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Recovered Memory


Zelda and Link from the Memory "Father and Daughter"

Recovered Memories are special events which can be triggered in Breath of the Wild. There are 18 in the base game, plus another five "EX" memories from the Breath of the Wild Expansion Pass DLC, and each contains a scene from 100 years prior to the events of the game. They often contain key characters from the game, including Link, Zelda, and the four Champions, among others.

How to Unlock

Link must first visit Hateno Village in order to repair the Camera function of the Sheikah Slate. This restores 12 pictures which were taken on the slate; each containing a location of a memory to be found. These images show locations from all over Hyrule, and if Link visits these locations, he will have a flashback of a moment in time; a memory. Along with the twelve picture memories, six additional memories can be found at certain points in the game. These include memories Link has of the four Champions, the Master Sword, and of his defeat in battle.

List of Memories

Recovered Memory #1 - Subdued Ceremony

Main article: Subdued Ceremony

"Link is chosen to be the appointed knight to Zelda, princess of the royal family of Hyrule. Zelda does her best to facilitate the fabled "ceremony of legend", as suggested by Daruk, but her own insecurities are laid bare..."

— In-Game Description

This memory can be found here, at the Sacred Ground Ruins, just south of Hyrule Castle.

Recovered Memory #2 - Revali's Flap

Main article: Revali's Flap

"Revali, Champion of the Rito, openly expresses his opposition to supporting Link. He confronts Link in Rito Village, but to what end?"

— In-Game Description

This memory can be found here. It is triggered after speaking with Saki in Rito Village.

Recovered Memory #3 - Resolve and Grief

Main article: Resolve and Grief

"Zelda and Link head to Goron City to make adjustments to the Divine Beast there. Zelda expresses her commitment to researching the ancient technology and still struggles with her own quiet anguish."

— In-Game Description

This memory can be found here, just to the west of Lake Kolomo.

Recovered Memory #4 - Daruk's Mettle

Main article: Daruk's Mettle

"Goron Champion Daruk is training with his Divine Beast on Death Mountain. But when he feels the ground rumble, he protects himself and Link from a landslide of boulders - and wonders whether the strange event was natural."

— In-Game Description

This memory can be found here. It is triggered after Link rescues Yunobo from the Abandoned North Mine and returns to Bludo in Goron City. Then, Bludo will show Link the towering rock carving of Daruk.

Recovered Memory #5 - Zelda's Resentment

Main article: Zelda's Resentment

"Zelda continues her research on the shrines, but her repressed frustration builds as she is denied entry. When Link appears, Zelda loses control and is overcome by her anger."

— In-Game Description

This memory can be found here, by the Tena Ko'sah Shrine at the Ancient Columns.

Recovered Memory #6 - Urbosa's Hand

Main article: Urbosa's Hand

"Link is called to the Gerudo Desert by Urbosa. There, he sees Zelda, exhausted and asleep. Urbosa opens up about her concern for Zelda and reminds Link that it is a warrior's honor to protect a member of the royal family."

— In-Game Description

This memory can be found here. It is triggered after Link returns the Thunder Helm to Riju in Gerudo Town.

Recovered Memory #7 - Blades of the Yiga

Main article: Blades of the Yiga

"Zelda is attacked by members of the Yiga Clan. She attempts to escape, but to no avail. At the last moment, Link appears and saves her."

— In-Game Description

This memory can be found here, right by the southern entrance to the Kara Kara Bazaar.

Recovered Memory #8 - A Premonition

Main article: A Premonition

"Zelda explains to Link that in order to properly fulfill his role, he needs to exercise caution. She then expresses her unease about the growing numbers and types of monsters that have been seen recently in Hyrule."

— In-Game Description

This memory can be found here, in a rather barren region on the ascent to Death Mountain.

Recovered Memory #9 - Silent Princess

Main article: Silent Princess (Memory)

"Zelda shows Link some of the rare types of wildlife in Hyrule. She explains her admiration for a flower called the silent princess. She also catches something unexpected and inspiring!"

— In-Game Description

This memory can be found here, close to a lake southeast of the Salari Hill.

Recovered Memory #10 - Mipha's Touch

Main article: Mipha's Touch

"Mipha quietly expresses her concern for Link while tending to his wounds atop the Divine Beast. She reassures Link that he can count on her in the upcoming trials ahead."

— In-Game Description

This memory can be found here. It is triggered after Link speaks with Muzu and Sidon by the statue of the Zora Champion.

Recovered Memory #11 - Shelter from the Storm

Main article: Shelter from the Storm

"While Zelda and Link seek refuge from the rain beneath a tree, she opens up to Link about her own doubts and the choices she has made."

— In-Game Description

This memory can be found here, underneath a tree to the west of the Deya Village Ruins.

Recovered Memory #12 - Father and Daughter

Main article: Father and Daughter

"Zelda gleefully watches the experiments with the Guardians at Hyrule Castle, but her demeanor changes quickly with the entrance of her father, King Rhoam."

— In-Game Description

This memory can be found here, on the bridge leading to Zelda's Study in Hyrule Castle.

Recovered Memory #13 - Slumbering Power

Main article: Slumbering Power

"Zelda engages in a sacred ritual at the Spring of Power in hopes of awakening her sealing power, but she is overcome with the frustration and seeming futility of her dedication."

— In-Game Description

This memory can be found here, at the entrance to the Spring of Power in the Akkala region.

Recovered Memory #14 - To Mount Lanayru

Main article: To Mount Lanayru

"Upon returning from a field survey, Zelda shows Link Mount Lanayru towering in the distance... Zelda commits to going to the mountain to initiate the sacred rites that may awaken her hidden power there."

— In-Game Description

This memory can be found here, inside of the Sanidin Park Ruins.

Recovered Memory #15 - Return of Calamity Ganon

Main article: Return of Calamity Ganon

"Zelda's efforts at the Spring of Wisdom on Mount Lanayru bear no fruit. Upon completing her descent down the mountain, she and the Champions witness the awakening of Ganon."

— In-Game Description

This memory can be found here, at the Lanayru Road - East Gate.

Recovered Memory #16 - Despair

Main article: Despair

"Four of the Champions, King Rhoam, and everyone inside the castle lose their lives when Ganon takes control of the Divine Beasts and the Guardians. Link suffers an unfortunate fate fighting Calamity Ganon alongside Zelda."

— In-Game Description

This memory can be found here, in a grove to the southwest of the Wetland Stable.

Recovered Memory #17 - Zelda's Awakening

Main article: Zelda's Awakening

"Link continues to fight, protecting Zelda from a pack of pursuing Guardians, but collapses in exhaustion, terribly wounded. As the Guardians close in, Zelda stands against them and finally unleashes her sealing power."

— In-Game Description

This memory can be found here. It can only be found after Link has discovered all 12 of the Captured Memories. Once he informs Impa of this, he is shown a painting with the final picture memory at Blatchery Plain, east of the Dueling Peaks.

Recovered Memory #18 - The Master Sword

Main article: The Master Sword (Memory)

"Zelda entrusts the Master Sword to the Deku Tree. When she attempts to relay a message to Link, the Deku Tree suggests that she simply tell him herself upon his return."

— In-Game Description

This memory can be found here. It is unlocked after obtaining the Master Sword from its pedestal in the Korok Forest. The Master Sword is obtainable via having at least 13 heart containers.

DLC Memories

Five new memories were introduced as a part of the second DLC pack, The Champions' Ballad. They focus on each of the Champions 100 years prior to the events of Breath of the Wild.

EX Recovered Memory #1 - Champion Revali's Song

Main article: Champion Revali's Song

"Zelda tracks down Rito warrior Revali and enlists him to pilot the Divine Beast Vah Medoh. During their encounter, she witnesses an impressive display of his archery skills, as well as the hidden side of his personality that makes it all possible."

— In-Game Description

This memory is discovered after completing the Illusory Realm of Divine Beast Vah Medoh.

EX Recovered Memory #2 - Champion Daruk's Song

Main article: Champion Daruk's Song

"Zelda enlists Daruk, the mightiest Goron, to pilot the Divine Beast Vah Rudania. Although he fearlessly fights off hordes of monsters with great courage, he has an unexpected weakness."

— In-Game Description

This memory is discovered after completing the Illusory Realm of Divine Beast Vah Rudania.

EX Recovered Memory #3 - Champion Mipha's Song

Main article: Champion Mipha's Song

"Zelda visits the Zora princess, Mipha, and enlists her to pilot the Divine Beast Vah Ruta. While teaching her brother Sidon to swim up waterfalls, Mipha entrusts him with the duty of the Zora royal family, displaying her dedication as both princess and sister."

— In-Game Description

This memory is discovered after completing the Illusory Realm of Divine Beast Vah Ruta.

EX Recovered Memory #4 - Champion Urbosa's Song

Main article: Champion Urbosa's Song

"Zelda entreats Urbosa, the Gerudo chief, to pilot the Divine Beast Vah Naboris. After Urbosa formally accepts, the two companions take a nighttime stroll in the desert, and Urbosa shares cherished moments from their shared past."

— In-Game Description

This memory is discovered after completing the Illusory Realm of Divine Beast Vah Naboris.

EX Recovered Memory #5 - The Champions' Ballad

Main article: The Champions' Ballad (Memory)

"Link, Mipha, Daruk, Revali, and Urbosa are called to Hyrule Castle and formally appointed as Champions by the king. After the ceremony, they congregate at the castle's garden where Mipha asks Zelda for a favor... to use the Sheikah Slate's Camera for a special picture."

— In-Game Description

This memory is discovered after completing the Final Trial and speaking with Kass on the Great Plateau.


The Captured Memories quest can span the entirety of The Legend of Zelda: Breath of the Wild. There’s no timer, and it’s not a requirement to complete the game. But those who complete the quest will reap its rewards. Captured Memories deliver a significant amount of story — and they even answer some nagging questions. In this guide, we’ll show you how to find the locations of them all.

Since Captured Memories aren’t named, we’ll take them from left to right, starting at the top. The number on the image below corresponds to the section beneath it. For each photo, we include written directions and a gallery with multiple maps to help you get your bearings, no matter where you are. And for the most difficult one of all, we even made you a video.

1. Sacred Ground Ruins

Warp to the Central tower. You destination is through Central Hyrule, through Hyrule Field and finally to the Sacred Ground Ruins.

2. Lake Kolomo

Warp to Grand Plateau Tower and hop off the edge of the area, paragliding to Hyrule Field, toward Hyrule Castle. The location is on the banks of Lake Kolomo.

3. Ancient Columns

Warp to Tabantha tower in Hyrule. Head through Piper Ridge to the Ancient Columns. If you’ve unlocked the fast travel waypoint at Tena Ko’sah shrine, you can warp within yards of your destination.

4. Kara Kara Bazaar

Warp to the Wasteland Tower in the Gerudo Desert. Head along the road that leads to Gerudo Town. The Captured Memory is located on the edge of the pond in the middle of the bazaar.

5. Eldin Canyon

The Captured Memory is located in Eldin, between Eldin tower and Woodland tower. From Eldin Tower, head past Goronbi Lake. If you need to avoid the heat, just paraglide around the mountains. From Woodland tower, head into the mountains.

The Captured Memory is atop a peak shown in the gallery above. If you’re short on stamina, cook some food and elixirs that can restore it while you’re climbing.

6. Irch Plain

Warp to the Ridgeland tower. Cross the nearby road, and you’ll find this Captured Memory near a lake on the Irich Plain. You’ll be able to see this large tree even as you paraglide down from the tower. If you get disoriented, make sure that Hyrule Castle is on the horizon.

7. West Necluda

Warp to the Great Plateau tower and paraglide off (in the direction of the Dueling Peaks). Cross over Scout’s Hill, and be on the lookout for a tree with a rock at its base sitting on a hill.

8. Hyrule Castle

This is the most difficult Captured Memory to find, because it lives inside of the terribly dangerous Hyrule Castle. Approach the castle from the moat bank, using your paraglider to cross the water. The Hyrule Castle map is 3D, like the maps for the Divine Beasts, and you’re heading to the top of the tower as shown in the gallery above.

This is dangerous, no matter where you are in Breath of the Wild. Your best bet is sneaking in through a winding path. So we made a video to show you the way.

9. Spring of Power

Akkala tower is the closest, but it’s not really close to this Captured Memory. If you warp there, follow the road leading to the Akkala Highlands. Continue until you reach East Akkala Stable and Katosa Aug shrine. (Or, if you can just warp to the shrine, do that.)

Get a horse from East Akkala Stable and head into the grassy field. Check the maps in the gallery above to see your path. It’s not difficult or far.

10. Sanidin Park Ruins

Warp to the Central tower and head over Mount Daphnes and across the Regencia River. Head over the large hill in front of you, and you’ll find the horse statue at Sanidin Park Ruins on the far side.

11. Lanaryu Road - East Gate

This Captured Memory just isn’t by any tower, though near Lanaryu tower and Dueling Peaks tower. The Ta’loh Naeg shrine near Kakariko Village is a much better starting point.

Make your way up the hill and out of the village, as if you were heading to the Great Fairy Fountain. Go through that area and follow the path through the mountains to Lanaryu Road - East Gate, which is even conveniently named on your map. We’ve outlined the path in the gallery above.

12. Hyrule Field

Near Central tower and Dueling Peaks tower, you’ll find this captured memory on a path just off the bank of the Hylia River in the Bottomless Swamp area of Hyrule Field.

13. Blatchery Plain

After you find the 12 Captured Memories locations on your Shiekah slate, return to Impa in Kakariko village. She’ll tell you about a 13th and final Captured Memory and show you a picture on her wall that can guide you there. If it looks familiar, that’s because you probably visited the field of broken machines early in the game, as you first made your way to Hateno village.

Warp to Hateno tower. Your destination is over the Squabble river, in the field full of broken-down machines in front of Fort Hateno. See the map in the gallery above for the exact location, which is in the greater Blatchery Plain area.

You won’t find any great reward waiting for you, but be patient. Finding this 13th Captured Memory adds a scene to Breath of the Wild’s ending.

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Zelda: Breath of the Wild guide - All Recovered Memory Locations

Breath of the Wild is the first voice-acted Zelda game, but its story is delivered almost entirely through flashback - and you need to unlock each memory. Here's where to find all of the Recovered Memories to learn the truth of 100 years ago.

Once you visit Impa in Kakariko Village and have all of the basic runes of your Sheikah Slate restored, she offers you a task and triggers a new main quest: you'll need to locate places you visited in the past in order to reawaken memories of 100 years ago. This is how much of Breath of the Wild's story is delivered, through lovely context-filled flashbacks. They're well worth viewing, though getting access to them can be a little bit frustrating depending on how much you like easter egg hunts.

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The Legend of Zelda: Breath of the Wild: Locked Memories Quest - where to find all the recovered memories

Impa will unlock 12 photos in your Sheikah Slate, and each points to a different part of the world. When visited each will trigger the awakening of a major event from 100 years prior for Link, offering important information.

There are 18 recovered memories total. Twelve are found through the Sheikah Slate, one is revealed to you when the other 12 have been found, and the others are given via story events. Here's how to get them all.

Recovered Memories #2, #4, #6, #10 and #18

As an important note, the second, fourth, sixth, tenth and eighteenth recovered memories will be awarded to you over the course of the game's main story - so don't worry about these. The eighteenth and last in particular is optional and will be revealed generally very late on (though as always with Breath of the Wild, it depends how you play) - it triggers if and when you pick up the Master Sword. They're not part of this main quest.

Subdued Ceremony / Photo 1 - Recovered Memory #1

This memory is the first photo on your Sheikah Slate and is is pretty easy to find - if you look on the map, there's a circular sort of place right in front of Hyrule Castle. This is the Sacred Ground Ruins. Head there and you'll find this memory - it's an interesting one, since it introduces you to some very key characters. There are a number of guardians around this area, so be careful when you go to grab this one, especially if you do it early on.

Recovered Memory #3 / Photo 2 - Resolve and Grief

This memory is the second photo on the Sheikah Slate. It's found just north of the plateau where you started the game. Look on the map for the area in Central Hyrule marked Hyrule Field. Zoom in - you'll find the Exchange Ruins, Aquame Lake, the Forest of Time and the Gatepost Town Ruins. The nearest landmarks are the Oman Au Shrine and the Great Plateau Tower - Lake Kolomo is slightly north from both of these. The memory overlooks Lake Kolomo, looking towards the Dueling Peaks - the route to Karariko.

Recovered Memory #5 / Photo 3 - Zelda's Resentment

This is the 3rd photo in the Sheikah Slate. You'll find this memory in the Tabantha area of the map. Just to the south of Piper Ridge (which is to the West of Tabantha Great Bridge), you'll find an area called Ancient Columns. There's a Shrine here - the challenging Tena Ko'sah Shrine. The memory spot is right in front of said shrine.

Recovered Memory #7 / Photo 4 - Blades of the Yiga

This memory is associated with the 4th photo in the Sheikah Slate. It's found at the Kara Kara Bazaar. Look at the Gerudo Desert on the map and then find Gerudo Town and Gerudo Desert Gateway. The Bazaar is at the halfway point between the two, and is difficult to miss. The memory trigger can sometimes be hard to see in the bright desert heat, but it's on the right side of the Bazaar when you look from the main shop.

Recovered Memory #8 / Photo 5 - A Premonition

This memory is the 5th on the Sheikah Slate and is found in the Eldin Canyon area, the area on the outskirts of Death Mountain. The closest recognisable landmarks are the Woodland Tower and Minshi Woods - this is to the east of those. It's also to the north and slightly to the east of Pico Pond and the Mirro Shaz Shrine. It's up on the hills overlooking Hyrule Castle.

Recovered Memory #9 / Photo 6 - Silent Princess

This memory is the 6th image on the Sheikah Slate and is found just north of Central Hyrule and Hyrule Castle, between Hyrule Ridge and the Great Hyrule Forest. The nearest landmarks are the Monya Toma Shrine and the Serenne Stable. Head a little south east from these; there are two small pools that are (if you zoom in) near Irch Plain.

Recovered Memory #11 - Shelter from the Storm / Photo 7

This memory overlooks Lake Hylia's enormous bridge, but is a little distance away. It's the 7th memory on the Sheikah Slate. It's found on a hill that's sandwiched between Scout's Hill and Deya Lake. These hills are marked on the map as the Hills of Baumer. If you look for Scout's Hill on the map, it's just the other side of the Hylia river.

Recovered Memory #12 / Photo 8 - Father and Daughter

This memory is a risky one to get - it's in Hyrule Castle, AKA the final dungeon of the game, of sorts. The thing is, you can explore Hyrule Castle any time without consequence so long as you don't go to Ganon's lair, though you do so at your own risk as deadly enemies are all over. There are multiple ways in, such as via swimming up waterfalls, going to the docks or gliding in from afar to avoid the attention of guardians or simply stocking up on health items and making a full-on assault. The castle itself is threatening and oppressive but also absolutely surviveable for a brief visit from early on.

Once inside, this memory is found on the Western side of the castle, high up. As far as I can tell you'll need to head outside and do at least a bit of dodging guardians. In a Western Keep sort of area look for a room you'll notice is Zelda's quarters - there's a diary written by her in here. Climb the wall to the second floor here and you'll notice a small walkway - the memory takes place here. Consult our images, as finding the exact room can be a challenge.

Recovered Memory #13 / Photo 9 - Slumbering Power

This memory is found in the Akkala Region. It's the 9th photo on the Sheikah Slate. Find the North Akkala Foothill - there you'll be able to see the East Akkala Stable and Katosa Aug Shrine. Head directly West from there towards North Akkala Valley and Ordorac Quarry. Nestled between these two is the Spring of Power, and this is where the memory is recovered.

Recovered Memory 14 / Photo 10 - To Mount Lanaru

You'll be able to find this memory, the 10th photo on the Sheikah Slate, up in the Safula Hill area to the west of Central Hyrule and east of Satori Mountain. Among this area is the Sanidin Park Ruins - once you get onto these high mountains look out for the ruins with a huge horse statue - this is where this memory is found.

Recovered Memory #15 / Photo 11 - Return of Calamity Ganon

This memory is the 11th on the page of memory photos in your Sheikah Slate. It's found in the shadow of Lanayru. To the West of the mountain you'll find Naydra Snowfield - this is actually really very useful, and the snowfield leads past Purifier Lake into Lanayru Promenade. It's between these points at Lanayru Road - East Gate that you'll find this memory to recover. Things got pretty bad, huh.

Recovered Memory #16 / Photo 12 - Despair

This memory is the final one, the 12th on the Sheikah Slate pictures. It's located just to the North-East of the Bottomless Swamp on the east side of Hyrule Field. If you look for some text on the map that says 'Hylia River' in between the Bottomless Swamp and the Kaya Wan Shrine and Wetland Stable, this memory is discovered right by this text in a small forested area.

Recovered Memory #17 - Zelda's Awakening

The final memory that isn't recovered naturally through story progression, this one isn't backed up by a photo. After recovering all of the other 12 memories in the Sheikah Slate photos, return to Impa. She will reveal this final memory location to you... and it's been under your nose since she first gave you back these memories.

Once she's shown you the image, head south from Kakariko, back over the bridge towards the Dueling Peaks Stable and Ha Dahamar Shrine. To the east of this is Fort Hateno, and between the two is the Ash Swamp area. The final memory is found in this location, the place where things came to a head 100 years ago.


The Legend of Zelda: Breath of the Wild Captured Memories locations guide

Finding all the Zelda: Breath of the Wild Captured Memories is like piecing together the puzzle that is Link's amnesia. Finding all the captured memories will allow you to figure out exactly what happened before the game began, and are one of the most rewarding of the Breath of the Wild collectibles if you crave more story.  

Handily, there are only 12 to find in Hyrule, and there's no benefit beyond filling in the story gaps. It's a big game though and with only a vague clue to guide you, it's not always easy to find the right landmark as you travel. With that in mind, here's a guide to find all 12 of the Breath of the Wild Captured Memories which will ultimately unlock a 13th bonus memory, and hopefully answer all your questions.

Memory #1 - Sacred Ground Ruins

Breath of the Wild Captured Memories 1. Sacred Ground Ruins 

The first memory in your album is easy to reach, but beware of the Guardians patrolling the area.

The location is directly to the south of Hyrule Castle.

Zooming in on the map will reveal a little puddle of water labeled Sacred Ground Ruins.

Take out the Guardians or sneak to the centre to see a glowing light. Step into it and hit recall to watch a cutscene, then consider hotfooting it out of there. 

Memory #2 - Lake Kolomo

Breath of the Wild Captured Memories 2. Lake Kolomo

This memory looks deceptive close to the Dueling Peaks, but is quite far out to the west. 

Head south of Central Tower until you reach a lake.

There's a road that leads directly to the lake. Follow it and veer off to the left when it ends. 

You'll spot the area from the photo here, along with the memory to the right of it.

Memory #3 - Ancient Columns

Breath of the Wild Captured Memories 3. Ancient Columns 

The next memory is in Hebra.

Head south from Tabantha Tower and follow the road to Tena Ko'sah Shrine.

The Ancient Columns surround the shrine.

The memory is on the path leading up to its entrance.

Memory #4 - Kara Kara Bazaar

Breath of the Wild Captured Memories 4. Kara Kara Bazaar 

The bazaar is in the south west part of the map, in Gerudo.

Being in Gerudo, you'll need Chilly food or potions to cool you down, or the Gerudo armour set.

Follow the road south west from Gerudo Canyon Stable. If you have a lot of healing items, you can essentially brute force your way there by topping up your HP gauge when it gets too low from heat damage.

You might arrive nude and dehydrated, but as soon as you recall the memory, you can fast travel out of there. 

Memory #5 - Eldin Canyon

Breath of the Wild Captured Memories 5. Eldin Canyon 

Depending on you how plot your route here, you'll either need Flamebreaker armour to avoid bursting into flame, or a lot of stamina replenishing items for the climb up.

Eldin Canyon is on the upper right of the map, to the south west of Death Mountain.

The mountain we're after is directly to the west of Goronbi Lake.

More specifically, it has a Korok stone circle on top.

The memory is right next to it. If you brute force your way here, be wary of carrying any wooden items as they will catch fire, and possibly turn to cinders - even if they're not equipped. 

Memory #6 - Irch Plain

Breath of the Wild Captured Memories 6. Irch Plain 

This memory is a nice and easy one to pick up.

Irch Plain is to the north west of Hyrule Castle.

There's a small lake here. 

There are a few trees kicking about, but the one we want is marked on the map.

The memory is next to it.

Memory #7 - West Necluda

Breath of the Wild Captured Memories 7. West Necluda 

This memory location looks out towards the Bridge of Hylia in West Necluda.

It's midway down the river leading to Lake Hylia.

There's a big ol' tree opposite Scout's Hill, and that's where we're headed. 

You can see the tree from Scout's Hill.

Paragliding over from there is a quick and easy way to reach it if you're struggling to find the location.

The memory is next to the tree, as you face the bridge.

Memory #8 - Hyrule Castle

Breath of the Wild Captured Memories 8. Hyrule Castle 

As daunting as the thought of going to Hyrule Castle before you're ready might be, this is actually super easy to get.

The memory is located on the west side of the castle.

It's in Princess Zelda's Study.

Look for the spire before making the journey across the moat.

The spire is patrolled by Guardians, as is the rest of the castle, but it's easy enough to avoid them and climb the tower. Just be sure you have enough stamina to do so.

Once you clamber through the window to the Princess' study, you can take a little breather as you time your dash outside. There's a flying Guardian out there, so wait until he scans the ground and leaves for another circuit around the spire.

When you're ready, run out and mash the recall button as if you're life depended on it.

Memory #9 - Spring of Power

Breath of the Wild Captured Memories 9. Spring of Power 

The Spring of Power is home to a shrine statue, so you can pray here for another heart or stamina vessel as well.

The spring is to the east of Death Mountain.

You'll find it to the north east of Ordorac Quarry, and south of North Akkala Valley.

It's a great big hole in the ground and you can't miss it.

The memory is directly opposite the statue.

Memory #10 - Sanidin Park Ruins

Breath of the Wild Captured Memories 10. Sanidin Park Ruins 

Another super easy one that you can enjoy a leisurely canter to. 

The ruins are to the south west of Hyrule Castle.

Just follow the road from Outskirt Stable across Manhala Bridge.

The ruins are on the left side of the road.

Park your pony and pop up the steps.

The memory is next to the horse statue.

Memory #11 - Lanayru Road - East Gate

Breath of the Wild Captured Memories 11. Lanayru Road - East Gate 

This memory is easy to find and you can get to the location via a few different routes. 

Paragliding shortcuts work well for any occasion, and circumvent monster encounters and a lot of walking.


Memory botw recovered 2

Revali's Flap

Revali's Flap


Revali's Flap is one of the Recovered Memories found in Breath of the Wild. Link recalls it as part of the Divine Beast Vah Medoh main quest.


As part of the Free the Divine Beasts main quest, Link will travel to Rito Village and speak with the village elder, Kaneli. He then instructs Link to speak with Saki, Teba's wife who lives right next door to him. When speaking with Saki, she encourages Link to take off from Revali's Landing to reach the Flight Range. This will trigger Link to recall the memory.

In-Game Description

"Revali, Champion of the Rito, openly expresses his opposition to supporting Link. He confronts Link in Rito Village, but to what end?"

— In-Game Description


The memory begins with Divine BeastVah Medoh soaring across the sky, with Link watching the Divine Beast from a landing in Rito Village. Revali uses his Gale ability updraft to make a grand entrance onto the platform where Link stands and begins listing his many achievements in a smugly condescending tone, saying that with his skills being properly utilized, he sees no reason they shouldn't be able to easily turn back Calamity Ganon.

He then complains that despite his singular mastery of flight and archery, he is "merely" an assistant to Link, all because Link "happens" to have the Sword that Seals the Darkness, the Master Sword. He expresses disdain for Link and this circumstance, and offers Link a chance to prove him wrong: a one on one fight atop Vah Medoh. Revali then "apologizes" for "forgetting" that Link has no way to reach the flying Divine Beast on his own, and flies off, sardonically wishing Link good luck in sealing the Darkness. The memory ends.


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All 18 Memories In Order - Zelda Breath Of The Wild **SPOILERS**

‘Legend of Zelda: Breath of the Wild’ Captured Memories Guide – Help Link Remember

One of the main storyline missions in the new Zelda is the Breath of the Wild Captured Memories quest. Impa in the Kakariko Village gives you 12 photographs Zelda took with your Sheikah Slate and believes that revisiting those locations will unlock memories for Link.

These locations are scattered all over Hyrule and the memories they reveal are crucial to you understanding the overarching storyline of Legend of Zelda: Breath of the Wild. When you’re looking to unlock those memories, travel to the area you think it’s in, and then look out for the glowing golden markers that indicate you’ve reached the right patch. They look like this:

Breath of the Wild Captured Memories

How to find all the Breath of the Wild Captured Memories

We won’t spoil the story fragments they reveal, but here is a handy guide to the Breath of the Wild Captured Memories locations across Hyrule. Obviously, though, this article comes with a MILD SPOILER WARNING for some of the locations and characters within Breath of the Wild.

Memory One – Sacred Ground Ruins

Breath of the Wild Captured Memories - Memory 1 - Sacred Ground Ruins
Breath of the Wild Captured Memories – Memory 1 - Sacred Ground Ruins

To access the first memory in your photo album, it’s actually right in front of Hyrule Castle. Teleport to the Central Tower and fly towards the semi-circular markings on the map and the point is glowing in the centre.

Memory Two – Lake Kolomo

Breath of the Wild Captured Memories - Memory 2
Location - Memory 2 - Lake Kolomo

The second memory is one of the easiest to discover in Breath of the Wild as it’s positioned near to the Great Plateau where you start your game. If you head to the west of Lake Kolomo, there’s a small path that leads towards the lake. Head to the end of it and then turn to your left. Look for a small ridge that juts up and the memory is right behind it.

Memory Three – Ancient Columns

Breath of the Wild Captured Memories - Memory 3
Location - Memory 3 - Tena Ko'sah Shrine

Captured Memory number three is actually right near the Tena Ko’sah Shrine to the west of the Tabantha Bridge and Tabantha Stable. You’ll need to do a little climbing to get to it if you want to avoid the wandering beam of the ancient ones, but it’s worth it.

Memory Four – Kara Kara Bazaar

Breath of the Wild Captured Memories - Memory 4 - Kara Kara Bazaar
Location - Memory 4 - Kara Kara Bazaar

We actually stumbled across this one naturally on our journey to Calamity Ganon. It’s on the approach to the Kara Kara Bazaar as you move towards Gerudo Town to free Divine Beast Vah Naboris. It’s right down in the bottom left-hand corner of the map in that vast expanse of desert. It’s hard to miss if you follow the path to the Bazaar.

Memory Five – Eldin Canyon

Breath of the Wild - Captured Memory - Memory 5
Location - Memory 5 - Eldin Canyon

In the shadow of Death Mountain is another of the Breath of the Wild Captured Memories, but it’s a very misleading clue. The actual location of the memory doesn’t actually give you a view of what you can see in the photograph above. Instead, look for an outcrop that you can see on the map above and you’ll see the glowing portal. Tricksy little Impa.

Memory Six – Irch Plain

Breath of the Wild Captured Memories - Memory 6
Location - Memory 6 - Irch Plain

To find this Captured Memory, teleport to the Monya Toma Shrine north of the Ridgeland Tower. After that, head slightly south-east to the pool of water shaped like a kidney. Keep your eyes peeled for a large tree standing alone like the one above and the portal will appear when you near the tree.

Memory Seven – West Nucluda

Breath of the Wild Captured Memories - Memory 7
Location - Memory 7 - West Necluda

It’s easiest to access this seventh memory by heading to the Ja Baij Shrine on the Great Plateau, climbing the walls to the east and then gliding your way down to the strange bird-shaped Deya Lake. If you head to the west of the fattest part and climb the slopes a little, you’ll see this big tree just waiting for you.

Memory Eight – Hyrule Castle

Breath of the Wild Captured Memories - Memory 8
Location - Memory 12 - Hyrule Castle

This is one of the harder memories to access as it’s actually deep with Hyrule Castle. If you’re heading here to defeat Ganon, look out for the tall tower to the right of the main castle. Reach here and you’ll be able to run along the small walkway to reach the Captured Memory spot. However, actually getting here will be a treacherous road.

Memory Nine – Spring of Power

Breath of the Wild Captured Memories - Memory 9
Location - Memory 9 - Shrine of Power

Up in the top right-hand corner of the map is the location of memory nine. Before the two paths join up again, there’s an almost brain-like watery patch on the map. It’s actually a worshipping area recessed into the land. You’ll find memory nine’s portal here before the goddess statue.

Memory Ten – Sanidin Park Ruins

Breath of the Wild Captured Memories - Memory 10
Location - Memory 10 - Sanidin Park Ruins

Although it might look like a chess piece or an homage to Link’s faithful steed Epona, this memory is all about Zelda and her strength. In order to find out exactly what’s going on, you’ll need to travel east from the Mogg Latan Shrine to the horseshoe-shaped grey outline on the map near the Regencia River. You’ll spot the horse statue from a distance away.

Memory Eleven – Lanayru Road – East Gate

Breath of the Wild Captured Memories - Memory 11
Location - Memory 11 - Lanayru Road

On the very right-hand side of the triangular lake east of Kakariko Village is a series of stone archways. If you head to the furthest one and make your way towards the lake, the memory trigger is right before the second archway.

Memory Twelve – Hyrule Field

Breath of the Wild Captured Memories - Memory 12
Location - Memory 12 - Hyrule Field

If you head north from the Hila Rao Shrine and the crazy flower lady, you can follow the river on the left hand-side to a little woodland area. Head inland, following the path through the trees and you’ll notice a rocky outcrop. Near here on the path is the memory trigger, although we found it a little tricky to discover at first.

Impa and the Secret Captured Memories

Impa Breath of the Wild Captured Memories

If you return to Impa after you’ve unlocked all 12 memories, she’ll actually give you a clue to find the secret 13th memory. Finding this one will give you a secret scene during the game’s finale, so it’s worth finding.

Here’s where it’s located:

Secret Memory 13

Final Breath of the Wild Captured Memories photo
Recall - Memory 13 - Breath of the Wild Captured Memories
Location - Memory 13

As Impa mentions when she shows you the final photo, it’s not actually that far from Kakariko Village. It’s directly due south from there, right near the Duelling Peaks Stable. Keep your eyes peeled for a lot of Guardian Stalker corpses around the bottom two patches of water on Blatchery Plain. The Captured Memory location is right in the centre between these two pools.

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Samantha Loveridge

Sam is the UK Gaming Editor at Fandom. She's been addicted to games since she first got her paws on a GameBoy and hasn't looked back.


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