far as N64 wrestling video games are concerned, but it established a foundation for Asmik Ace and AKI to build upon.
One year later, Asmik Ace and AKI returned to the fold with “WCW/nWo Revenge.” Released in 1998, this game came out during arguably the hottest period for World Championship Wrestling. In addition to the New World Order, WCW boasted credible heroes for fans to get behind. As such, it only made sense that “Revenge” became the best wrestling game to bear the WCW license.
“WCW/nWo Revenge” featured the same template of gameplay as its predecessor but in a more refined way. Moves felt smoother than they did in “World Tour” and the overall difficulty became more balanced. It also retained some of AKI’s unique quirks, including a cast of original characters. Stars such as Dr. Frank and the more iconic AKI Man showed that while this game took itself more seriously compared to “World Tour,” it wasn’t too wrapped up in itself to cut loose.
What made “WCW/nWo Revenge” worthwhile was the host of improvements made since “World Tour.” These included but weren’t limited to multiple arenas and the ability to change wrestlers’ attires. Seeing as how “Revenge” didn’t feature a traditional create-a-wrestler mode, the latter was the most fans had at the time. Throw in a “Championship Mode,” which features tournaments where players could fight for WCW’s host of titles, and it’s easy to see why “Revenge” is still fondly remembered.
WWF WrestleMania 2000
THQ wouldn’t work with World Championship Wrestling for long, as they acquired the World Wrestling Federation license prior to the new millennium. Enter “WWF WrestleMania 2000,” which was released in the fall of 1999. Asmik Ace and AKI continued the work they started with the WCW titles, bringing with them the same game engine. Though the “WrestleMania 2000” pay-per-view may not be the most fondly remembered, the N64 game associated with it remains solid.
From a customization standpoint, “WWF WrestleMania 2000” was a leap forward from its N64 predecessors. The inclusion of a create-a-wrestler made it possible for players to develop unique creations. It also included assets to allow for the creation of established wrestlers. Furthermore, new match types were added and players were able to bring to life their own championship titles. The area where players spend the most time was the “Story Mode,” which included championship matches, feuds, and the like.
By this time, Asmik Ace and AKI had the formula for N64 wrestling video games figured out. “WWF WrestleMania 2000” took everything that made the previous WCW titles good, eliminated many of the hiccups, and continued to build from there. If not for the last title in this column, one may consider “WrestleMania 2000” the best wrestling game the N64 had to offer. Even so, this stands as another title worth revisiting or experiencing for the first time.
WWF No Mercy
When discussing wrestling video games for the N64, few are as well-received as “WWF No Mercy.” Released in 2000, the last of the Asmik Ace and AKI-developed wrestling games on the console became nothing short of legendary. It’s probably safe to say that even non-wrestling fans had this in their collection. This title became a staple of Nintendo’s first 3D-based system. It took everything that made the previous N64 grapplers great and amplifying them several times over.
From visuals to sound to creative suites, “WWF No Mercy” was a benchmark in wrestling video games during its time. While its overall gameplay won’t be unfamiliar to those that played “WrestleMania 2000, it provided new techniques such as running grapples. Furthermore, the “SmackDown Mall” served as a hub for the game’s unlockable content, which included attires, weapons, and additional wrestlers. There was plenty of content to sink one’s teeth into.
Include new additions like “Championship Mode” and “Survival Mode” and it’s easy to see why “WWF No Mercy” became a hit.
It’s also one of the most supported games following its release. Twenty years after the fact, it boasts a passionate modding community that has rebuilt the game in numerous ways. They added new textures, developed modern rosters, among other endeavors to keep the game relevant. If this isn’t dedication, one would be hard-pressed to determine what is.
While there have been other wrestling video games on the Nintendo 64, the line of titles developed by Asmik Ace and AKI is unquestionably the most memorable. They provided fans with arcade-like experiences; games that were easy to pick up and play but took time to truly master. Even with nostalgia aside, these are great games to experience. Next time, we will shift our focus to handhelds, as we revisit some of the wrestling games that hit the Game Boy family of systems.
Check out past entries from the “Revisiting Wrestling Video Games” series!
Stay tuned to the Last Word on Pro Wrestling for more on this and other stories from around the world of wrestling, as they develop. You can always count on LWOPW to be on top of the major news in the wrestling world, as well as to provide you with analysis, previews, videos, interviews, and editorials on the wrestling world.
List of licensed professional wrestling video games
Wikipedia list article
The following is a list of licensed video games based on the professional wrestling, licensed by promotions such as WWF/WWE, WCW, ECW, NJPW, TNA, and AAA.
All Japan Pro Wrestling
Video games by professional wrestling promotion All Japan Pro Wrestling:
- All Japan Pro Wrestling  (SNES)
- All Japan Pro Wrestling Dash: World's Strongest Tag Team  (SNES)
- All Japan Pro Wrestling Jet  (Game Boy)
- All Japan Pro Wrestling 2: 3-4 Budokan  (SNES)
- All Japan Pro Wrestling featuring Virtua  (Saturn)
- King's Soul: All Japan Pro Wrestling  (PlayStation)
- Giant Gram: All Japan Pro Wrestling 2  (Dreamcast)
- Giant Gram 2000: All Japan Pro Wrestling 3  (Dreamcast)
- Virtual Pro Wrestling 2  (Nintendo 64)
All Japan Women's Pro-Wrestling
Video games by former professional wrestling promotion All Japan Women's Pro-Wrestling:
- Fire Pro Women: All-Star Dream Slam  (SNES)
- Super Fire Pro Wrestling: Queen's Special  (Super Famicom, TurboGrafx-16/PC Engine)
- Wrestling Universe: Fire Pro Women: Dome Super Female Big Battle: All Japan Women VS J.W.P.  (TurboGrafx-16/PC Engine)
- All Japan Women's Pro-Wrestling: Queen of Queens  (PC-FX)
- All Japan Women's Pro-Wrestling  (PlayStation)
Extreme Championship Wrestling
Video games by former professional wrestling promotion Extreme Championship Wrestling:
- ECW Hardcore Revolution  (Nintendo 64, PlayStation, Game Boy Color, Dreamcast)
- ECW Anarchy Rulz  (PlayStation, Dreamcast)
New Japan Pro-Wrestling
Video games by professional wrestling promotion New Japan Pro-Wrestling:
- New Japan Pro-Wrestling: Toukon Sanjushi  (Game Boy)
- New Japan Pro-Wrestling: Chou Senshi in Tokyo Dome  (SNES)
- New Japan Pro-Wrestling '94  (SNES)
- New Japan Pro-Wrestling '94: Battlefield in Tokyo Dome  (TurboGrafx-CD, Super Famicom)
- New Japan Pro-Wrestling '95: Battle 7 in Tokyo Dome  (SNES)
- New Japan Pro-Wrestling: Toukon Retsuden  (PlayStation, WonderSwan)
- New Japan Pro-Wrestling: Toukon Retsuden 2  (PlayStation)
- New Japan Pro-Wrestling: Toukon Road – Brave Spirits  (Nintendo 64)
- New Japan Pro-Wrestling: Toukon Retsuden 3  (PlayStation)
- New Japan Pro-Wrestling: Toukon Road 2 – The Next Generation  (Nintendo 64)
- New Japan Pro-Wrestling: Toukon Retsuden 4  (Dreamcast)
- New Japan Pro-Wrestling: Toukon Retsuden Advance  (Game Boy Advance)
- Fire Pro Wrestling World  (Personal Computer/PC, PlayStation 4)
- NJPW Collection  (iOS, Android)
- NJPW Strong Spirits  (iOS, Android)
Total Nonstop Action Wrestling
Video games by professional wrestling promotion Total Nonstop Action Wrestling:
- TNA Impact!  (PlayStation 2, PlayStation 3, Xbox 360, Wii)
- TNA Wrestling  (iOS)
- TNA Impact!: Cross The Line  (Nintendo DS, PlayStation Portable)
- TNA Wrestling Impact!  (iOS, Android)
World Championship Wrestling
Video games by former professional wrestling promotion World Championship Wrestling:
- WCW Wrestling  (NES)
- WCW: The Main Event  (Game Boy)
- WCW SuperBrawl Wrestling  (SNES)
- WCW vs. the World  (PlayStation)
- WCW vs. nWo: World Tour  (Nintendo 64)
- Virtual Pro Wrestling 64  (Nintendo 64)
- WCW Nitro  (PlayStation, Nintendo 64, Microsoft Windows)
- WCW/nWo Revenge  (Nintendo 64)
- WCW/nWo Thunder  (PlayStation)
- WCW Mayhem  (PlayStation, Nintendo 64, Game Boy Color)
- WCW Backstage Assault  (PlayStation, Nintendo 64)
World Wrestling Federation / Entertainment
Some WWF/WWE games which share a name but were produced for different platforms are considered separate, especially if they were released years apart. For example, the SNES game WWF Royal Rumble is completely different from the Dreamcast game entitled WWF Royal Rumble released years later.
- MicroLeague Wrestling  (Amiga, Commodore 64)
- WWF WrestleMania  (NES)
- WWF Superstars  (Arcade)
- WWF WrestleMania Challenge  (NES, Commodore 64)
- WWF Superstars  (Game Boy)
- WWF WrestleMania  (Amstrad CPC, Amiga, Commodore 64, ZX Spectrum, Atari ST, Personal Computer/PC)
- WWF WrestleFest  (Arcade)
- WWF Superstars 2  (Game Boy)
- WWF European Rampage Tour  (Amiga, Atari ST, Personal Computer/PC, Commodore 64)
- WWF Super WrestleMania  (SNES, Mega Drive/Genesis)
- WWF WrestleMania: Steel Cage Challenge  (Master System, Game Gear, NES)
- WWF Royal Rumble  (SNES, Mega Drive/Genesis)
- WWF Rage in the Cage  (Sega CD)
- WWF King of the Ring  (NES, Game Boy)
- WWF Raw  (32X, Mega Drive/Genesis, Game Boy, Game Gear, SNES)
- WWF WrestleMania: The Arcade Game  (Arcade, 32X, Mega Drive/Genesis, MS-DOS, PlayStation, Saturn, SNES)
- WWF In Your House  (Personal Computer/PC, PlayStation, Saturn, MS-DOS)
- WWF War Zone  (Game Boy, PlayStation, Nintendo 64)
- WWF Attitude  (Game Boy Color, Nintendo 64, PlayStation, Dreamcast)
- WWF WrestleMania 2000  (Nintendo 64, Game Boy Color)
- WWF SmackDown!  (PlayStation)
- WWF Royal Rumble  (Arcade, Dreamcast)
- WWF SmackDown! 2: Know Your Role  (PlayStation)
- WWF No Mercy  (Nintendo 64)
- With Authority!  (Personal Computer/PC)
- WWF Betrayal  (Game Boy Color)
- WWF Road to WrestleMania  (Game Boy Advance)
- WWF SmackDown! Just Bring It  (PlayStation 2)
- WWF Raw  (Personal Computer/PC, Xbox)
- WWE WrestleMania X8  (Gamecube)
- WWE Road to WrestleMania X8  (Game Boy Advance)
- WWE SmackDown! Shut Your Mouth  (PlayStation 2)
- WWE Crush Hour  (PlayStation 2, Gamecube)
- WWE Raw 2  (Xbox)
- WWE WrestleMania XIX  (Gamecube)
- WWE SmackDown! Here Comes the Pain  (PlayStation 2)
- WWE Mobile Madness  (Mobile)
- WWE Mobile Madness Hardcore  (Mobile)
- WWE Mobile Madness: Cage  (Mobile)
- WWE Day of Reckoning  (Gamecube)
- WWE Survivor Series  (Game Boy Advance)
- WWE SmackDown! vs. Raw  (PlayStation 2)
- WWE Raw  (Mobile)
- WWE Smackdown  (Mobile)
- WWE WrestleMania 21  (Xbox)
- WWE Aftershock  (N-Gage)
- WWE Day of Reckoning 2  (Gamecube)
- WWE SmackDown! vs. Raw 2006  (PlayStation 2, PlayStation Portable)
- WWE SmackDown vs. Raw 2007  (Xbox 360, PlayStation 2, PlayStation Portable)
- WWE SmackDown vs. Raw 2008  (PlayStation 2, PlayStation 3, PlayStation Portable, Nintendo DS, Wii, Xbox 360, Mobile)
- WWE SmackDown vs. Raw 2009  (PlayStation 2, PlayStation 3, PlayStation Portable, Nintendo DS, Wii, Xbox 360, Mobile)
- WWE Legends of WrestleMania  (PlayStation 3, Xbox 360, IOS)
- WWE SmackDown vs. Raw 2010  (PlayStation 2, PlayStation 3, PlayStation Portable, Nintendo DS, Wii, Xbox 360, IOS)
- WWE SmackDown vs. Raw 2011  (PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360)
- WWE All Stars  (PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Nintendo 3DS, Xbox 360)
- WWE Superstar Slingshot  (Mobile)
- WWE '12  (PlayStation 3, Wii, Xbox 360)
- WWE '13  (PlayStation 3, Wii, Xbox 360)
- Apptivity WWE Rumblers  (iPad)
- WWE WrestleFest  (iPad)
- WWE 2K14  (PlayStation 3, Xbox 360)
- WWE Presents: John Cena's Fast Lane  (iOS, Android)
- WWE Presents: RockPocalypse  (iOS, Android)
- WWE SuperCard  (iOS, Android)
- WWE 2K15  (PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Personal Computer/PC, Android, iOS)
- WWE 2K  (iOS, Android)
- WWE Immortals  (iOS, Android)
- WWE 2K16  (PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Personal Computer/PC)
- WWE 2K17  (PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Personal Computer/PC)
- WWE Champions  (iOS, Android)
- WWE Tap Mania  (iOS, Android)
- WWE 2K18  (PlayStation 4, Xbox One, Nintendo Switch, Personal Computer/PC)
- WWE Mayhem  (iOS, Android)
- WWE 2K19  (PlayStation 4, Xbox One, Personal Computer/PC)
- WWE 2K20  (PlayStation 4, Xbox One, Personal Computer/PC)
- WWE Universe  (iOS, Android) 
- The King of Fighters All Star  (iOS, Android)
- WWE 2K Battlegrounds  (PlayStation 4, Xbox One, Nintendo Switch, Personal Computer/PC)
- WWE Champions 2021  (iOS, Android)
- WWE Undefeated  (iOS, Android)
- WWE 2K22  (PlayStation 4, Xbox One, PlayStation 5, Xbox Series X, Personal Computer/PC)
- Frontier Martial-Arts Wrestling — Onita Atsushi FMW  (Super Famicom)
- JWP Joshi Puroresu — Wrestling Universe: Fire Pro Women: Dome Super Female Big Battle: All Japan Women VS J.W.P.  (TurboGrafx-CD)
- Lucha Libre AAA World Wide — Lucha Libre AAA: Héroes del Ring  (PlayStation 3, Xbox 360)
- 5 Star Wrestling — 5 Star Wrestling  (PlayStation 3, PlayStation 4)
- World Wonder Ring Stardom — Fire Pro Wrestling World  (Personal Computer/PC, PlayStation 4)
- All Elite Wrestling (unnamed game) (AEW Games) (In Production) (TBA)
These titles do not belong to a specific brand. However, some of the following titles include real wrestlers from brands like WWF/WWE, WCW, NWA, ECW, TNA, NJPW, AJPW, and NOAH.
- Tag Team Wrestling  (Arcade)
- Mat Mania – The Prowrestling Network  (Arcade)
- Fire Pro Wrestling Combination Tag  (PC Engine, Wii)
- Cutie Suzuki's Ringside Angel  (Mega Drive/Genesis)
- Fire Pro Wrestling 2nd Bout  (PC Engine, Wii)
- Super Fire Pro Wrestling  (Super Famicom)
- Thunder Pro Wrestling Retsuden  (Mega Drive)
- Fire Pro Wrestling 3: Legend Bout  (PC Engine)
- Super Fire Pro Wrestling 2  (Super Famicom)
- Super Fire Pro Wrestling 3 Final Bout  (Super Famicom)
- Super Fire Pro Wrestling Special  (Super Famicom)
- Fire Pro Gaiden: Blazing Tornado  (Arcade, Saturn)
- Super Fire Pro Wrestling X  (Super Famicom)
- Fire Pro Wrestling: Iron Slam '96  (PlayStation)
- Super Fire Pro Wrestling X Premium  (Super Famicom)
- Fire Prowrestling S: 6Men Scramble  (Saturn)
- Fire Pro Wrestling G  (Playstation)
- All Star Pro-Wrestling  (PlayStation 2)
- Fire Pro Wrestling for WonderSwan  (WonderSwan)
- Fire Pro Wrestling D  (Dreamcast)
- Fire Pro Wrestling  (Game Boy Advance)
- All Star Pro-Wrestling II  (PlayStation 2)
- Legends of Wrestling  (PlayStation 2, GameCube, Xbox)
- Fire Pro Wrestling 2  (Game Boy Advance)
- Legends of Wrestling II  (Game Boy Advance, PlayStation 2, GameCube, Xbox)
- Backyard Wrestling: Don't Try This at Home  (PlayStation 2, Xbox)
- All Star Pro Wrestling III  (PlayStation 2)
- King of Colosseum  (PlayStation 2)
- Fire Pro Wrestling Z  (PlayStation 2)
- Backyard Wrestling 2: There Goes the Neighborhood  (PlayStation 2, Xbox)
- King of Colosseum II  (PlayStation 2)
- Showdown: Legends of Wrestling  (PlayStation 2, Xbox)
- Fire Pro Wrestling Returns  (PlayStation 2)
- Wrestle Kingdom  (Xbox 360, PlayStation 2)
- Wrestle Kingdom 2  (PlayStation 2)
- Hulk Hogan's Main Event  (Xbox 360)
- Fire Pro Wrestling  (Xbox 360)
- Fire Pro Wrestling in Mobage  (Mobage)
- RetroMania Wrestling  (PlayStation 4, Xbox One, Personal Computer/PC, Nintendo Switch)
- The Wrestling Code [upcoming]
WWF: No Mercy
Jump into the ring with the biggest, baddest jambronis around and experience brutal WWF action never before seen in a console game! Over 65 WWF superstars, all-new Ladder matches, and all-new Double-Team moves, like the Dudley 3D Deathdrop! Take on the entire Federation in Survival Mode. Take the action out of the ring in 10 different backstage areas!
This game has been licensed by the World Wrestling Foundation (WWF) to bring all of the wrestlers, matches, and moves of the real thing to your Nintendo 64. Battle with the likes of the Rock and Triple H, or create your own wrestler. The Ladder Match has been added to other game modes, such as King of the Ring and Royal Rumble. Battle up the runway, and pull weapons, like the Singapore Cane, out of the crowd. Earn points to unlock wrestlers and costumes in the SmackDown Mall. Also, players can supplement their totals by loading points that are earned in the Game Boy version of the game to the Nintendo 64 version through the separately sold Transfer Pak.
N64 games wwf
He ordered to take hold of the edge of the table with his hands and bring his head as low as possible under the table. He took the leash in his left hand - with his right, slapping on the berries, he introduced his petrified member into a. Den disguised in a hair bag. Kolka, who went into a rage, tugging at the rein, put his dog on a marble post.
After a couple of minutes, he had already dropped the reins, concentrating on the head, mechanically clasping the waist, making his way to the nipples of the girl who uttered.WWF: Attitude N64 Playthrough - EUROPEAN Title with STEVE AUSTIN
Enveloping me in sensations of tenderness and girlish juices. Masha groaned and bent over, taking in a member. Her legs entwined around me, I dug a kiss into her lips and felt with pleasure how her tender breasts rest against me. We passed.
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Right in a puddle of our shared juices. I was so hoping that I would not heal, but your sperm worked well inside me, I became pregnant from you Cornflower. This story is complete fiction. Therefore, I ask you not to draw parallels with the fate of the author.