Unhandled exception stack overflow

Unhandled exception stack overflow DEFAULT

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unhandled exception 0xC00000FD: stack overflow

Visual C https://social.msdn.microsoft.com/Forums/vstudio/en-US/6514b750-a146-43cc-82aa-831ef1b0782c/unhandled-exception-0xc00000fd-stack-overflow?forum=vcgeneralQuestion44/5/2014 1:06:45 AM4/10/2014 10:59:43 AMDiscuss and ask questions about the Visual C IDE, libraries, samples, tools, setup, and Windows programming using MFC and ATL.02

  • Question

  • text/html4/5/2014 1:06:45 AMwenzhen li0

    I encountered this after I doubled a constant value, which will control many of array size in my codes.

    Now several ways have been tried.

    1. Before I changed this constant's value, it can be compiled and run both in Visual C++ window enviornment and Linux.

    2. After I changed this constant's value, it still can be compiled and run in Linux environment.

    3. But once I run it in Visual C++, I encounter this problem.

    4. I also change the reserved stack size up to 640000000, and I still face this problem.

     

Answers

  • text/html4/5/2014 9:11:07 AMWayneAKing0

Sours: https://social.msdn.microsoft.com/Forums/vstudio/en-US/6514b750-a146-43cc-82aa-831ef1b0782c/unhandled-exception-0xc00000fd-stack-overflow?forum=vcgeneral

Stack Overflow Unhandled Exception When Saving Map

I get Stack Overflow Unhandled Exception when i try to SAVE my map after editing a TArray Uproperty which contains pointers to up to 26 actors inside thousands of actors used for my pathfinding system. The arrays are there to store each node’s respective neighbors. I have tried writing a function that only calculates portions of these Arrays at a time and saving after each cycle but once i get past a few thousand the editor is guaranteed to crash if i attempt to save.

This is the exception that was triggered when running in debug. It was triggered in corecrt_wstdio.h
which is located in : C:\Program Files (x86)\Windows Kits\10\Include\10.0.17763.0\ucrt\corecrt_wstdio.h

Here is the callstack:

[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_209023_1607492748082_513”,“title”:“Callstack.JPG”}[/ATTACH]
https://forums.unrealengine.com/core/image/gif;base64

Here is the Crash reporter:

[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_209024_1607492861817_13”,“title”:“errorreport.JPG”}[/ATTACH]
https://forums.unrealengine.com/core/image/gif;base64

I have 16 gigs of ram and a 16 thread cpu. Is this a memory related issue? I am at a loss.

Sours: https://forums.unrealengine.com/t/stack-overflow-unhandled-exception-when-saving-map/154777
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Overflow stack unhandled exception

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