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Final Fantasy Complete Guide To Zodiac Weapons

By Jacob Whaling

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Obtaining your Zodiac Weapon in Final Fantasy XIV is a long and arduous task but is well worth it for bragging rights. Here's what you need to do.

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Final Fantasy 14has thousands of hours of content, and you can spend days working on a single goal. As you complete A Realm Reborn, you have the option of crafting a Zodiac Relic Weapon. This weapon will take an absurd amount of time to complete, but it will be worth every second by the end. In this guide, we'll go over everything you'll need to know for completing your Zodiac Weapon.

Related: Final Fantasy Complete Guide To Anima Weapons

Crafting a Zodiac weapon is a long process that will require dozens of hours of work, tons of materials, Gil, and other currencies. Although this weapon was once the best you could have, level 50 weapons are now severely outdated, and shouldn't be used past level 55 or so. Still, you will probably want to make a Zodiac weapon anyway, because of the prestige and status that comes with owning one of the game's rarest items.

The Weaponsmith of Legend

Pre-requisites:

  • Complete the Main Scenario Quest The Ultimate Weapon
  • Complete all class and jobs quests for your chosen job

NPC Location:

  • Nedrick - Vesper Bay, Western Thanalan (X, Y)

This is the first quest in the Zodiac Weapon questline, and will only need to be done once. Accept this quest from Nedrick in Vesper Bay, then travel to Revenant's Toll in Mor Dhona. There, speak with Rowena, who will send you to speak with Gerolt in Hyrstmill, North Shroud.

Gerolt will be one of the main NPCs of this questline who you will repeatedly come back to speak with.

Tip: Use the Fallgourd Float Aetherite and fly to Hyrstmill to quickly get back there.

A Relic Reborn

NPC Location:

  • Gerolt - Hyrstmill, North Shroud (X, Y)

To begin this quest, speak with Gerolt in Hyrstmill. He will ask you to recover a broken weapon from a Beast Tribe stronghold. Where you find this weapon depends on your job.

JobLocation
BardNatalan, Coerthas Central Highlands
Black MageU'Ghamaro Mines, Outer La Noscea
DragoonNatalan, Coerthas Central Highlands
MonkZahar'ak, Southern Thanalan
NinjaSapsa Spawning Grounds, Western La Noscea
PaladinZahar'ak, Southern Thanalan
ScholarSapsa Spawning Grounds, Western La Noscea
SummonerSylphlands, East Shroud
WarriorU'Ghamaro Mines, Outer La Noscea
White MageU'Ghamaro Mines, Outer La Noscea

After you retrieve the broken weapon, you will need to use a different weapon as a sort of template for your Relic. Then, you will have to meld various types of materia onto that weapon, depending on your job. You can buy these weapons from the Market Board, have a crafter make them for you, or craft them yourself.

Next, you will need to meld the materia onto your weapon. You can do this yourself if you have the appropriate crafter leveled up, or you can ask someone else to do it for you. Alternatively, you can speak with a Materia Melder NPC to have them meld the materia onto the weapon for you.

Each Job's weapon and materia needed are listed below.

JobWeaponMateria
BardLongarm's Composite BowHeavens' Eye Materia III
Black MageSanguine ScepterSavage Might Materia III
DragoonChampion's LanceSavage Aim Materia III
MonkWildling's CestiSavage Aim Materia III
NinjaVamper's KnivesHeavens' Eye Materia III
PaladinAeolian ScimitarBattledance Materia III
ScholarErudite's Picatrix of HealingQuicktongue Materia III
SummonerErudite's Picatrix of CastingSavage Might Materia III
WarriorBarbarian's BardicheBattledance Materia III
White MageMadman's Whispering RodQuicktongue Materia III

Completing this step will reward you with your base Relic Weapon, which you will need to equip for the remainder of this step.

Next, you will have to fight the Chimera in the 8-man trial A Relic Reborn: The Chimera. You will unlock this trial permanently after reaching this section of the quest.

Defeat the Chimera, then speak with Gerolt, who will send you back to Rowena in Mor Dhona. Eventually, you will be asked to complete the level 50 dungeon Amdapor Keep as your chosen job. Then, return to Gerolt to begin the next step.

Finally, you will have your Relic Weapon. However, there is still more work to do to complete this step. Next, equip your new weapon and defeat a total of 24 enemies of the following types, depending on your job.

JobLocationEnemy 1Enemy 2Enemy 3
BardNatalan, Coerthas Central HighlandsNatalan BoldwingNatalan FogcallerNatalan Windtalon
Black MageU'Ghamaro Mines, Outer La Noscea13th Order Quarryman13th Order Bedesman13th Order Priest
DragoonNatalan, Coerthas Central HighlandsNatalan BoldwingNatalan FogcallerNatalan Windtalon
MonkZahar'ak, Southern ThanalanZahar'ak LancerZahar'ak PugilistZahar'ak Archer
NinjaSapsa Spawning Grounds, Western La NosceaSapsa ShelfspineSapsa ShelfclawSapsa Shelftooth
PaladinZahar'ak, Southern ThanalanZahar'ak LancerZahar'ak PugilistZahar'ak Archer
ScholarSapsa Spawning Grounds, Western La NosceaSapsa ShelfspineSapsa ShelfclawSapsa Shelftooth
SummonerSylphlands, East ShroudViolet SighViolet ScreechViolet Snarl
WarriorU'Ghamaro Mines, Outer La Noscea13th Order Quarryman13th Order Bedesman13th Order Priest
White MageU'Ghamaro Mines, Outer La Noscea13th Order Quarryman13th Order Bedesman13th Order Priest

Next, you will have to complete the following duties and retrieve the requested item. They must be completed in this order.

  • A Relic Reborn: The Hydra
  • The Bowl of Embers (Hard)
  • The Howling Eye (Hard)
  • The Navel (Hard)

Then, deliver one Radz-at-Han Quenching Oil to Gerolt. You can buy this item for 15 Tomestones of Poetics from Auriana in Mor Dhona.

Finally, the first step of the Zodiac Weapon quest is complete.

Reward:

Zenith Upgrade

This step is unique because there is no quest associated with it. To complete this step, simply gather three Thavnairian Mist and take them to the furnace in Hyrstmill. These items can be purchased for 20 Poetic Tomestones each, for a total of 60 Poetics. At the furnace, unequip your Relic Weapon if it's equipped, then put both the weapon and Thavnairian Mist into the furnace to upgrade your Relic to its Zenith version.

Reward:

Up in Arms

NPC Location:

  • Jalzahn - Hyrstmill, North Shroud (X, Y)

For this quest, Jalzahn will ask you to gather materials known as Atma. You will need a total of 12 Atma, and they can be acquired from FATEs in the zones listed below.

Note: You won't obtain Atma if your Relic Weapon is not equipped, so be sure you're using it to complete these FATEs.

Up in Arms is a quest you will only have to complete once per character, after which you will just have to retrieve the Atma and bring them to Jalzahn.

LocationAtma
North ShroudAtma of the Archer
Eastern ThanalanAtma of the Bull
Western La NosceaAtma of the Crab
Lower La NosceaAtma of the Fish
East ShroudAtma of the Goat
Outer La NosceaAtma of the Lion
Central ShroudAtma of the Maiden
Middle La NosceaAtma of the Ram
Central ThanalanAtma of the Scales
Southern ThanalanAtma of the Scorpion
Western ThanalanAtma of the Twins
Upper La NosceaAtma of the Water-bearer

After you have all 12 Atma, bring them to Jalzahn and he will upgrade your weapon.

Reward:

Trials of the Braves

NPC Location:

  • Jalzahn - Hyrstmill, North Shroud (X, Y)

This step is where the Zodiac Weapon quest really starts to get grindy. First, pick up this quest from Jalzahn, who will send you to Mor Dhona. Eventually, you will meet G'jusana, who will be an important NPC for the remainder of this step.

From G'jusana, you will need to purchase Books for Tomestones of Poetics. Each Book will list various tasks that you need to complete. In total, there are nine Books, each with 19 tasks to complete. The tasks vary by Book, but the type of activity you do will remain the same for each Book. You will need to have your Relic Weapon equipped when completing each objective. Each Book will ask you to do the following.

  • Complete three Dungeons
  • Defeat 10 different enemies, three times each
  • Complete three FATEs
  • Complete three Levequests

You can only have one Book at a time, and it must be completed and turned in to G'jusana before you can buy another one. If you do buy another Book before finishing the one you're currently working on, your current progress will be lost. Remember to finish your Books before accepting new ones!

Reward:

  • Animus Weapon (iLvl. )

Celestial Radiance

  • NPC Location: Jalzahn - Hyrstmill, North Shroud (X, Y)

Celestial Radiance is mainly a story quest, and will only have to be completed once. Follow the NPCs as they tell you where to go. Eventually, you will need to purchase three Superior Enchanted Ink from Auriana in Mor Dhona. These cost 25 Poetics each, for a total of 75 Poetics. After turning in the Ink, you will receive a Sphere Scroll, which you will need for the next step.

Star Light, Star Bright

NPC Location:

  • Jalzahn - Hyrstmill, North Shroud (X, Y)

This step will involve you melding materia onto your weapon to add to its total stat points. You will need roughly 75 materia, and 75 of an item called Alexandrite, which is used to infuse the materia so it can be slotted into your weapon.

Materia

There are four tiers you will need to progress through when melding materia onto your weapon. At first, you will need to use low-level materia, then progressively start using higher materia. You can use a maximum of 11 materia of one grade and type per tier. For example, you can use 11 Quickarm Materia I on the first tier, but for the second tier you will have to upgrade to Quickarm Materia II, and so on.

In total, you can use a maximum of 44 materia of a single type, and 31 materia of a second type. Keep in mind that you don't have to use the same type of materia across the board, especially since you probably won't be using this weapon for its stats anyway. We recommend buying whatever materia is the cheapest from the Market Board.

However, as you meld materia into your weapon, there is a chance that it will fail to meld. The success rate is listed below.

MateriaSuccess Rate
First%
Second%
Third%
Fourth%
Fifth%
Sixth%
Seventh96%
Eighth90%
Ninth82%
Tenth72%
Eleventh60%

Be sure to buy a few extra materia in case you get bad luck when melding.

Alexandrite

Alexandrite is a special material that you can gain in the following ways. You will need a total of 75 to complete this step.

  • Complete FATEs with your Relic Weapon equipped
  • Purchase for 50 Allied Seals from Hunt Billmaster in your Grand Company's Headquarters
  • Treasure from Mysterious Maps, which can be obtained from:
    • 'Morbid Motivation' daily quest — complete Duty Roulette: Level 50/60/70 Dungeon (you can get this quest from Brangwine in Mor Dhona)
    • Purchase for 75 Tomestones of Poetics from Auriana in Mor Dhona

Mysterious Maps will require you to decipher them, then find the location pictured on the map. After going to that location, a chest and group of enemies will spawn. After defeating the enemies, you can open the chest and receive five Alexandrite.

Alexandrite is used to combine with materia as you meld it to your weapon. If the materia melding fails, you won't lose your Alexandrite, so you're safe to gather exactly

Reward:

Mmmmmm, Soulglazed Relics

NPC Location:

  • Jalzahn - Hyrstmill, North Shroud (X, Y)

To start this step, first complete the one-time quest Mmmmmm, Souldglazed Relics. After finishing this quest, you will be able to Soulglaze your relic by speaking with Jalzahn. Soulglazing doesn't actually do anything on its own, but it will enable you to gather something called 'light'. Light is essentially a point counter that will increase as you complete duties.

After completing a duty, you will receive a small notification of how much light your relic has received. Each value is listed below.

Light LevelPoint Value
Feeble8 Points
Gentle16 Points
Bright32 Points
Brilliant48 Points
Blinding96 Points
Newborn Star Points

In general, duties with higher-level requirements will grant more light. For example, the dungeon Sastasha will only grant a few light points, but Crystal Tower raids will grant a lot.

When your weapon reaches certain values of light, it will tell you its activity level, which you can see below. You will need a total of 2, light points to finish this step.

Light IndicatorPoint Value
No activity
Indistinct Activity
Faint Activity
Slight Activity
Modest Activity
Distinct Activity1,,
Robust Activity1,,
Vigorous Activity1,,
Intense Activity1,,
Extreme Activity1,,
Bursting Activity2,

After you have 2, light, return to Jalzahn and select the option 'Relic Weapon Novus Enhancement', and this step will be complete.

Reward:

Wherefore Art Thou, Zodiac

NPC Location:

  • Jalzahn - Hyrstmill, North Shroud (X, Y)

This step will involve you gathering four different items. Each item has a specific quest that needs to be completed to acquire the item.

A Ponze of Flesh

NPC Location:

  • Papana - Mor Dhona (X, Y)

Acquire a Book of Skylight by gathering the following.

ItemHow to Acquire
Bombard CoreBuy for 20, Company Seals
Sacred Spring WaterBuy for Poetics from Auriana in Mor Dhona (X, Y)
Bronze Lake CrystalBuy for , gil from Junkmonger in Upper La Noscea (X, Y)
Horn of the BeastDzemael Darkhold
Gobmachine BangplateBrayflox's Longstop (Hard)
Narasimha HideHalatali (Hard)
Sickle FangSnowcloak
Furnace Ring (HQ)
  • Craft as Goldsmith
  • Desynthesize aged ring from Silver Bazaar (Hammerlea, Western Thanalan)
  • Buy from Market Board
Perfect Firewood (HQ)
  • Craft as Carpenter
  • Desynthesize aged spear from Silver Bazaar (Hammerlea, Western Thanalan)
  • Buy from Market Board

Labor of Love

NPC Location:

  • Guiding Star - Mor Dhona (X, Y:6)

Acquire Zodium by gathering the following.

ItemHow to Acquire
Bombard CoreBuy for 20, Company Seals
Sacred Spring WaterBuy for Poetics from Auriana in Mor Dhona (X, Y)
Allagan ResinBuy for , Gil from Merchant & Mender in Southern Thanalan (X, Y)
Vale BuboAurum Vale
VoidweaveHuakke Manor (Hard)
Amdapor VellumThe Lost City of Amdapor
Indigo PearlSastasha (Hard)
Perfect Mortar (HQ)
  • Craft as Armorer
  • Desynthesize aged mortar from Silver Bazaar (Hammerlea, Western Thanalan)
  • Buy from Market Board
Perfect Pestle (HQ)
  • Craft as Blacksmith
  • Desynthesize aged pestle from Silver Bazaar (Hammerlea, Western Thanalan)
  • Buy from Market Board

A Treasured Mother

NPC Location:

  • Brangwine - Mor Dhona (X, Y)

Acquire Flawless Alexandrite by gathering the following.

ItemHow to Acquire
Bombard CoreBuy for 20, Company Seals
Sacred Spring WaterBuy for Poetics from Auriana in Mor Dhona (X, Y)
Brass KettleBuy for , Gil from Tool Supplier and Mender in North Shroud (X, Y)
Lost Treasure of Amdapor KeepAmdapor Keep
Lost Treasure of Pharos SiriusPharos Sirius
Lost Treasure of Tam-Tara DeepcroftTam-Tara Deepcroft (Hard)
Lost Treasure of Stone VigilStone Vigil (Hard)
Tailor-made Eel Pie (HQ)
  • Craft as Culinarian
  • Desynthesize aged decanter from Silver Bazaar (Hammerlea, Western Thanalan)
  • Buy from Market Board
Perfect Cloth (HQ)
  • Craft as Weaver
  • Desynthesize aged robe from Silver Bazaar (Hammerlea, Western Thanalan)
  • Buy from Market Board

Method in His Malice

NPC Location:

  • Adkin - Central Thanalan (X, Y)

Acquire a Zodiac Scroll by gathering the following.

ItemHow to Acquire
Bombard CoreBuy for 20, Company Seals
Sacred Spring WaterBuy for Poetics from Auriana in Mor Dhona (X, Y)
Furite SandBuy for , Gil from Merchant & Mender in Coerthas Central Highlands (X, Y)
Tonberry King BloodThe Wanderer's Palace
Royal Gigant BloodCopperbell Mines (Hard)
Kraken BloodHullbreaker Isle
Vicegerent BloodThe Sunken Temple of Qarn (Hard)
Perfect Vellum (HQ)
  • Craft as Leatherworker
  • Desynthesize aged grimoire from Silver Bazaar (Hammerlea, Western Thanalan)
  • Buy from Market Board
Perfect Pounce (HQ)
  • Craft as Alchemist
  • Desynthesize aged phial from Silver Bazaar (Hammerlea, Western Thanalan)
  • Buy from Market Board

His Dark Materia

NPC Location:

  • Gerolt - Hyrstmill, North Shroud (X, Y)

After you have gathered a Book of Skylight, Zodum, Flawless Alexandrite, and a Zodiac Scroll, return to Jalzahn to finally upgrade your Nexus weapon to Zodiac status.

Reward:

  • Zodiac Braves Weapon (iLvl. )

Rise and Shine

NPC Location:

  • Jalzahn - Hyrstmill, North Shroud (X, Y)

This is the penultimate quest to finishing your Zodiac weapon completely. First, follow the quest Rise and Shine until you meet with Remon in Swiftperch, Western La Noscea. After you complete this quest, you will be able to begin the final step.

The Vital Title

NPC Location

  • Jalzahn - Hyrstmill, North Shroud (X, Y)

This is the final quest in the Zodiac Weapon questline and will reward you with a Zodiac Zeta weapon upon completion.

This step is similar to the step in which you gathered light points from before. However, this time you will need to infuse 12 different Mahatma with light. Each Mahatma will need 40 total light points, and they are named as follows.

  • Mahatma of the Ram
  • Mahatma of the Bull
  • Mahatma of the Twins
  • Mahatma of the Crab
  • Mahatma of the Lion
  • Mahatma of the Maiden
  • Mahatma of the Scales
  • Mahatma of the Scorpion
  • Mahatma of the Archer
  • Mahatma of the Goat
  • Mahatma of the Water-bearer
  • Mahatma of the Fish

You will need to purchase each Mahatma from Remon for 50 Poetics, or Poetics in total for all 12 Mahatma. They must be completed in the order listed above.

Light points can be gained in the same way as before. The best way of quickly completing this quest is to run Tam-Tara Deepcroft twice for each Mahatma. One clear of this dungeon will grant 24 light points, which means you will only need to do two clears to finish a Mahatma. As long as you run Tam-Tara unsynced in an undersized party, you should have no problems clearing it quickly.

If doing Tam-Tara Deepcroft 24 times in a row doesn't sound fun, you can also do any of the duties listed in the previous light step, including FATEs, trials, and raids.

After you have finished infusing all 12 Mahatma, speak with Jalzahn and select Zodiac Weapon Awakening. Watch the short cutscene, and your Zodiac weapon will be complete!

Reward:

  • Zodiac Zeta Weapon (iLvl. )

Next: Final Fantasy How To Get Every Blue Mage Spell

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Increases EXP earned by 30% when level 70 and below. Edengate Mail of Maiming ⬤ Snow White. In partnership with PCG, HSEQ Vanuatu undertook the situational analysis, stakeholder consultations & workshops for the Organisational Effectiveness Review of Vanuatu Institute of Technology, to guide the development of a new Strategic Plan. Use this feature to store all lists and settings on the Garland Tools server. Pages in category "Traded for Silver Chocobo Feather". Displaying of 1. The information in this article is kept and maintained for historical purposes. Augmented Scaevan Armor of Maiming. Ultimate Dreadwyrm Claws 1. Scaevan Magitek Spear 1. We can support the implementation of your new quality standard requirements aligned to national or ISO international standards. Jikki Kai 1. Jump to navigation Jump to search. Seeing Horde Spear. Become a patron to remove ads. She offers gear and miscellany in exchange for various items. Allagan Tomestone of Poetics Byakko Totem The Nimble Beast. Pikinini DeiAs the global pandemic struck in , our team supported business at a local resort with children’s event activities including music, face painting & other games. Unique Untradable. Jikki Kai 1. Vanuatu IDEA is an association, dealing with Innovation and the Digital Economy. Seiryu's Lance. The Eorzea Database Scaevan Magitek Spear page. Trade those 10 Tokens and 1 Military-grade tomestone for a Scaevan weapon of your choice with Eschina in Rhalgar's. Augmented Scaevan Magitek Spear 1. Sells for gil Market Prohibited. 4 weeks work for weapon is over the top (especialy when it has wrong stats for you). This item may have up to 4 random additional bonus stats. Armoury Bonus - This is a bonus you get for having a high level job, then leveling a second one. Jikki 1. Versions: Scaevan | - cannot be acquired anymore Composed of gunblades, they are used by Gunbreakers. From Final Fantasy XIV A Realm Reborn Wiki. Dreadwyrm Totem 1. Revel Totem Balmung. Augmented Scaevan Magitek Spear 1. you need to be logged in to report a glamour. Traded for Silver Chocobo Feather. Patch Notes and Special Sites Updated - Official Community Site The Lodestone Update Notes Updated -. glamours using this piece. Augmented Scaevan Armor of … She offers gear and miscellany in exchange for various items. Versions: Scaevan | - cannot be acquired anymore Scaevan Magitek Spear,ERIONES is a comprehensive support site capture information production and synthesis recipes, items, Materia, the information collected in the center of Crafter (FFXIV), a Gatherer online game FINAL FANTASY XIV. [db:item=75feb15]Augmented Scaevan Magitek Spear[/db:item] Copy Tooltip Code to Clipboard. If you have any questions or suggestions for our FFXIV Leveling Guide, let us know in the comments below! Augmented Lost Allagan Knuckles 1. glamours using this piece. The Nimble Beast. We look forward to discussing your project needs in more detail. Augmented Ironworks Magitek Jamadhars 1. glamours using this piece. See also: Level 70 Gear Guide, Scaevan Armor and Scaevan Magitek Weapons Purchased from Enna in Rhalgr's Reach (x Magitek Knight by S'hizar Rosetail from «Cerberus Augmented Scaevan Greaves of Fending ⬤ Snow White glamours using this piece. Copy to clipboard failed. Both of these items were purchased … We support organisations in preparation for, & achievement of ISO international certification of systems for JAS-ANZ certification with an external auditing & certification body. Talk to a local team today, supported by award winning Directors with 30+ years international experience in technology services. Item. Become a patron to remove ads. glamours using this piece. Advertisement. glamours using this piece. Networking and Dialogue on Black Truffles and Medicinal and Aromatic Plants in Turkey and Spain Ä°spanya ve Türkiye’de Siyah Trüf Mantarı ve Tıbbi Aromatik Bitkiler Ağ ve Diyalogu If you leveled from 61 to 70 in HoH you will likely have enough grips to buy a HoH weapon (i) i Upgraded Mendacity weapons are Mendacity tokens + 1 coin from Ivalice 1 and 2. Allagan Tomestone of Poetics Use this feature to store all lists and settings on the Garland Tools server. Trade those 10 Tokens and 1 Military-grade tomestone for a Scaevan weapon of your choice with Eschina in Rhalgar's. your expected results. The Emperor's New Earrings Undyed. Note you will not be able to UPGRADE this Scaevan weapon to without doing Alphascape Savage. Also note the Paladin sword only requires 7 Tokens instead of Very high chance that it'll be upgradable to i in one of the upcoming patches, though. Silver Chocobo Feather 5. Scaevan Magitek Spear 1. glamours using this piece. Also note the Paladin sword only requires 7 Tokens instead of Silver Chocobo Feather 5. Principal consultant Mr Terry Firiam provides efficient & professional support for project teams. Spear of the Crimson Lotus. All Rights Reserved. More from Laplace Lato. Customized Power is set by Agent level when acquired. Track that plays in the first phase of the mission Extended to be played for about 33 minutes. A Gear Mod by Sassa. Sep 6th, Allagan Tomestone of Poetics The Emperor's New Bracelet Undyed. MEd(FET), BEd, DipBus(Adm), DipBus(QA), DipTAA, DipTDD, CertIVTAE, CertIVWHS, BFA, DipOHS, DipAuditing (Quality, WHS, Environment), CertIVSBM. Augmented Scaevan Magitek Tonfa 1. Arms > Lancer's Arm Augmented Scaevan Magitek Spear. And if you want to l, Nautilus Watersports Compound, Kumul Highway Port Vila, Efate, Shefa, Vanuatu. The Emperor's New Bracelet Undyed. Sep 6th, Server Sync Last sync: Never. Augmented Scaevan Magitek Spear ⬤ Soot Black glamours using this piece. The above tooltip code may be used when posting comments in the Eorzea Database, creating blog entries, or accessing the Event & Party Recruitment page. Scaevan Magitek Tonfa 1. Advertisement. Silver Chocobo Feather 5. VIT Safe Business Operations Online Course. Pre-emptive Shield Grants a shield to allies at the start of combat, before any attacks have been made Generalized (2 rounds) Removes effects from class bonuses Prevents this character from gaining Class benefits Oddly enough, this weapon has the Ranged type, while the attack animation is clearly Melee. Churchman Bypass, Indianapolis, IN All Rights Reserved. Networking and Dialogue on Black Truffles and Medicinal and Aromatic Plants in Turkey and Spain Ä°spanya ve Türkiye’de Siyah Trüf Mantarı ve Tıbbi Aromatik Bitkiler Ağ ve Diyalogu If you leveled from 61 to 70 in HoH you will likely have enough grips to buy a HoH weapon (i) i Upgraded Mendacity weapons are Mendacity tokens + 1 coin from Ivalice 1 and 2. Suzaku's Lance. Shinryu's Lance. The Eorzea Database Scaevan Magitek Cane page. Augmented Scaevan Gauntlets of Maiming ⬤ Snow White. Scaevan Magitek Hanger Colorset Edit. Recent Activity. glamours using this piece. Allagan Tomestone of Poetics All Rights Reserved. Scaevan Magitek Spear 1. The above tooltip code may be used when posting comments in the Eorzea Database, creating blog entries, or accessing the Event & Party Recruitment page. Byakko's Fists 1. glamours using this piece. Augmented Scaevan Magitek Spear 1. Eschina's shop can be unlocked after completing the main storyline quest "Stormblood". Silver Chocobo Feather 1. The above tooltip code may be used when posting comments in the Eorzea Database, creating blog entries, or accessing the Event & Party Recruitment page. Body. Storm Captain's Spear. Desynth resulting in Clear Demimateria III. The Emperor's New Earrings Undyed. Dyeable Untradable you need to be logged in to love. Cuisses of the Behemoth Queen Undyed. Augmented Ironworks Magitek Jamadhars 1. HSEQ Vanuatu team are grateful to support a range of community activities & initiatives. [db:item=a4e5af]Scaevan Magitek Spear[/db:item] Copy Tooltip Code to Clipboard. glamours using this piece. Cuisses of the Behemoth Queen Undyed. Claymore of the Round Undyed. The above tooltip code may be used when posting comments in the Eorzea Database, creating blog entries, or accessing the Event & Party Recruitment page. Scaevan Magitek Spear,ERIONES 파이널 판타지 14 is a comprehensive support site capture information production and synthesis recipes, items, Materia, the information collected in the center of Crafter (XIV), a Gatherer online game FINAL FANTASY XIV. Extractable. Tooltip code copied to clipboard. Tooltip code copied to clipboard. Wearable by: Advertisement. Shinryu's Claws 1. [db:item=75feb15]Augmented Scaevan Magitek Spear[/db:item] Copy Tooltip Code to Clipboard. Rebuild Lists. Doctore's Hora 1. They are treated as being two-handed, preventing use of the off-hand equipment slot. Eschina is a female Hyur found in the stalls of Rhalgr's Reach. Senor Sabotender's Trident. Augmented Scaevan Magitek Spear 1. … Trade those with Gelfradus in Rhalgar's for a Military-grade Tomestone. Gather Tomestones of Genesis and trade them with Enna in Rhalgar's for 10x Rowena's Token (Genesis). Trade those 10 Tokens and 1 Military-grade tomestone for a Scaevan weapon of your choice with Eschina in Rhalgar's. Part of the Human Resource Development Committee for the Department of Tourism, HSEQ Vanuatu team supported situational analysis, survey & consultation activities, profiling of available training & development of Vanuatu’s first ever Tourism HRD Strategy. glamours using this piece. NPC Item Calamity Salvager (Mih Khetto's Amphitheatre)/Scaevan Gear Augmentation (IL DoW)-Weapons: Augmented Scaevan Magitek Spear: Calamity Salvager (Milvaneth Sacrarium)/Scaevan Gear Augmentation (IL DoW)-Weapons Traded for Allagan Tomestone of Poetics. Scaevan Magitek Spear,ERIONES XIV English is a comprehensive support site capture information production and synthesis recipes, items, Materia, the information collected in the center of Crafter (XIV), a Gatherer online game FINAL FANTASY XIV. Allagan Tomestone of Poetics The above tooltip code may be used when posting comments in the Eorzea Database, creating blog entries, or accessing the Event & Party Recruitment page. Lost Allagan Knuckles 1. Desynth resulting in Clear Demimateria III. Available for Purchase: Yes. Augmented Scaevan Magitek Spear Undyed. The information in this article is kept and maintained for historical purposes. Allagan Tomestone of Poetics Augmented Scaevan Magitek Spear 1. * Notifications for PvP team formations are shared for all languages. Serpent Captain's Spear. Situational analysis, review, governance, strategy or management implementation – across an organisation, a Department or an entire industry area – HSEQ Vanuatu team bring decades of national & international experience in working with the largest government, community & public enterprises in the region to achieve sustainable results. Purchased from Enna in Rhalgr's Reach (x,y) for Allagan Tomestone of … WARNING: You are not logged in. Armoury Bonus - This is a bonus you get for having a high level job, then leveling a second one. Jikki 1. The Eorzea Database Scaevan Magitek Spear page. Desynth resulting in Fire Crystal. Desynth. Our internationally qualified & experienced auditors undertake external auditing & support for internal reviews of organisational systems, policies & procedures to national legislative or international ISO requirements. you need to be logged in to save as favorite. With a keen interest in Business, IT & Marketing, Alex has been supporting local consultancy projects while also working on local client websites, promotional campaigns, graphic design & social media marketing. Extractable. 1; Community Wall. Scaevan Magitek Spear 1. Maintain compliance & your Quality Standard, Community recognition & marketing advantage. Augmented Scaevan Greaves of Maiming ⬤ Snow White. The Emperor's New Necklace Undyed. Final Fantasy XIV weapons/Gunbreaker's Arm. Final Fantasy XIV weapons/Gunbreaker's Arm. Ironworks Magitek Weapons were purchased from Aelina in Mor Dhona (x22,y6) for Rowena's Token (Poetics) and Encrypted Tomestone. glamours using this piece. * Notifications for standings updates are shared across all Worlds. Dyeable Untradable you need to be logged in to love. Allagan Tomestone of Poetics More from Laplace Lato. Advanced Melding Forbidden. Expert Delivery. If you have any questions or suggestions for our FFXIV Leveling Guide, let us know in the comments below! Become a patron to remove ads. Version: Keren’s local flower arrangements, kaikai skills & care for our office give our clients & our team an amazing working & meeting space in central Vila for all the work magic to happen. Doctore's Hora 1. From Final Fantasy XIV A Realm Reborn Wiki. Augmented Ironworks Magitek Spear ⬤ Snow White. glamours using this piece. 4 weeks work for weapon is over the top (especialy when it has wrong stats for you). level 2. Augmented Scaevan Magitek Spear 1. Our digital technology services HSEQ Vanuatu brings together a varied team of professionals with over 30 years experience in strategy & organisational management across industry sectors nationally & internationally. Principal consultant Mr Terry Firiam provides efficient & professional support for project teams. Augmented Scaevan is completely fine, what you need to look out for is unaugmented Scaevan, no melds and a ring from Ghymlit Dark, because that's the sign of a boosted job and way more likely to not know what they're doing. Page 1 of 7 1 2 3 Last この装備を武具投影したい! © Self Reliance Outfitters™ - A Division of The Pathfinder School, LLC. Copy to clipboard failed. Wearable by: report glamour. Expert Delivery. Scaevan Magitek Spear,ERIONES XIV English is a comprehensive support site capture information production and synthesis recipes, items, Materia, the information collected in the center of Crafter (XIV), a Gatherer online game FINAL FANTASY XIV. This armor was originally purchased with Allagan Tomestones of Genesis. [ Public Mod Permalink ] Info. Where projects seek to maximise the participation of stakeholders across all stakeholder groups & locations, Yu Wantem Tok Tok Bislama provides a professional translation service from English to Bislama. Warframe - Scarlet Spear Guide (Everything You Need To Know)About a week ago we got a new even called Scarlet Spear which was horrifically buggy.

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Final Fantasy The 20 Best Emotes (& How To Get Them)

Emotes are one of many facets of Final Fantasy 14. Some players use them way more often than others. Like emotes in all things, they are a way to express yourself without having to type. Except in Final Fantasy 14, they are more fun and creative. They can make a character dance, hug another, or even pray for victory if players are stuck on a boss fight.

RELATED: Final Fantasy The Best Minions (& The Worst), Ranked

There are many emotes, but some are sought out and used more than others. Here are some of the best emotes in Final Fantasy 14 and how to get them.

Updated on January 8th, by Meg Pelliccio:With any game that allows players to customize their character to the smallest detail, especially MMOs, fans truly love to make their character their own. Sometimes even extends to roleplaying as them and staying in character.

One of the great things about Final Fantasy 14 is that players can add to their collection of character mannerisms by collecting emotes. Check out some of the very best emotes in the game and exactly how players can get them for their own characters just below.

Updated on August 18th, by Allison Stalberg: A population boom has occurred in Final Fantasy 14, causing many new players to appear in Eorzea’s three city-states. At the beginning of the game, there are some easy-to-get emotes. However, the best ones are those that are obtained through the Mogstation, beast tribe quests, and various side-quests.

These emotes are popularly used in dungeons, in Free Companies, and basically in any interaction between players. The best of the best are the ones that feel creative, funny, and/or useful. The new players are vying to get their hands on these.

20 Lali-ho

For players wanting to Lali-ho to their friends, they can get their own emote by completing one of the sidequests included as part of the Shadowbringers expansion content. Players need to travel to Kholusia and accept the quest "Learning to Lali-ho" from the NPC called Ronitt at (X, Y).

In order for the quest to appear, players must first have completed the main scenario quest called "Meet the Tholls", as well as the sidequest called "A Disagreeable Dwarf" given by the NPC Beott in Kholusia at (X, Y).

19 Squats

This emote has the Warrior of Light do a set of squats. As charming as it is, it is not so easy to obtain. It is a reward that comes with the Grand Company achievement "Dear Leader One." To get this achievement, the player must lead their personal Grand Company squadrons on 10 successful command missions.

Once 10 missions are done though, the player actually unlocks four emotes. Along with Squats, the player will also unlock Breath Control, Push-ups, and Sit-ups. Leading NPCs through dungeons is not as simple as it sounds, so this is a well-earned reward.

18 Spectacles Emote

The rather awesome Spectacles Emote (as well as the Inspector's Eyeglasses gear) is given as a reward from the sidequest called "Letters from No One". This quest is part of the Scholasticate side quest chain, which can be started in The Pillars at (X, Y) by accepting the quest "Keeping the Ledger" from the NPC Mathye.

For this quest to appear, players must first have completed the level 56 Heavensward main scenario quest "He Who Would Not Be Denied".

17 Eat Bread

While Warriors of Light can eat food to get buffs, there is also an emote that lets them visually eat bread (with no buffs though). It's an odd emote, but also quite popular.

The Eat Bread emote is obtained from The Firmament content in Heavensward. With Skybuilder's Scripts, the player can trade for the "Ballroom Etiquette - Well Bread" manual. Once the manual is used, they will know the emote Eat Bread. The commands players can use to use the emote are "/breakfast" and "/bread."

16 Haurchefant Emote

Players are able to remember one of the most fan-favorite characters in style by representing with the Haurchefant Emote. This emote is the reward from the sidequest "The Burdens We Bear" that is given by the NPC Slowfix in Idyllshire at (X, Y). This quest chain might make players a little emotional, given the fact it references a character who died.

RELATED: Final Fantasy XIV: Ranking the Top Members of the Scions of the Seventh Dawn

In order for this quest to appear, players must first have completed the Heavensward main scenario quest called "Heroes of the Hour". They must also have progressed far enough in the sidequest chain that begins with "The Paths We Walk" from the House Fortemps Manservant NPC in Ishgard (in House Fortemps).

15 Gratuity

Gratuity is an emote that throws gold coins out in an act of revelry. It is quite fun, but requires the player to beat every single Beast Tribe quest in Stormblood. This includes the Namazu, Kojin, and Ananta. Each tribe needs to be at the level Bloodsworn.

The best way to get all Beast Tribes at Bloodsworn is to commit to doing quests for them daily. This can be combined with leveling up classes. Once all are Bloodsworn, a quest will begin called "What a Wonder-full World." The quest-giver is Kabuto in The Azim Steppe.

14 Most Gentlemanly Emote

The Most Gentlemanly emote is the reward from the sidequest "Her Last Vow", given by the NPC Julyan in Ul'dah at (X, Y). This quest is part of the Hildebrand quest chain, which can be started by accepting the quest "The Rise and Fall of Gentlemen" from the NPC Wymond in Ul'dah, at (X, Y).

To begin this quest chain, players must already have completed the main scenario quest called "The Ultimate Weapon". Additionally, this quest chain is rather lengthy and has several other notable rewards, including the Manderville Dance and Manderville Mambo emotes.

13 Throw Emote

The Throw Emote is a great little action for players who want to pretend to have snowball fights with their friends. In order to get this emote, players need to start the sidequest called "Toss Fit Workout" given by the NPC Maucolyn in Coerthas Central Highlands at (X, Y).

The great thing about this emote is that if players are standing in a snowy area, their character will throw an actual snowball too. Luckily, there are no requirements for this quest, so players can unlock this emote as soon as they want.

12 Play Dead

Play dead is just as it sounds. Characters pretend to die and lays motionless on the ground as if they were killed in battle. It is good fun, especially when with friends in a dungeon. There is a number of emotes, such as this particular one, need to be bought with real-world money. They can be purchased from the Final Fantasy XIV Online store for seven dollars.

RELATED: Final Fantasy Best Classes For Beginners (& Ones To Avoid)

That is regrettably the only way to get the Play Dead emote, and it, unfortunately, isn't an account-wide item either, meaning players can only apply it to one of their characters. Square Enix regularly hold sales on the online store, so it may be worth waiting until this occurs.

11 Senor Sabotender

The Manderville Gold Saucer's mascot, Senor Sabotender, as a signature dance that he does while walking around the casino. He does a little spin, with his Sabotender arms locked in typical Sabotender fashion. This emote mimics that.

Currently, players can only get this emote in one of two ways. It was available as a reward in The Make it Rain Campaign of Since that time has long passed, it can now be bought on the Final Fantasy 14 Online Store for about two dollars.

10 Dote

Dote is the blow kiss emote with a little something more. Players actually get to summon a heart and blow it at whoever you target. It's the perfect way for players to express their love to another character.

Like the Play Dead emote, this one can only be bought at the Final Fantasy XIV Online Store. However, it is cheaper at just two dollars. Don't worry though, there are plenty of others on this list that you do not have to pay real money for!

9 Manderville Mambo

If players haven't done the Manderville questlines, they're missing out on way more than just an emote. The quests are hilarious and have a ton of slapstick comedy mixed into a ridiculous, but interesting, plot.

The Manderville Mambo is a dance that players get from completing the level 70 Manderville sidequest. They'll get it at the same time they get the achievement reward, "Good Night, Sweet Hildy". Players can start the Hildebrand quest chain with the "The Rise and Fall of Gentlemen" quest, which can be accepted from Wymond in Ul'dah, at (X, Y).

8 Toast

Nothing says merriment and adventure more than a tankard and a toast. This emote allows your character to take out a tankard, toast, and take a swig. What is in the cup? Booze? Root beer? Doesn't matter!

RELATED: Final Fantasy XIV: Tips For Leveling Crafting Classes

This emote is only available on the Final Fantasy 14 Online Store and can be bought for seven dollars, much like the play dead one.

7 The Three Songbird Cheers

These three emotes are all very similar. They each have different colored light-up sticks with a different motion in which to wave them. They were released in for Little Lady's Day. Players around that time were probably lucky enough to get three cheers for free.

Those that missed the event can still buy each one for two dollars on the Final Fantasy 14 Online Store, or the whole set for five dollars.

6 Hum

The hum emote is a nice idle stance where a character just stands and happily hums to themselves. No, they don't make sound, but they do move as though they are thinking of a little beat in their head, which is absolutely adorable.

Hum is received after completion of the level 70 quest called "The Fire-bird Down Below". It is part of the Four Lords questline. This quest chain can be started by speaking to the NPC Soroban in The Ruby Sea area at (X, Y) and accepting the quest "An Auspicious Encounter".

5 Battle Stance

The battle stance emote completely changes depending on the character's class — in a way, it is a ton of emotes in one! While a lot of the emotes on this list are a bit sillier, battle stance is great for role-playing a stoic character who is preparing for a big fight.

RELATED: Final Fantasy XIV: Tips For Leveling Gathering Classes

The emote is received at level 60 after completing the post-Heavensward main scenario quest called "Causes and Costs".

4 Lean

Lean is another cool emote. It is also perfect for being away from your keyboard, as it is an idle animation. Players just put your back to a wall or object, and the emote lets them lean against it. Simple, but pleasing to the eye.

The only way to get lean is through the reconstruction of Ishgard. Players will need to craft a lot and collect 1, Skybuilders scripts in order to purchase the emote. It is learned through the Ballroom Etiquette - Winsome Wallflower item.

3 Black Ranger Pose

There are different ranger poses available, but it is the black ranger poses that everyone loves. Why? It looks like the character is dabbing! How hilarious is that? It is likely players have seen this pose a lot, but never the ones for the red or yellow ranger.

The black ranger pose is three dollars on the Final Fantasy 14 Online Store, the whole set of ranger poses for seven dollars and fifty cents. These emotes are not account-wide, so players will only be able to add them to one character on their account.

2 Charmed

This emote can actually be obtained on the way to the Gratuity emote, because it is obtained from the Ananta Beast Tribe in Stormblood. It only costs five Ananta Dreamstaffs too. However, it will not be available from their store until the player reaches rank five with the tribe. Once rank five is obtained though, the player just has to pay the five Ananta Dreamstaffs for the manual "Ballroom Etiquette - Salacious Sentiments."

The emote is inspired from the Lakshmi fight, when the Warriors of Light fall into a love-struck trance at one part of the battle. With this emote, the player can now appear love-struck whenever they wish.

1 Diamond Dust

This is the crown jewel of emotes. Also known as the Iceheart emote, it encases the player in ice, then explodes, and the character gets to float for a bit. It is gorgeous and likely one of the rarest emotes out there.

This is because it only came with limited edition statues of the boss, Shiva. Those statues retail at about dollars and they sell out fast. Obviously, this frustrated a lot of players. So for those who do have this emote, flaunt it!

NEXT: Things We Miss From Early Final Fantasy Games (& Things We Don't)

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Super Smash Bros. Ultimate Fan Redraws Characters in Family Guy Art Style

One dedicated Super Smash Bros. Ultimate fan impressively redraws the fighter-filled cover art for the game in a Family Guy art style.

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About The Author
Allison Stalberg ( Articles Published)

Writer, author of The Awei Series, and cat foster parent. Her favorite games include Dragon Age, Pokémon, Final Fantasy XIV, Team Ico games, Ōkami, and RPG maker horror games. She also loves pasta and probably would be a Fairy/Ghost type Pokémon Trainer.

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Sours: https://gamerant.com/final-fantasybest-emotes-get/

It’s YCH time! Christmas pinup is waiting for you ;) 

If requested, I’ll do a Lalafell model too.

YCH Rules:

- Default Price includes a FLAT COLOR version a bit customizable (Ribbon places, for example) but I DON’T do BIG CHANGES to the elements. JEWELLERY and SMALL DETAILS ADDITION AREN’T CHARGED
- If you wish a sketch version, it’ll be 20$ instead of 25$
- BIG additions or big changes will be charged from 5$ to 10$ according to the work it’ll require.
- Default Price for the second character (second YCH only) you’ll commission will be 20$. However; every charges/discharges conditions will be applied.
- Priority for Final Fantasy Community, especially ffxiv, but I’ll see what I can do for any other request! I just need to know a bit about your character and the lore they’re included in.
- Paypal Only

Headshot commissions are also open here, if you’re interested.

Contact

[email protected]or just PM me! ( @madriha )

And I think that’s all! Reblog are Highly appreciated.

~Niddy

Bonus: Lingerie one for the kinkier ones~

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Final Fantasy XIV: Heavensward

Final Fantasy XIV: A Realm Reborn expansion pack

video game

Final Fantasy XIV: Heavensward[b] is the first expansion pack to Final Fantasy XIV: A Realm Reborn, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Microsoft Windows, Apple'smacOS, PlayStation 3, and PlayStation 4. It was released on June 23, , nearly two years after the debut of A Realm Reborn. Naoki Yoshida served as director and producer and Nobuo Uematsu, who had not worked on the title since the ill-fated launch of the original Final Fantasy XIV, returned to collaborate with Masayoshi Soken on the soundtrack. The expansion pack was released as a standalone product for current players, as well as an "all-in-one" bundle containing A Realm Reborn and Heavensward. The latter was the only way to access the macOS version of the game, which premiered on the same day as the expansion pack's launch.

Heavensward focuses on a millennium-long conflict known as the Dragonsong War between the Holy See of Ishgard and the dragon horde of Dravania. Players seek asylum in Ishgard after being falsely accused of murder and become involved in efforts to end the war. These actions uncover an ancient conspiracy concerning the origins of the war. In addition to the new areas, the expansion pack increases the level cap, adds three new character classes and a new playable race, and introduces flying gameplay through the use of airships and other airborne mounts.

Heavensward performed well critically and earned nominations for "Expansion of the Year". In July , Square Enix announced that the title had reached a cumulative total of five million subscriptions. However, the company suspended sales of the macOS version of the client that same month due to numerous reports of poor technical performance and offered refunds to those who purchased it. macOS sales resumed in February As with A Realm Reborn, major content patches were scheduled for every three months, though the first one—"As Goes Light, So Goes Darkness"—was delayed to November 10, , to give the development team a break after shipping the expansion.

Gameplay[edit]

Main article: Final Fantasy XIV: A Realm Reborn §&#;Gameplay

The gameplay and quest structure of Heavensward largely match that of its base game. As with many massively multiplayer online role-playing game (MMORPGs), players interact with each other in a persistent world that responds to their actions. The biggest change to the combat is an increase of the level cap to level 60, which allows each fighting class to learn new abilities that significantly modify the flow of battle.[1] Three new job classes are introduced as well—the abyssal tank Dark Knight, the gun-toting Machinist, and the star-powered healer Astrologian.[2] These jobs begin at level 30 with their own storylines connected to the new setting.[3]

Heavensward features new areas which are about three times as large as zones in A Realm Reborn. The reason for the size increase is to accommodate flying gameplay. After completing certain quests and attuning to the air currents in an area, players gain the ability to use new flying mounts, such as airships, in that location.[4] Flying allows access to previously unreachable points in the terrain. Airships built by player-run guilds also have the ability to explore floating islands for rare materials, as well as the Diadem—an open world area where players can challenge large monsters for high level gear and spoils.[5]

In addition to new dungeons and raids, Heavensward introduces three new player versus player (PvP) modes. The Feast is an updated four-versus-four arena in the Wolves' Den in which players attempt to defeat other players to collect their medals. The team with the most medals at the end of the match wins.[6] Unlike the Fold of A Realm Reborn, players respawn automatically in this mode and item boxes appear periodically around the arena which provide offensive and defensive advantages to the team that breaks them open. Players who maintain a high rank in the Feast are awarded with unique gear and trophies at the end of a season. An unranked version also exists for new players which features eight-versus-eight combat. The remaining new modes are for player alliances to confront other Grand Companies. Seal Rock (Seize) is a capture the flag-style mode in which players must occupy and defend randomly spawning resource nodes from other teams.[7] The Fields of Glory (Shatter) involves destroying objects around the battlefield for points.[8]

Plot[edit]

Setting and characters[edit]

See also: Final Fantasy XIV: A Realm Reborn §&#;Seventh Astral Era

Heavensward takes place in the fictional world of Hydaelyn, a planet filled with multiple environments and climates covering three large continents. The region in which the game is set is called Eorzea.[9] This expansion focuses on the Holy See of Ishgard in the snowy mountains of Coerthas. The three nations of the Eorzean Alliance—Gridania, Limsa Lominsa, and Ul'dah—also play a role in the story, as does their adversary, the Garlean Empire. The Ascians, an immortal cult, continue to manipulate events behind the scenes. By flying, players are able to explore Dravania, the homeland of the dragons, and islands floating in the Sea of Clouds above the Abalathia's Spine mountain range. In Dravania, the ruined remains of Sharlayan, a city-state which had been evacuated during the first Garlean invasion, have given rise to Idyllshire, a free city founded by goblins upon democratic principles.

The primary conflict of Heavensward is the ongoing Dragonsong War between Ishgard and Nidhogg's horde of dragons. The Ishgardian orthodoxy suggests that this thousand-year struggle originated when the Elezen first settled in Eorzea. King Thordan, purportedly led by the will of the deity Halone, was commanded to build a city upon Abalathia's Spine. This action angered the great wyrm Nidhogg who confronted Thordan and his knights twelve. After a tremendous battle which wiped out many of his knights as well as Thordan himself, Thordan's son Haldrath took up his father's spear and carved out Nidhogg's eye. Nidhogg retreated and his eye became an Ishgardian relic with ties to the Azure Dragoon, a title given to the dragoon blessed by the eye's power. Since then, Nidhogg has waged a perennial siege on Ishgard and her people. This account of the beginnings of the war has been perpetuated by the Ishgardian Archdiocese which is currently headed by Archbishop Thordan VII.

The longevity of the war has engendered a strong isolationism in the Ishgardian government which filters down into the attitude of her people. Ishgard withdrew from the first Eorzean Alliance and declined to participate in the second, being preoccupied with their own war effort. This isolationism also manifests itself in a fanatic persecution of "heretics", i.e., anyone accused of consorting or sympathizing with dragons. In the lead-up to the events of the expansion, Nidhogg, who had been dormant for some time, bellows a great roar to rally the dragon horde to renew their assault on Ishgard. The player's character—an adventurer hailed as a Warrior of Light for fending off the Garlean invasion—comes into the good graces of Ser Aymeric, Lord Commander of the Temple Knights, for the defense of Ishgard during one such attack. When the player is caught at the wrong place at the wrong time during a coup attempt in Ul'dah, the hero flees to Ishgard for asylum from the charge of regicide with Alphinaud and Tataru, the only remnants of the Scions of the Seventh Dawn to escape the fiasco. Nidhogg's roar prompts a change in both sides of the conflict—Aymeric and Count Edmont of House Fortemps open Ishgard's gates to outsiders for the first time in years on the pretext of aiding the war effort. Meanwhile, Lady Iceheart grows her band of heretics and Estinien, the current Azure Dragoon, comes out of hiding in search of his archenemy, Nidhogg.

Story[edit]

Heavensward opens with the Warrior of Light finally entering Ishgard proper. With Alphinaud and Tataru, they are ushered into the manor of Count Fortemps, who impresses upon them his progressive views about the role of outsiders in turning the tide of the Dragonsong War. The hero begins by assisting Edmont's sons on missions in neighboring territories. Through these missions, the adventurer briefly chances upon Lady Iceheart, who appears remorseful for the heavy toll on Ishgardian lives in the latest attack. Upon returning to Ishgard, the Warrior of Light finds the Scions accused of heresy by the Heavens' Ward, the Archbishop's honor guard. The player represents Tataru alongside Alphinaud in a trial by combat to prove their innocence. Victorious, they are invited to meet with the Archbishop who apologizes for his subordinates' lapse in judgment. In private, Thordan VII reveals that he accepted the Ascians' offer of power to continue the war effort, as well as his intention to betray them once he learns their secrets.

Meanwhile, news breaks of Raubahn's impending execution. They mount a daring rescue, culminating with intervention by an unexpected source. They discover that the regicidal conspiracy had been thwarted by Lord Lolorito long before the day of the Sultana's supposed assassination. Having switched the poison with a sleeping drug, Lolorito allowed the Warrior of Light to scapegoat responsibility for the coup attempt while eliminating his business rival and the Sultana's plans for democracy simultaneously. Lolorito later personally delivers the antidote to Raubahn and pledges to support the Sultana against the rapidly remobilizing Garlean army.

As the Dravanians prepare to resume their siege of Ishgard, Alphinaud suggests that they entreat Lady Iceheart to broker peace with Nidhogg through negotiation. Estinien offers his lance to aid this endeavor, promising to slay the great wyrm if words come to blows. Iceheart reveals that she too possesses the power of the Echo and used it to glimpse at the truth behind the war. Born Ysayle, she took the name Iceheart after communing with the soul of Shiva, the mortal woman whose love for the great wyrm Hraesvelgr allowed man and dragon to coexist peacefully for two hundred years. Yet the Elezen grew envious of the dragons' power and conspired to steal Nidhogg's eye, the source of his strength. This, she claims, is the origin of the Dragonsong War. Aiming to avoid further bloodshed, Ysayle agrees to take the party to parley with Hraesvelgr for his aid in ending the war. At their meeting, she invokes the name of Hraesvelgr's beloved Shiva, but he rebukes her, calling the primal a mockery of Shiva's memory.

Here, he recounts the true origins of the war, which date back to time immemorial when the dragon king Midgardsormr first arrived on the planet with seven eggs that would become his First Brood. Of his children, Hraesvelgr, Ratatoskr, and Nidhogg settled in Eorzea. The first Elezen to migrate to Eorzea encountered these great wyrms and Nidhogg was initially mistrustful, having seen the grim fate of his brood brother Bahamut at the hands of the Allagan Empire in eras past. However, the love between Shiva and Hraesvelgr forged a peace between their people. To overcome the brevity of her mortal life, Shiva allowed Hraesvelgr to devour her soul so they could be together for eternity. With Ascian urging, King Thordan betrayed the dragons' trust, conspiring with his knights to slay Ratatoskr and devour her eyes to gain unimaginable power. This becomes Nidhogg's true motive for his assault on Ishgard—his undying wish for revenge upon Thordan's descendants. Hraesvelgr ultimately refuses to abet peace, judging Nidhogg's cause just.

Estinien concludes that words have failed and the only deed that will end the war is Nidhogg's death. Using the power of Nidhogg's eye, Estinien weakens him enough to prize out the remaining eye, vanquishing the great wyrm. With the war over, the Warrior of Light and company return to Ishgard to share their revelation about the true history of Ishgard's founding. In confronting the Archbishop, Thordan VII reveals his role in perpetuating the Dragonsong deception, as well as his plan to travel to Azys Lla to gain ultimate power. Azys Lla is an ancient Allagan floating colony that serves as the prison for the Warring Triad, a trio of Third Astral Era primals with limitless strength. By absorbing the Warring Triad, Thordan aims to deify himself into a primal using the prayers of Ishgard's people, gaining the power to wage everlasting war.

In Azys Lla, the Garlean airship fleet approaches, taking advantage of the chaotic Ishgardian conflict to plunder Allagan technology. The flagship Gration opens fire upon the Warrior of Light's ship, but Hraesvelgr approaches with Ysayle in tow, both having had a change of heart since the death of Nidhogg. Ysayle summons Shiva and provides enough cover to land on the floating continent but she is killed by the Garleans' overwhelming firepower in the process. Traveling deep within the Aetherochemical Research Facility, the Warrior of Light confronts Igeyorhm and Lahabrea, the Ascian architects of Thordan's scheme. The adventurer smites Igeyorhm with Hydaelyn's blessing of light and Thordan VII himself arrives to vanquish Lahabrea. He absorbs the power of Nidhogg's eye, transforming into King Thordan, a primal powered by a thousand years of Ishgardian prayer. Making quick work of Lahabrea, he turns to sup on the Warring Triad but the Warrior of Light manages to strike him and his deified knights down.

As the conflict finally draws to a close, Estinien offers to seal away Nidhogg's eyes so their power could no longer be used for evil. However, Nidhogg's rage proves too great and his eyes overwhelm Estinien's psyche, possessing him and transfiguring his body into that of the great wyrm, allowing Nidhogg's shade to escape to rally his horde anew. Returning to Ishgard, the Warrior of Light receives a hero's welcome as Aymeric pledges to reconcile Ishgard's true past with the peace promised by the present. As Thordan's illegitimate son, he assumes temporary rule of Ishgard. Under this uneasy accord, Ishgard rejoins the Eorzean Alliance.

Dragonsong[edit]

Though open warfare had abated, the revelation of Ishgard's bloody origins splinters the citizenry into populist factions supporting Aymeric and denialists supported by the former clergy who stand to lose their religious influence. Eager to prove man and dragon can coexist peacefully, Aymeric moves to broach diplomatic relations with Dravania, proposing a meeting with Hraesvelgr's daughter Vidofnir. The Scions turn their attention to locating their missing comrades. In the course of their search, they come into conflict with another band of adventurers who identify themselves as the Warriors of Darkness. The party returns to Ishgard in riot—the instigators demand a conclave to elect a new Archbishop. The Warrior of Light aids the Temple Knights in a raid on the insurgents' stronghold, climaxing when the ringleader tosses a hostage child off the battlements. By providence, Vidofnir arrives to catch her in midair, having agreed to act as Dravanian ambassador, which plants the seeds of hope for peace in the minds of onlookers.

The Scions focus their efforts on locating their missing leader Minfilia. Crossing into the aetherial sea, they discover that Minfilia has become the avatar of the Mothercrystal, Hydaelyn, and reveals the existence of thirteen reflections of the planet, remnants of her battle with the dark deity Zodiark. The Ascians succeeded in shattering seven of these alternate dimensions, each furthering Zodiark's revival and sapping Hydaelyn of strength, which necessitated Minfilia's permanent symbiosis. In Ishgard, Aymeric works towards a conference to announce his intentions to end the Dragonsong War not with violence, but peace. The conference is temporarily delayed when protesters urge the crowd not to forget their desire for vengeance. Sensing flagging Ishgardian unity, Aymeric organizes a set of joint military exercises with the Eorzean Alliance to reignite national pride. With the conference back on track, Vidofnir arrives and accepts the Ishgardians' proposal for peace. However, Nidhogg crashes the event with a dire warning—that his next assault will be the last, promising Ishgard's total annihilation.

The Scions race against time to find aid against Nidhogg, asking his brood-brother Hraesvelgr for assistance. After enduring his trials, the adventurer convinces the great wyrm to join Ishgard in the final battle. The Warrior of Light uses Hraesvelgr's eye and the full power of Hydaelyn's blessing to slay the wyrm-shaped shade. The adventurer and Alphinaud manage to pry the accursed eyes from Estinien's armor and release him from his ensorcellment. The horde retreats in disarray, signalling the true end to the war. Estinien recovers from his coma and relinquishes his title as Azure Dragoon, quietly escaping the city to live his post-vengeance life. As his final act as Lord Commander, Aymeric establishes a parliamentary democracy in Ishgard led by both lowborn and highborn citizens, represented by the House of Commons and House of Lords. Though eager to leave the public service, he is quickly elected as chairman of the latter to his chagrin. Count Edmont concludes his narration by penning the last words of his memoir, "Heavensward".

The Warrior of Light and Aymeric's long-delayed dinner date is interrupted by news of Alisaie, Alphinaud's twin sister, arriving injured at House Fortemps. She was attacked by the Warriors of Darkness, having overheard their plot to trigger an arms race of primal summoning. They reveal that their cooperation with the Ascians aims to bring Hydaelyn to the point of destruction to restore their home dimension. Tracking down another lead among Ala Mhigan refugees, the Scions are reunited with Yda and Papalymo, who had joined the Resistance efforts against the Garlean Empire. A man known as the Griffin has captivated the ears and hearts of the refugees, inspiring them to flock to his call to arms. He points the party to an impending summoning of Ifrit, which turns out to be a trap. During the battle, one of the Warriors of Darkness reveals himself as the Scion Urianger, playing double agent. He invokes a ritual to gain an audience with Hydaelyn's avatar, Minfilia. At Urianger's suggestion, she accompanies the Warriors of Darkness to their home world to return the excess Light that threatens to erase it to the Mothercrystal.

The Scions learn of the Griffin's plan to capture Baelsar's Wall, the Garlean base dividing the Black Shroud and occupied Ala Mhigo. By disguising as Eorzean Alliance soldiers, the Griffin's Resistance faction aims to provoke a Garlean counterattack which would force the Alliance into their war. However, the Griffin has a more sinister plot: he slays his comrades and employs their prayers and aether to summon a massive primal. His mad ritual is complete when he sacrifices himself to power the primal's vengeful will—to utterly destroy the Empire. Papalymo calls on an ancient sealing ritual, knowing it would cost his life. His gambit buys time for the Alliance to mount a response to the uncontrollable Calamity-level threat. Nero tol Scaeva, the dishonored Garlean scientist, crashes an Alliance meeting with his solution: an Allagan primal-hunting weapon known as Omega. When the dragon-like primal Shinryu escapes Papalymo's seal, Omega engages it and they seemingly eliminate each other with their final attacks. With the seal gone, Papalymo's last remaining spell also fades—an enchanted tattoo used to disguise the Scion known as Yda. She removes her mask and explains that she is actually Yda's sister Lyse. Her ruse was to preserve the memory of her sister who had died fighting in the Resistance. Lyse renews her resolve to fight for Ala Mhigan independence, now under her true name. With Baelsar's Wall captured, the Alliance and the Scions prepare for the Empire's inevitable response.

Development[edit]

Planning for Heavensward, along with the patches leading into its story, began well over a year prior to its announcement. Naoki Yoshida, the game's producer and director, considered the expansion to be a "sink or swim" moment for the Final Fantasy XIV project, its success or failure determining the arc of the game's legacy.[10] For theme, he decided between "Sea" and "Sky", ultimately settling on "Sky, dragons, and knights".[11][10] The progression from the main game to its expansion was laid out in detail and these elements were categorized so that developers would not get confused between patch content and expansion content which were being created simultaneously.[12] They chose Ishgard as the setting because it was teased in the original version of Final Fantasy XIV and lent itself well to the gothic fantasy story they wanted to tell.[10] The development team worked within the constraints of existing backstory and assets for Ishgard and elaborated on them.[13] This includes a fictional language for the dragons which Michael-Christopher Koji Fox, the director of English localization, had created during the development of the release.[14] The expansion was announced at the Las Vegas segment of Final Fantasy XIV Fan Festival , which took place in October.[12] Further details about the expansion were released at the London and Tokyo events, including the three new jobs, the new playable race, and the new raid. Yoshida also revealed a data center based in Europe to improve server performance for European players, as well as a service providing optional cosmetic items for purchase.[15]

Unlike A Realm Reborn, the Heavensward storyline is an original story not directly inspired by previous Final Fantasy titles.[16] Instead, it draws influence from real events such as religion-based conflicts around the world and the importance of recognizing the perspective that history is written from.[13] The team chose to require new players to complete the A Realm Reborn story before accessing Heavensward because it provides necessary context for the player's actions. Yoshida referred to Heavenward as "the second season to a television program", remarking "you don’t watch it from the second season, you watch it from the first season so you know what’s going on".[17] The team made adjustments to allow new players to "watch that first season on fast-forward", including increasing experience point gain and adding gear rewards to main scenario quests, alleviating the need to grind to access the expansion.[17] However, for future expansions, Yoshida has stated that previous story completion will not be a requirement.[18]

Heavensward premiered the macOS client at its launch on June 23, [19] The port was handled by TransGaming.[20] Unlike console and Windows PC versions of the expansion, the macOS release was initially only available in a two-in-one bundle containing the base game and the Heavensward expansion, titled Final Fantasy XIV Online.[21] Current players of other versions of the game, including Apple PC players running the Windows PC install via Boot Camp, needed to purchase this bundle to play using the native macOS client.[22] On July 3, , Square Enix suspended sales of this version because of widespread reports of poor technical performance and offered refunds to those who purchased it.[23] Yoshida attributed the performance problems to difficulties in transposing the game from Microsoft's proprietary DirectX graphical rendering libraries to OpenGL as well as a clerical error resulting in publishing the wrong minimum system requirements, both compounded by the hectic work schedule demanded by the release of an expansion pack.[24] After new rounds of testing and optimization, sales of the macOS client resumed on February 23, , accompanying the release of Patch [25]

Another major focus of the expansion is to update the game with DirectX 11 support. The DirectX 11 version of the game includes improvements to water physics, light refraction in water, reflections, and visual quality of shadows and textures over the DirectX 9 client. In addition, the new client is less resource-intensive on the graphical processing unit and may improve frame rates.[26] However, there are no current plans to upgrade to DirectX [27] For consoles, the development team committed to maintaining support for the PlayStation 3 client through the end of the Heavensward patch cycle.[28]

Two new categories of content were introduced during the patch cycle of Heavensward, post-launch: Exploratory Missions and Deep Dungeon. Exploratory Missions are designed to emulate the feel of "first generation" MMORPGs in which players would hunt notorious monsters in the field with hidden spawn conditions.[29] It also fills a gap in the game's content repertoire for huge-scale battles with extremely large numbers of players. However, it was not well-received at launch because of the simplicity of its battle mechanics, the repetitive nature of the gameplay loop, and the randomness of the loot drops which were not tied to skill or effort spent.[5] Deep Dungeon is a roguelike randomly generated instance, inspired by Chocobo Mystery Dungeon.[18] Yoshida wanted to allow veteran players to party with their friends who are just starting out more quickly; as such, characters are temporarily reset to level one upon entering and level quickly back to the maximum over the course of the first 50 floors. The first section is considered casual content but reaching the th floor is intended as a challenge for hardcore players.[18]

Patches[edit]

The development team schedules the release of a major update approximately every three months. Each of these free content patches includes a continuation of the main scenario as well as new raids, features, trials, and dungeons. Minor patches that come in between major updates focus on quality of life improvements. As with A Realm Reborn, Square Enix released five major patches for Heavensward over the course of its two-year content cycle.[30] The final patches serve as a segue into the story of the second expansion, Stormblood.[31]

Patches and expansions
Patch Title Release date Notes
HeavenswardJune 23, Weekly limited content was not made available on the expansion's launch day in order to allow players to enjoy the story at their own pace.[32] The Alexander: Gordias raid debuted two weeks post-launch with a Savage difficulty mode released two weeks after that. The multiple difficulty settings are intended to allow regular players to experience the raid story while maintaining the challenge for dedicated players.[4] In this storyline, a secret society of goblins called the Illuminati have summoned the spirit of the primal Alexander into an enormous robot that had been submerged under the lake in the Dravanian Hinterlands. The massive primal threatens to drain the region of aether, prompting the Scions to act. The player joins a treasure hunter named Mide on a mission to infiltrate Alexander and steal the Enigma Codex, which is the Illuminati's key to controlling the mechanical beast.
"As Goes Light, So Goes Darkness"[33]November 10, After shipping the expansion, Yoshida postponed the first patch to prevent burnout among the development team.[34] In the Shadow of Mhach, 24 players accompany the Redbills, a band of Sky Pirates led by Leofard, in search of treasure on the Void Ark, a ghostly floating fortress that has been spotted around the Sea of Clouds. The crew encounter Diabolos, who aims to free the voidsent queen Scathach from her prison on the ark. The ark's guardian, Cait Sith, explains the ship's origins as a vessel to weather the floods of the Sixth Umbral Era, as well as the dangers posed by Scathach's liberation. The Diadem is a new area of the Sea of Clouds where many parties can challenge notorious monsters for gear and spoils. The patch also features an "Extreme" difficulty version of the final boss, King Thordan. Finally, Lord of Verminion is a real-time strategy-style minigame at the Gold Saucer in which players battle each other using collectable minions. It is based on an April Fools' Day joke parodying Lord of Vermilion.[35]
"The Gears of Change"[36]February 23, The main feature of this patch is the Alexander: Midas raid. Traveling up Alexander's second arm, the player manages to defeat the Illuminati leader Quickthinx Allthoughts, recover the Enigma Codex, and disable the second of Alexander's three power cores. However, a strange phenomenon reverses time, restoring both cores and returning Alexander to full power with Quickthinx at the helm. On another front, the seal on the Warring Triad—a trio of ancient primals of immense power—begins to weaken, prompting the Scions to attempt to defeat them one by one. The first is Sephirot, the Fiend, the primal of a tree-like race with the power to enhance its own growth. The patch also introduces the Feast, a ranking-based player-versus-player arena. Lastly, the patch adds a pair of systems designed to help new players: the Hall of the Novice, which provides basic training exercises for each type of battle role; and the Mentor System, which allows veteran players to join a dedicated chat channel to give advice to novices.
"Revenge of the Horde"[37]June 7, This patch concludes the Dragonsong War storyline, ending with the defeat of Nidhogg, who serves as the update's boss trial. The Shadow of Mhach raids continue with the Weeping City of Mhach, in which the Redbills travel to the abandoned city in pursuit of Diabolos. There, they find the Nullstone, an ancient artifact with the power to banish any voidsent, which Cait Sith hopes to use on Scathach in the event of her inevitable release. This patch also adds two new types of dungeon content. The Aquapolis is a dungeon that relies on chance to spawn and progress, rewarding rare materials to the lucky. The Palace of the Dead is a roguelike multi-floor dungeon in which players start at level one and power up with items found within the dungeon. Finally, the Fields of Glory (Shatter) is a new alliance-scale PvP mode.
"Soul Surrender"[38]September 27, The 8-man raid story culminates in this patch with Alexander: The Creator. Quickthinx attempts to engage Alexander's time-warping abilities to rewrite history according to the Illuminati's plan. Cid determines that the goblin leader's preternatural predictions are a result of reading a journal from the present day left behind when the party travels back in time to witness Alexander's first summoning three years prior. After defeating Alexander Prime, Mide sacrifices herself to join her lover's soul inside the primal's core, which traps it in a single moment in time, safe from the world. Meanwhile, Sophia, the Goddess, is the second of the Warring Triad to break free from Allagan fetters. The patch also expands The Palace of the Dead to a depth of floors, introduces a soldier management system in the form of Grand Company Squadrons, and addresses the lack of housing availability with apartment housing.
"The Far Edge of Fate"[39]January 17, Released in multiple parts, this patch takes players to the border of Ala Mhigo both literally and politically. The Shadow of Mhach raids conclude with Dun Scaith, where Diabolos steals the Nullstone from Cait Sith. On this floating island, intended as a Sixth Umbral Era refuge, the adventurers' alliance confronts and defeats Scathach. However, Diabolos consumes her corpse to gain her tremendous void power. Cait Sith manages to pilfer the Nullstone and uses it to banish Diabolos once and for all. Finally, the Scions collaborate with Garlean Legatus Regula van Hydrus to challenge the last and most powerful member of the Warring Triad, Zurvan, the Demon. Regula shields his temporary allies from a mortal blow, bidding the Scions to protect the world from the primal scourge as he lay dying. Satellite patches include a dramatic restructuring of the Diadem to be more objective-based, adding a massive 72+ player boss battle, and an expansion of the Party Finder to allow for cross-server recruitment. An extended crossover with Garo premiered in this patch as well, featuring equipment inspired by the tokusatsu series available through PvP battles.[40]

Music[edit]

Main article: Music of Final Fantasy XIV

Masayoshi Soken composed the majority of the expansion's score—over 50 tracks—in addition to his duties as sound director.[41] On the other hand, Heavensward marked Nobuo Uematsu's first return to the Final Fantasy series since his work on the original release of Final Fantasy XIV. Uematsu composed the expansion's main theme, "Dragonsong", and Soken used it as a musical through-line which reappears at multiple points in the story and soundtrack.[42]Susan Calloway, who sang the theme song for the original release, reprised her role for this piece.[43] Soken emphasized the music's connection to the story as important to his composition process, ever focused on enhancing the player's experience through sound. He found that Heavensward's "dark" main story is reflected in the pieces he wrote.[41] Each locale's theme features the instruments that might be played there. Piano was used heavily throughout the soundtrack to add character to the other instruments.[44] Soken's favorite track from Heavensward was "Revenge Twofold", a dungeon theme; it was originally intended for the Nidhogg battle but was repurposed.[44]

Heavensward: Final Fantasy XIV Original Soundtrack is collection of music from the expansion pack including both the launch and Patch , "As Goes Light, So Goes Darkness". The album was released by Square Enix on February 24, on Blu-ray disc and includes a documentary about the sound production process featuring Soken. The first print run also came with a special "Spoony Bard" in-game pet, referring to the character from Final Fantasy IV.[45] Unlike the previous Final Fantasy XIV album, all of the music was new to the album, though 16 of the tracks were previously released in September through November as Final Fantasy XIV: Heavensward -EP- Vol. 1. through 3.[46][47][48] The album was well received by Emily McMillan of Video Game Music Online, who lauded the soundtrack's "brilliant, varied, and extraordinarily fun to hear" themes. She praised the unique atmosphere of the new expansion's music, as well as its integration into the overall game's soundscape.[49] Mike Salbato of RPGFan was impressed by the cohesiveness of the entire soundtrack, owing to the recurrence of motifs from "Heavensward" and "Dragonsong". He also singled out "Night in the Brume" as a graceful, melancholy town theme.[42]

Reception[edit]

Reception

Critics looked to Heavensward as a bellwether for the direction of the Final Fantasy XIV project—if it would continue its comeback story that began with A Realm Reborn or if it would falter and further damage the series.[52][58][55] Reception of the expansion was "generally favorable" for both PC and PlayStation 4 versions, according to review aggregatorMetacritic, based on 14 and 20 reviews, respectively.[50][51]Heavensward sold 47, units across PlayStation 3 and 4 versions in Japan in its first week, making it the third bestselling video game of the week in that region.[59]

A focal point of praise for the game centered on the story. Pete Davison of GameSpot drew attention to the themes of racism and questioning of religious dogma as well as the dramatic arcs of characters like Ysayle, which he called "among the series' most memorable".[52] Leif Johnson of IGN felt similarly, holding it as "the finest Final Fantasy tale that developer Square Enix has told in a decade".[54] Mike Williams of USgamer took time to acknowledge the care and detail given to the side quests and commended the localization team for conveying their humor.[56]

Many outlets made note of the requirement to finish all A Realm Reborn main story content before being given access to Heavensward. Davison argued that the decision made sense for the story-centric MMORPG and appreciated the adjustment to quests to make this process easier for new players.[52] Daniella Lucas of GamesRadar agreed, saying "to bypass [A Realm Reborn] would be a disservice to a truly gripping tale".[53] Johnson recognized the necessity of the story-based gate but criticized the decision to lock the new job classes behind it as well.[54]

Reviewers compared the addition of flying gameplay favorably to World of Warcraft: The Burning Crusade. Mike Salbato of RPGFan lauded the choice to lock flying until players had explored each area on foot.[58] Williams echoed this sentiment, observing that it preserves the sense of exploration and wonder in the world.[56] Lucas and Davison were more equivocal about this feature but ultimately agreed with the developers' decision.[52][53] However, they all agreed the expansive new zones were a highlight of the game, with Adriaan den Ouden of RPGamer impressed by "spectacular vistas that are simply stunning to behold".[52][53][56][58][55]

Johnson took issue with a particular content gap manifesting toward the latter half of the expansion's leveling progression. Instead of completing a large number of "insipid" filler quests dealing with moogles, he opted to run the later leveling dungeons to overcome this hump.[54] Williams and Salbato experienced a similar slow period during this midgame.[56][58] Like A Realm Reborn, Heavensward continues the game's strong console feature set and controller support. Lucas maintained that Final Fantasy XIV is the best MMORPG for video game home consoles, though she cautioned that PlayStation 3 players might experience longer load times than on PlayStation 4.[53]

Taken together, the critical response to Heavensward indicate confidence in the game's direction.[52][58][55] Mark Langshaw of Digital Spy summarized that "Heavensward feels like a reward for the fans who gave Final Fantasy XIV a second chance after its botched launch in ".[57] During the year-end awards cycle, Heavensward won "Best MMO" from RPGFan,[60]Game Informer,[61] and Massively Overpowered.[62] It also earned "Best Expansion" from Hardcore Gamer.[63] The BAFTAGames Awards nominated the title for best "evolving game" in both and award years.[64][65]

Notes[edit]

  1. ^Until June
  2. ^ファイナルファンタジーXIV: 蒼天のイシュガルド (Fainaru Fantajī Fōtīn: Sōten no Ishugarudo, lit. Final Fantasy XIV: Blue Heavens of Ishgard) in Japanese

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External links[edit]

Sours: https://en.wikipedia.org/wiki/Final_Fantasy_XIV:_Heavensward
FFXIV: Shadowbringers Lancer/Dragoon 1 to 80 Leveling Skills Guide

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