All Blue Lions characters and students - Fire Emblem: Three Houses
Choosing the right House is one of the first big choices you’ll have to make in Fire Emblem: Three Houses for Nintendo Switch. However, knowing which House fits you best means knowing more about each of the characters included in those houses. In this guide, we’ll discuss all of the characters and students in the Blue Lions House, as well as discuss their strengths and weaknesses to help you better understand each unit.
All Blue Lions characters and students
Like the Black Eagles House, the Blue Lions House contains eight primary students for the players to teach. The House consists of one leader, the leader’s right hand, and then the remaining six students. Of course, you’ll also have the option of recruiting more members from other Houses as the game progresses.
We’ve broken down all eight of the members of the Blue Lions House below:
- Dimitri Alexandre Blaiddyd
- Dedue Molinaro
- Annette Fantine Dominic
- Ashe Ubert
- Mercedes von Martitz
- Slyvain Jose Gautier
- Felix Hugo Fraldarius
- Ingrid Brandi Galatea
Want to recruit new students? Make sure you check out our guide on how to recruit new units in Fire Emblem: Three Houses for more help growing your army.
If you’re going to run with the Blue Lions House, though, you’ll also need to know the strengths and weaknesses of each of your students. We’ve included a complete breakdown of each student, their strengths, and their weaknesses in the table below.
|Character Name||Character Strengths||Character Weaknesses|
|Dimitri||Swords, Spears||Axes, Spells|
|Dedue||Swords, Axes, Unarmed, Knights||Spells, Cavalry, Flying|
|Annette||Axes, Spells||Bows, Knights|
|Mercedes||Spells||Swords, Spears, Axes, Knights|
|Sylvain||Spears, Axes, Cavalry||Bows|
|Felix||Swords, Bows, Unarmed||Spells, Flying|
|Ingrid||Swords, Spears, Cavalry, Flying||Unknown|
As you can see, each of the characters in the Blue Lions House has a nice make up of strengths and weaknesses. You’ll need to keep all of this information in mind when playing with this particular group. Disregarding this information will lead to some tough battles, as your units won’t be able to stand up against the enemy units that you’re up against.
Now that you know more about all of the characters and students in the Blue Lions House, be sure to return to our Fire Emblem: Three Houses guide hub for more information.
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Fire Emblem Three Houses: The Best Characters To Recruit To Blue Lions (And How To Get Them)
Fire Emblem: Three Houses is a strategy RPG made for the Nintendo Switch that makes you choose between three different houses to personally teach at. These are the Black Eagles, the Golden Deer, and the Blue Lions.
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All of the students in the Blue Lion come from the Holy Kingdom of Faerghus. So naturally, the leader of this House is the heir to the throne, Dimitri Alexandre Blaiddyd. Each House has certain characteristics that set them apart from the others and, since the Holy Kingdom of Faerghus is known for its knights, the Blue Lions' students are strong with spears and melee in general.
While the Blue Lions are good students, sometimes you want to see what else is out there. This is why the game lets you recruit members from other houses. And with each character being different from the others, there are students that stand out above the rest and would definitely represent a greater benefit if you recruit them specifically instead of any other.
How To Get A Character To Lower Their Requirements
The first thing you need to know before trying to recruit someone is that the majority of the students will want you to have at least a C rank in the Skill they like. However, you can take advantage of the affinity level a character has with Byleth (aka their Support level) to make things easier for you.
By reaching at least C Rank in Support through gifts, outings, dinners, parties, returning lost items, and having constant conversations, you can get most of the students to lower their individual requirements in their Stat and Skill of preference.
This is the rule: for each support level, the preferred Stat and Skill can go down one point. For example, with a C Rank Support, instead of a Stat in 21, you can have it in 20, and instead of a Skill with a C Rank, you can manage to recruit with a D+ Rank. Now let's review the best characters for the Blue Lions House.
Lysithea - For Her Magic Abilities
Originally a student from the Golden Deer House, the Double-Crested Lysithea is the first recruitment choice you should have as the Blue Lions' teacher. She is great with magic and the Blue Lions lacks an efficient offensive unit in that area (sorry, Annette).
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Lysithea is also a Warp User and has an important Paralogue with Lorenz. She is considered a "Glass Cannon" which means that her offensive stats can be really high, but her defensive stats have a very low growth range, so avoid putting her in the front lines!
How to recruit her? In addition to the C support method explained above (she likes lilies and other flowers), with 3 Blue Lions Support, you can recruit Lysithea if Byleth has a Magic Stat between 15 and 20 and a C Rank in Faith Skill.
Leonie - For An Ace Archer
A student from the Golden Deer House, Leonie is a great option if you want an Offensive Archer in the Blue Lions. She can become a Good Bow User to replace Ashe in that area and free up Felix and Mercedes who wouldn't have to fill the vacancy. In addition to Paladin, Leonie can easily work in the Bow Knight, Falcon Knight, and Wyvern Lord Class.
How to recruit her? Reaching a level C in Support (she likes gardening and fishing), Byleth would have to have a Strength Stat of 15-20 and a C Rank in Lance Skill.
Marianne - For Her Healing Capabilities
Another student from the Golden Deer House, Marianne is a perfect choice (besides Linhardt) to add a Healer to the team. With her, you would have the advantage of having her Silence. She has 3 Blue Lions Support and it's a great option for Bishop or Holy Knight Class.
How to recruit her? You can do it by raising your Support level with her in C or D+, having a Magic Stat of 15-20, and a C Rank in Riding Skill.
Linhardt - For His Healing And Warp
Originally from the Black Eagles House, Linhardt is another good second or even third option for a healer besides Marianne. By recruiting Linhardt, you gain access to his Warp. He is also a potential candidate for Bishop or Holy Knight.
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How to recruit him? He likes tea, sweets, reading, and fishing -- useful information if you are planning to get a C Rank Support with him. Besides that, you will need to have a Magic Stat of 15-20 and a C Rank in the Reason Skill.
Dorothea - For Eventual Black Magic Prowess
Dorothea comes from the Black Eagles House. She is the perfect recruit for anyone wishing to further increase magical power in their House. Her ideal class is Mage and, by putting her in Gremory Class's path, she becomes a great unit with access to Black Magic which leads her to achieve a Meteor Spell. She also has the Thoron spell. Dorothea performs well as a Dancer and has 3 Blue Lions Support.
How to recruit her? She doesn't like flowers! She prefers gifts that have to do with music. Moreover, to recruit her, Byleth must have at least 15-20 Charm Stat and C Rank in the Authority Skill.
Petra - For Another Flying Unit
When the game starts, you'll find Petra with the Black Eagles. She is a very good option if you want to have another Flying Unit alongside Ingrid and can replace Felix in certain aspects (even having more speed).
How to recruit her? Petra loves sunflowers which you can gift her until you reach a C Support with her. This will make her not so demanding, asking for at least 15-20 in Dexterity Stat, and she will be satisfied with a D+ Rank in Riding Skill instead of a C Rank.
Caspar - For The Content
Caspar brings a lot of content to the Blue Lions path. If you recruit him, you can unlock an exclusive cut-scene where he has a Paralogue with Mercedes. As a fighter, he is a great option to have if you have Dedue occupying the Knight Class.
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How to recruit him? Sometimes the Support Method doesn't work with him even if it's a B Rank. But it still helps to lower his requirement from B Rank in Brawl Skill to a C or even D+. You'll also need a high Strenght Stat (around 15-20).
Lorenz - In Support Of Lysithea
It is best to recruit Lorenz to the Blue Lions House if Lysithea is also recruited because they have a Paralogue together and its quite beneficial if the player unlocks it. It helps to empower Lysithea by providing her with Thyrsus.
How to recruit him? C Support Rank + Charm Stat between 15 and 20 and a C Rank in Reason Skill.
Hapi - For Just All The Things
Finally, if you have the DLC, you can't miss recruiting Hapi -- a student from the Ashen Wolves. She is a Free Recruit that will be available in Chapter 5 of the Cindered Shadows Campaign. She has lots of Support with Dimitri and Ashe and in fact, she adds a lot to Dimitri's Backstory. Her stats can reach very good levels and she has a Physic + Warp + Dark Magic combination.
How to recruit her? She is free to recruit if you reach Chapter 5 of the Cindered Shadows Campaign.
NEXT: Fire Emblem Three Houses: 10 Secrets You Didn't Know About The Blue Lions Characters
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The Blue Lions (ルーヴェンクラッセ Rūven Kurasse lit. Löwen Class) are one of the three student houses at the Garreg Mach MonasteryOfficers Academy in Fire Emblem: Three Houses. At Rhea's invitation, Byleth must choose between the Blue Lions and the other two houses, the Black Eagles and the Golden Deer, to personally teach.
The Blue Lions house at the Officers Academy is comprised of students who hail from the Holy Kingdom of Faerghus. As their homeland is known for its knights, many of the students are proficient at using spears.
The Blue Lions were named after the founder of Faerghus, Loog, the King of Lions, who had a penchant for blue.
"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"
Following the revelation of the Flame Emperor's true identity, the Blue Lion students decide to support Dimitri despite his sudden change in personality due to the Tragedy of Duscur.
"End of spoilers. It's a pleasure doing business with you!"
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Should Byleth not recruit members of the Blue Lions during the Academy phase if they taught the Black Eagles or Golden Deer, they will support Dimitri in his war against the Empire.
"End of spoilers. It's a pleasure doing business with you!"
- Lambert Egitte Blaiddyd - The former heir of the Kingdom's throne who later became King of Faerghus. He is also Dimitri's father.
- Rodrigue Achille Fraldarius - The former heir of House Fraldarius and inseparable friend of Lambert, he later became Duke of Fraldarius and right hand of the King, known as "Shield of Faerghus". He also is Felix's father.
- Cassandra Rubens Charon - The headstrong and reckless member of House Charon known as "Thunderstrike Cassandra" and the current wielder of Thunderbrand. Graduated in 1171.
- Christophe Gaspard - The son of Lord Lonato and heir of House Gaspard, he was the adoptive elder brother of Ashe, and great friend with Cassandra of House Charon whom he went in the Academy with. Promotion of 1171.
- Yuri Leclerc - The adopted son of Count Rowe, he attended the Officer's Academy but was expelled due to a scandal. Promotion of 1178.
The Japanese pronunciation of the three classes take their names from German. The Blue Lions are roughly called "Löwenklasse," which means "Lion Class."
- The Blue Lions is the only house that has an unequal distribution of male and female members.
- The Blue Lions route is the only path where the player can obtain all twelve of the original Heroes' Relics, as Areadbhar and Crusher are unobtainable in the other routes, as one is Dimitri's signature Relic, while Gilbert, the second character needed for Annette's Paralogue, is a playable character found exclusively in the Azure Moon route.
- In a survey conducted by Nintendo DREAM Magazine, the Blue Lions ranked 1st among the houses chosen in Fire Emblem: Three Houses. The male-female vote ratio was 1:2. It received 42.6% of the vote.
- In the second survey conducted by Nintendo DREAM Magazine, the Blue Lions ranked 1st among the houses chosen in Fire Emblem: Three Houses. The male-female vote ratio was 1:3. It received 47.9% of the vote.
- In the fourth survey conducted by Nintendo DREAM Magazine, the Blue Lions ranked 1st among the houses chosen in Fire Emblem: Three Houses. The male-female vote ratio was 1:4. It received 50% of the vote.
- In the fifth survey conducted by Nintendo DREAM Magazine, the Blue Lions ranked 1st among the houses chosen in Fire Emblem: Three Houses. The male-female vote ratio was 1:4. It received 47% of the vote.
Concept art of the Blue Lions.
FE3H | Fire Emblem Three HousesBlue Lions - Character List & House Information
Learn Best Character to Recruit Here!
Check out this Fire Emblem: Three Houses guide to learn more about the Blue Lions house! Find out more information regarding the students found under this house!
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Blue Lions House - Character List
Blue Lions - House Overview
The Blue Lions is lead by Dimitri, the crown prince of the Holy Land of Faerghus. Students under this house prioritize the traits strength and chivalry. They hail from the Northern region of Fodlan.
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Fire Emblem Three Houses: Every Character In Blue Lions, Ranked
The Blue Lions are arguably the strongest house in the game and have earned that reputation. These noble warriors serve the Holy Kingdom of Faerghus as strong knights and they fight with lances. They are perhaps the easiest house in the game.
These holy warriors are juggernauts on the battlefield and are devoted to maintaining the status quo of the land with their Holy Kingdom reigning supreme. While the members are a little overly pious in the beginning, they make for some interesting characters with great character growth later on. Many fans have stated that playing through the narrative with these proud fighters is a standard run for a Fire Emblem game.
Son of a blacksmith and servant of Dimitri, Dedue is incredibly loyal to the Blue Lions but unfortunately one of the weakest members. On the outside and on the battlefield he’s a serious and imposing man, but in reality he’s a tender soul who enjoys gardening.
Part of Dedue’s weakness is abysmal stat growth until late in the game. He is skilled with axes and heavy armor and his defense stat is one of the highest in the game and his strength and hp aren’t too shabby. A major weakness is lack of offensive capabilities, his ability Staunch Shield gives him a +4 to defense if he spends a turn waiting, a major incentive for him to take the blows for his allies so long as they aren’t magic blows as he has very little resistance. He’s a Fortress Knight meant to keep allies alive no matter the cost.
After the disappearance of her father she chose to live with her uncle, a baron. She’s a bubbly personality and loves to cook even if it’s not her greatest skill. These interests likely have distracted her from truly applying herself and growing as a warrior.
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In combat she is skilled with reason and axes. The reason she ranks so low is because while her magic stat is solid, everything else is mediocre. To survive she needs to focus on magic growth and all but abandon her axe skills unless she can get her hands on the Crusher axe which is meant to be wielded by her and her alone. She’s a support character with the Perseverance ability that uses Rally to give an ally +4 strength.
The death of Felix’s older brother Glenn has made him a reserved and self-proclaimed lone wolf. He works hard and has devoted his life to becoming a master swordsman. Unfortunately his skill seems more suited to the safety of duels, rather than the brutal reality of man-to-man combat.
He’s your typical Myrmidon fighter and is ideally suited to becoming a Sword Master given his prowess with the sword, high strength, dexterity, and speed. The reason he’s below average is he has very little defense, relying upon his speed to get him out of trouble. Enemies have a hard time hitting him, but he’ll feel it when they finally land a blow or a spell. His ability Lone Wolf gives him +5 extra damage when he’s not assigned to a battalion, which is suicide given how this game works and his aforementioned weaknesses.
Ashe was the son of poor parents and turned to a life of thievery to make ends meet, this resulted in him becoming adopted by a noble he was trying to steal from who took pity on him. Ashe recognizes the second chance he was given and seeks to honor the opportunity given him.
In combat Ashe is skilled with the bow, has great speed, decent defense and resistance. His ability Lockpick allows him to open any door or chest he finds without needing a key, while it’s not useful in combat it is useful for progress. He is suited to combine his skills to become either a Sniper or, if trained with a sword, an Assassin.
Sylvain grew up with an older brother who was disinherited and sought to kill Sylvain numerous times out of jealousy. While he doesn’t blame his brother for the attacks they no doubt gave Sylvain some early training in self defense. He also proves capable of picking up magic and the ladies.
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In combat he is skilled with the lance, axe, and riding. With his strong hp, speed, strength, and defense this makes him adaptable to a variety of roles. If he pursues a more physical route Wyvern Lord will suit him well while Holy Knight taps into his magic potential. His ability Philanderer gives him a +2 boost to damage and +2 to damage reduction if he’s near a female ally.
Although she was born a noble, her father died leaving her and her mother to live in a church when she was 10. She was later adopted by a merchant and found her way into the Academy. Her childhood has shaped her to be a religious and humble individual who seeks to help others.
In combat she is skilled with faith and reason and she has high resistance, magic, and decent stats in everything else. Her ability Live To Serve triggers whenever she heals someone with white magic and she receives the same amount of healing herself. Given this ability and her strengths she is meant to serve the Blue Lions as a powerful Bishop who is arguably the best healer in the game.
Her betrothed was killed when she was young and she’s held a grudge against the people responsible ever since. Her family wishes her to remarry due to financial hardship, but she is resistant given the wounds from her fiance’s passing. As a result she holds other knights and herself to an impossibly high standard, which is part of the reason why she ranks among the leaders of the houses in terms of power.
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In combat she is skilled with the lance, riding, flying, and swords to some degree. With her great speed, good hp, luck, defense, and resistance she makes a great candidate to become a powerful Falcon Knight. Her ability Lady Knight gives her +3 to might and +5 to hit with Gambits.
Crown prince of the Holy Kingdom of Faerghus, Dimitri has already proven himself a capable commander on the battlefield and thrives under Byleth’s tutelage. Despite his noble birth he’s a frank and down to earth individual who prefers the company of his comrades in arms and avenging his parent’s death to the stuffy grand halls of royalty.
In combat Dimitri has incredible strength, the highest of any student at max levels, and has excellent hp, speed, defense, and resistance. Combining his stats with skill using the lance, riding, wielding a sword, and his chivalrous nature he is the perfect Paladin, though he is destined to be a Great Lord.
NEXT: 10 Pro Tips For Fire Emblem Three Houses You Should Know
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Blue Lions House is part of the Holy Kingdom of Faerghus located to the north of the continent. The group is led by Dimitri, heir to the throne. Wondering if you should pick the Blue Lions as your main house? Or maybe you just want to know all of its characters abilities to see if you want to recruit them? Our Fire Emblem Three Houses Blue Lions guide will let you know!
About The Blue Lions
In keeping with the Harry Potter comparison, the Blue Lions are a lot like Gryfindor. That is to say, they’re brave, reliable, and holier-than-thou as all get-out. Their leader is Dimitri, who much like Edelgard is next in line to the throne of his homeland. Said homeland is the Holy Kingdom of Faerghus. Although, despite the very prim and proper look, Fire Emblem: Three Houses heavily hints at a darker side to this faction.
The Blue Lions signify risk and reward. They are up-close lance users that do tremendous damage. Naturally, they also have to close the distance a lot more than the Black Eagles or Golden Deer. Speed, positioning, and going for the kill whenever possible will make your life a lot easier as a Blue Lion. This is also why some folks say they’re the hardest faction in the game, but that’s pretty debatable.
Picking on alliance over another won’t lock you out of certain unit type, however! The Golden Deer, Black Eagles, and Blue Lions all have access to pretty much everything in the game. You can also switch various characters to other unit types. Many Three Houses characters don’t even start out as their very best class! Not to mention you can recruit units from the other houses — eventually. You should experiment.
Dimitri is house leader of the Blue Lions and next in line to the throne of the Holy Kingdom of Faerghus. He is a sincere young man who seems like the embodiment of chivalry, but there is a faint tinge of darkness beneath his cheerful demeanor.
- Ability: Increases all experienced gained by 1.2%.
- Strengths: Swords & Spears
- Weaknesses: Axes & Spells
- Romance: Female Byleth (Blue Lions Only)
This young student has already graduated from the School of Sorcery with excellent grades. She’s bright and hard working, but her plans have a way of going awry.
- Ability: Can grant +4 Strength to one ally.
- Strengths: Axes & Spells
- Weaknesses: Bows & Knights
- Romance: Male Byleth
Mercedes is a gentle woman who can never ignore people in need. She lives as a commoner, though she is from a noble family.
- Ability: Recovers the same amount of health when healing another unit.
- Strengths: Spells
- Weaknesses: Swords, Spears, Axes, & Knights
- Romance: Male & Female Byleth
Dedue is a commoner from the Duscur region. As Dimitri’s loyal vassal, he is determined to protect Dimitri to the last. His stern demeanor can scare others off, but he’s actually a good-natured young man.
- Ability: If Dedue doesn’t move and just waits, he gains +4 defense for the next turn.
- Strengths: Swords, Axes, Unarmed, & Knights
- Weaknesses: Spells, Cavalry, & Flying
- Romance: Female Byleth
Felix repeatedly gets himself into trouble by talking too much without thinking.
- Ability: Gets a +5 damage bonus when no battalion is assigned.
- Strengths: Swords, Bows, & Unarmed
- Weaknesses: Spells & Flying
- Romance: Female Byleth
An earnest and enthusiastic character who many think used to be a commoner. You’ll have to find out for yourself!
- Ability: Can lockpick doors and chests without keys.
- Strengths: Axes & Bows
- Weaknesses: Spells
- Romance: Female Byleth
A self-proclaimed and unsuccessful ladies man. He’s your typical “best bud” anime archetype.
- Ability: Grants an adjacent female ally a +2 damage bonus and lets them take two less damage.
- Strengths: Spears, Axes, & Cavalry
- Weaknesses: Bows
- Romance: Male Byleth
A childhood friend of Dimitri whom he strongly admires. Her family has fallen on hard times, though.
- Ability: Grants +3 Mt and +5 Hit with Gambits.
- Strengths: Swords, Spears, Cavalry, & Flying
- Weaknesses: N/A
- Romance: Male Byleth
Still not sure if you want to choose this house? We have a guide dedicated to helping you choose!
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Characters / Fire Emblem: Three Houses - Blue Lions
The Blue Lions are the house for students from the Holy Kingdom of Faerghus; their house leader is Prince Dimitri Alexandre Blaiddyd. The Kingdom is known for its martial values, which is reflected by a greater prominence of melée-oriented characters among the Lions.
All members of the house join Byleth's party should they choose the Blue Lions in Chapter 1. Do note this is the only way in which Dimitri and Dedue can be recruited.
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Tropes Associated with the Blue Lions
- Attack! Attack! Attack!: The Fatal Flaw of the Blue Lions as a whole is that, though they have some of the best individual fighters and have better teamwork than the Black Eagles or the Golden Deer, they have no dedicated strategist. As such, they always prefer to just charge right in. This is best demonstrated at the beginning of Azure Moon, where despite the whole class knowing that Fort Merceus is the only way to enter Enbarr and even with Rodrigue's troops it would be suicide to attack in their current state, only Ingrid raises objections to their charge. This comes to bite them on the Verdant Wind/Silver Snow routes; without Rhea or Byleth to act as their strategist they stick to their plan to charge for Enbarr, which predictably results in all of Dimitri's forces being decimated.
- Badass Crew: In terms of stats, the Blue Lions are considered the strongest house. They are also the tightest-knit, with many of them sharing a past (only Ashe lacks some kind of history with the others, and even then he gets along with them great).
- Blade on a Stick: Due to Faerghus' strong knights, many of its nationals are skilled with the spear.
- Blue Blood: Sylvain, Ingrid, Felix and Annette hail from noble houses in the Kingdom. Mercedes was a noble in the Adestrian Empire, though once she left it, she came to live in the Kingdom as a commoner. Ashe is the adopted son of Lord Lonato, but he doesn't hold the full privileges of being nobility.
- Broken Pedestal: On the Azure Moon route after the Time Skip, the students develop a case of this towards Dimitri. While they sympathize him with all the trauma he went through, morale is still extremely low and they have a hard time sticking by his side. It's even implied that it's Byleth, not Dimitri, who is keeping the group together. In non-Azure Moon playthroughs if recruited, with Dimitri presumably dead the former students will mention their lack of faith in the Kingdom actually being able to win the war as motivation for them switching sides.
- Character Death: If they aren't recruited on the Crimson Flower path, then Felix, Ingrid, Sylvain, and Mercedes must be killed in Crimson Flower. Ingrid and Felix are commanders fought during the siege of Arianhrod, while Sylvain and Mercedes are two of the commanders fought on the Tailtean Plains. On the Verdant Wind path, all four of them can be fought and slain at the Battle of Gronder Field, though here, their deaths aren't mandatory.
- Childhood Friends: Dimitri, Sylvain, Ingrid, and Felix grew up together.
- Childhood Friend Romance: Ingrid, Dimitri, Sylvain, and Felix spent their childhood together, and Ingrid can marry any of the lads.
- Color-Coded Characters: Each character wears a specific color in different classes. Unlike the other houses, however, five characters wear the same color:
- Ingrid/Felix/Annette/Ashe: Dark Blue
- Dedue: Brown
- Sylvain: Black/Dark Red
- Mercedes: Light Grey
- Defector from Decadence: A number of the nobles from this house renounce their lineage if they are recruited into the Black Eagles and side with the Empire to become generals.
- Demoted to Extra: After the timeskip, the Blue Lions aside from Dimitri dont speak up as much during Azure Moon, other than to give their thoughts on the mission of the month before and after enacting it. They do get to debate over whether to march to Fhirdiad or Enbarr, however, and Felix does get a scene or two denouncing Dimitri's madness. This is to account for the possibility that they were slain in Classic Mode. But notably, even Dedue gets this treatment despite being Dimitri's retainer. While Hubert and Hilda remain prominent on Crimson Flower and Verdant Wind, respectively, Dedue's role is filled by Gilbert for a large chunk of Azure Moon. This is because Dedue will never be available from the reunion at Garreg Mach until the battle at Myrddin; if one completed his paralogue, he will return at Myrddin after being absent for several chapters, but if one didn't do so, then he will be gone for good.
- Dysfunction Junction: Half of the class had their own issues that affected them personally. To note:
- Dedue is mostly well-adjusted for the survivor of a massacre, but Dimitri is essentially his only reason to live, and he can walk a dark path if Dimitri is not brought emotional stability.
- Sylvain, while friendly, has serious trust issues stemming from being seen as a Crest-bearer rather than a person.
- Felix has issues with his father and an obsession with becoming stronger due to the loss of his brother.
- Annette struggles with clumsiness, and issues stemming from her father abandoning her and her mother after the Tragedy of Duscur. She also feels less useful at times because of her lack of raw power compared to her classmates.
- Averted by Ingrid, Mercedes, and Ashe, as while they have had less-than-pleasant pasts, they are overall well-adjusted.
- Early Game Hell: Inverted. The Blue Lions have the easiest early-game due to immediately having access to characters like Dedue, Felix, and Annette, but the hardest late-game.
- Fallen Hero:
- On the Crimson Flower route, Dedue will hand out Crest Stones to random Holy Kingdom soldiers with the intent to have them transform into Demonic Beasts in an attempt to beat back the Imperial army, even doing so himself. If not recruited, Sylvain and possibly Mercedes(who arrives with reinforcements later) are complicit in their knowledge of the plan, with Sylvain even stating his approval of it for the sake of revenge when the first soldier turns.
- When Fhirdiad burns on the Crimson Flower route and they're not recruited, Ashe and Annette, instead of saving the civilians, command the remnants of the knights, focused on killing the Black Eagle Strike Force.
- Averted with Felix and Ingrid if they're not recruited on the Crimson Flower route, as they're killed off during Chapter 16, before these atrocities can occur.
- To a lesser extent, this also applies to Dedue, plus an unrecruited Felix, Sylvain, Ingrid, and Mercedes on the Verdant Wind route, as they follow a crazed Dimitri into battle at Gronder Field, and will attack both Imperial and Alliance forces alike.
- Fighter, Mage, Thief: The Fighter. Their knights are well known for their skill in spears and they tend to favor offensive roles. In game, they have only two spellcasters at the start, and while Felix and Sylvain can learn magic, it's not their strong suit, with the rest being among the best offensive units in the game. All of them except Mercedes have proficiency in a melee weapon as well, and even then she has a Budding Talent in Bows.
- Gameplay and Story Integration:
- A minor one in this case, but in the Sauna DLC content the students from Blue Lions class heat up far quicker than students from the other houses. This is due to them being from Faerghus, the coldest region in Fódlan.
- Being the Fighter of the Three Houses means that they have the worst selection for the Dancer Class. None of the students here can take full advantage of having a Charm-based class with sword proficiency and magic availability. Felix and Ingrid, the characters who best fit as one, can't truly capitalize on the class, fitting for two characters who have goals and dreams different from their stations.
- Gender-Equal Ensemble: Averted; the Blue Lions is the only house with an uneven gender ratio - five boys and three girls. The recruitable ones, however, play this straight - three boys and three girls.
- Hazy Feel Turn: If they are poached to the Black Eagles and the player chooses the Crimson Flower route, this trope is caused due to the Grey-and-Gray Morality of the game.
- I've Come Too Far:
- If recruited on the Crimson Flower route, Ingrid and Annette end up having regrets about switching sides after the timeskip due to having to betray their families, but feel they have killed too many of their own countrymen to ever go back and their loyalty to Byleth is still stronger. In Sylvains case, his first piece of dialogue on the Crimson Flower route post timeskip imply he is second-guessing his decision to side with the Empire, but choosing to stay due to the promise to fight alongside Byleth and their cause of dismantling the Crest system.
- Averted by Ashe and Mercedes, who both have personal reasons to help the Empire's cause when recruited on the Crimson Flower route.
- Felix doesn't regret his decision to side with the Empire on Crimson Flower at first, but after killing his father, he starts to regret it. However, he has no choice but to continue, leading to his many bittersweet endings on that route (though those endings are just as bittersweet on Silver Snow and Verdant Wind).
- Irony: Despite being the Holy Kingdom of Faerghus, most of the Blue Lions aren't very religious, with Sylvain in particular admitting that he doesn't pray much. Dedue even has a bane in Faith due to worshiping other gods (justified, as he is not from Faerghus). The only Blue Lion with a Faith boon is Mercedes, who is from Adrestia, which later declares war on the church.
- Locked Out of the Loop:
- Downplayed, but none of the Blue Lions aside from Byleth are aware that Edelgard is Dimitri's step-sister, which he simply didn't think to tell them about until Arundel dies cursing him and her. In an optional conversation around the monastery, Dimitri asks Byleth not to tell any of the other students about the secret in question.
- Many deeper plot elements are never learned by the characters in this route. The identity of Rhea as Seiros (post-timeskip, she pretty much disappears until the epilogue, where she is only briefly mentioned stepping down as the archbishop in favor of Byleth), Byleth and Sothis' origins, the true story of Nemesis, and those who slither in the dark, or the existence of Shambhala. Dimitri and Dedue are the only Blue Lions who will never learn these, as the other students can learn about these revelations if recruited onto other routes.
- Magically Inept Fighter:
- While Faerghus has a school of sorcery in its capital Fhirdiad, most of the Blue Lions have poor magical growths and low aptitude for learning it. There are two Blue Lions who start with magic: Mercedes, who is a foreigner from the Adrestian Empire, and Annette, both of whom attended the sorcery school.
- The only physically-oriented Blue Lions who may perform serviceably as magic users are Sylvain, Felix, and Ingrid, all of whom have magic growths above 25% but lower than 40%; two of them (Sylvain and Felix) have a Budding Talent in Reason magic, though both Sylvain and Felix have below average magical growths (30%), making them not particularly ideal as your main spellcasters. While Sylvain and Ingrid do come with a decent spell list that may justify them as somewhat viable magic users, Felix, on the other hand, learns only two Reason spells, negating the potential of his Budding Talent.
- Put on a Bus: With the exception of Dedue and Ashe, none of the Blue Lions make an appearance in the Silver Snow Route if left unrecruited. Since the Battle of Gronder Field takes place off-screen, it's implied that they likely died along with Dimitri, with Dedue being the Sole Survivor.
- Recurring Element: All of the students in the Blue Lions are throwbacks to staple early-game archetypes throughout the Fire Emblem series. Although they don't follow the recruitment patterns of their archetypes due to how the game works, their personalities, stats, and weapon preferences still line up with the archetypes as presented in previous games. This was confirmed in an interview to have been intentional, with Blue Lions designed in mind to fit previous archetypes.
- Dimitri himself is the most conventional of the three Lords, being optimistic and noble as well as associated with the color blue just like Marth. After the time skip, he becomes the closest to the secondary "martial" Lord archetype like Alm and Hector.
- Dedue is The Draug.
- Felix is The Navarre.
- Ingrid is both The Caeda and The Palla.
- Ashe is both The Gordin and The Julian.
- Annette is The Merric.
- Mercedes is The Lena.
- Sylvain is a deconstructed version of The Casanova Wannabe.
- While due to some deviations from tradition they dont fit this trope to an exact T, Ingrid and Sylvain are the closest Three Houses has to the archetypal Cain and Abel pair personality-wise.
- Supreme Chef: Has the most characters (Ashe, Mercedes and Dedue) that can provide boosts when cooking together with Byleth.
- Theme Naming: Some of the characters' last names come from the Ulster Cycle of Irish mythology, Welsh mythology and Arthurian Legend.
- Unskilled, but Strong: The Blue Lions tend to lack the utility of the other houses' members, notably being the only house to lack a native user of Warp. The attacking spells learned by their members also tend to be raw damage. That being said, in terms of raw stats, they are the strongest house. The native Blue Lions battalions emphasize this, as they focus on attacking or otherwise providing offensive aid. The Blue Lions are also notably the one house/faction without a true Strategist if Byleth does not become their professor.
- War Refugees: If recruited on the Silver Snow/Verdant Wind routes, theyre effectively on the run, and those of noble heritage lose their status once the Empire steamrolls the Kingdom and Dimitri is believed dead.
- What Happened to the Mouse?:
- On the Silver Snow route, if not recruited, most half of them make no appearances post-timeskip and their final fates are left ambiguous. The only exceptions are Dedue (takes part in the final battle against Edelgard before vanishing for parts unknown), and Ashe (joins House Rowe and either dies or is re-recruited at Ailell).
- If left unrecruited but they survive the Battle of Gronder Field on the Verdant Wind route, what happens to Felix, Sylvain, Ingrid, and Mercedes is left unknown.
- If not recruited on the Crimson Flower route, there's no word about Ashe and Annette's fates should they survive the Empire's siege of Fhirdiad.
- What the Hell, Hero?: If not recruited, the students of the Blue Lions house are the most vocal and angry in their denouncement of Byleth should they engage in battle with the professor on the Crimson Flower route, which also goes for any friends who might have joined them. Since most come from a kingdom that idolizes the church and their king who, at this point, despises Edelgard, it makes sense.
Class: Commoner → Fighter → Armored Knight → Fortress Knight → Giant Demonic Beast
Age: 18 (8/31)
Height: 204 cm
Voiced by: Hidenori Takahashi (Japanese), Ben Lepley (English)
TaciturnDevotee / Dimitri's Vassal
"If you spent too much time around a man of Duscur, there will be rumors."
A commoner from Duscur, a region located in the north-western areas of Faerghus. He owes Dimitri a great debt, and because of it, will protect the prince as his vassal even at the cost of his own life. Despite his stern and stoic appearance, he is actually quite calm and gentle.
His personal ability, Staunch Shield, raises his Defense if he ends the turn by Waiting.
- Adaptational Badass: He sports a solid Resistance stat, something he lacks in Three Houses.
- Animals Hate Him: In a support with Annette, a horse bolts as soon as it sees Dedue. Dedue attributes its fear of him to his intimidating face and has weak proficiencies in both riding and flying.
- An Axe to Grind: His strongest proficiency at the start of the game is in axes, starting out with a D+ in them and having the highest affinity for them.
- Badass Baritone: A powerful melee fighter, with the deep voice to match.
- Badass Normal: Not having a Crest or much magical ability doesn't hinder his ability to lay down the beatdown in the slightest.
- Because You Were Nice to Me: He explains his extreme loyalty to Dimitri as being the result of the prince treating him with dignity and kindness after the destruction of Duscur, even when Duscur's people were despised and treated poorly by much of Faerghus citizenry.
- Beware the Nice Ones: Dedue might not be the friendliest person, but he's civil to most people who don't actively antagonize him (e.g., Felix in their C-support). That said, going against Dimitri is a surefire way to get on his bad side...
- The Big Guy: He's 204cm and broad-chested and his growths and affinities lean toward heavy armor classes.
- Big Guy Fatality Syndrome: Dedue can potentially die on any route as part of the story, even if you chose the Blue Lions. He can die in the battle with Edelgard on Silver Snow and Verdant Wind, must be killed in the penultimate mission of Crimson Flower, and will be executed during the Time Skip in Azure Moon if you didn't complete his Paralogue.
- Big Guy, Little Guy:
- The Big to Ashe's Little, even after Ashe's growth spurt post-timeskip.
- He also has this dynamic with Dimitri, though downplayed because they're both tall for their age.
- A Birthday, Not a Break: The mission to subdue Miklan and his bandits falls on Dedue's birthday. If you're a Blue Lion, he needs to come along.
- Blunt "Yes": When Felix asks him if he's willing to do anything for Dimitri, including massacring women and children, Dedue replies with a series of to-the-point "Yes" answers.
- Broken Pedestal: Dedue heard many stories of Gilbert from Dimitri, and modeled himself on the sort of upstanding knight he believed Gilbert to be. He has few kind things to say about the man when they actually meet, as he is disgusted by the older knight's guilt complex and obsessive self-flagellation.
- Bus Crash: Dedue can die offscreen and without warning during the five-year timeskip if certain requirements aren't met after choosing the Blue Lions house in Part I.
- But Now I Must Go: On the Silver Snow and Verdant Wind routes, if he survives the final battle with Edelgard, he destroys her corpse before vanishing for parts unknown.
- The Cameo: Alongside Dimitri and Ingrid in Super Smash Bros. Ultimate on the DLC stage Garreg Mach Monastery, watching battles in the Marketplace.
- Can't Catch Up: Even if the conditions to keep Dedue are met in Part I, Dedue will likely return underleveled compared to the rest of the party. Also can apply literally if put into the Armored/Fortress Knight line that the game pushes him towards, as his low mobility will keep him behind the rest of the Lions, who are pushed into more mobile classes. His speed stat in particular is one of his highest at level 1, but his weak growth rate and cap will make him far slower than his classmates. This will be more of an issue on Hard/Maddening mode; on Normal mode, there will be some auxiliary battles that dont take up a point, allowing players a better chance to get him caught up.
- Dark-Skinned Blond: His light grey hair stands out against his skin tone.
- Deadly Distant Finale: A Together in Death variant in his paired ending with Dimitri which says that, after his death, he was buried next to Dimitri's grave.
- Defend Command: With his personal skill Staunch Shield, if he just waits without doing anything else, he gets a 4 point boost in Defense for one turn.
- Face of a Thug: He has trouble talking to people because they're intimidated by his heritage and tall stature. Those who do get to know him find that he's calm and gentle.
- Gameplay and Story Integration:
- His B+ rank support with Annette reveals that animals have never taken to him. In game, he's one of three units (the other two being Dorothea and Yuri) that has experience banes in both riding and flying.
- Like with the other non-natives of Fódlan who have differing faith systems, Dedue has a faith magic bane.
- In his supports with Gilbert, he reveals that he modeled himself after the kind of Knight Dimitri described Gilbert as. Along with sharing stoic demeanours, Dedue is also similar to Gilbert in regards to stats and skills, with the both of them having high Defence Growths and sharing strengths in Axes,Lances and Heavy Armor, making them both suited for the Armored Knight class line.
- Like his fellow Number Two Hubert, Dedue cannot support with any students outside of his own house, making them the only two students in the entire game with no inter-house interactions. While he and Hubert both have a hard time getting close to others, in Dedues case, hes very difficult to hold a conversation with and prefers to keep his distance due to tensions against the people of Duscur.
- Gentle Giant: He looks intimidating, but his personality is gentle and he also enjoys gardening and cooking.
- Good Scars, Evil Scars: Post Time Skip, he has several thin scars crisscrossing his face.
- Guest-Star Party Member: In the Silver Snow and Verdant Wind routes, Dedue will become an Ally unit during the raid on Edelgard's palace.
- Heroic Sacrifice: It is possible for him to die while protecting Dimitri during the Time Skip if certain criteria aren't fulfilled.The criteria being... Completing Dedue's paralogue (War for the Weak) before the Time Skip will cause fellow Duscur men to save him from death as a payback for saving them.
- Huge Guy, Tiny Girl: He's the biggest playable character, so all his paired endings with women are this by default, including with the not-exactly-short Mercedes and Shamir (who are both 169 cm).
- I Owe You My Life: Dimitri risking his life to save Dedue's is part of the reason Dedue is unfalteringly loyal to him and concerned with guarding him closely.
- Killed Offscreen: When Byleth wakes up after their five year coma on the Azure Moon route, one of the biggest signs that everything has gone to hell is that Dedue died in the interim saving Dimitri from execution. It's played straight if you failed to complete Dedue's paralogue, but subverted if you did get it done as he is rescued and nursed back to health.
- Living Emotional Crutch: He admits to Gilbert that his is Dimitri. Having lost his home and family, all he has left is his liege, and he plans to join his lord in death should he outlive Dimitri, unless ordered to live on beforehand.
- Magically Inept Fighter: He starts out with only a 2 in Magic and his Magic growth isn't any better, forcing him into the role of a melee combatant. In exchange, he has an excellent base Strength along with strong growths in Strength and Defense at the cost of Dexterity, Speed, and Luck.
- Mighty Glacier: He's got great physical defense, high HP and good strength, but low speed and his penalty to horseback skills limits his movement options. With his stats, he works well as an armored knight or fighter.
- Multi-Melee Master: He has strong proficiencies in lances, axes, and brawling, cementing him as a Close-Range Combatant.
- Mutually Exclusive Party Members: He cannot be poached from the Blue Lions, and will never fight directly alongside Edelgard, Hubert, Jeritza, or Claude although he appears as a non-playable ally unit late in Verdant Wind.
- My Master, Right or Wrong: In his support with Felix, he says with conviction that hes so loyal to Dimitri that he would without hesitation do heinous things, like massacring women and children, should the prince be involved in it. Felix is not impressed by this, to say the least. Deconstructed in that this blind loyalty is not portrayed as an always-good thing, and his loyalty makes him The Brute post-timeskip in all routes, even Azure Moon. Several characters in their supports with him point out how his loyalty is taken too far.
- Never Learned to Read: He knows how to read now, but when he first met Dimitri, he couldn't until the prince taught him.
- Not in This for Your Revolution: On Silver Snow and Verdant Wind, when he teams up with Byleth and co. for the siege of Enbarr, he makes it clear he couldn't care less about their objectives - he's just there for Edelgard's head.
- OOC Is Serious Business:
- He goes behind Dimitri's back on the Crimson Flower route to give Crest Stones to soldiers to transform into Beasts. Its clear he knew what would happen, based on their reactions. Before he himself transforms, he calls Dimitri by his name for the first time, declaring he will be a glorious king.
- He will renounce his service to Dimitri to be with Byleth if he marries her, something that shocks her so much that she actually speaks without player input. He views giving up his Undying Loyalty to Dimitri for her as an act of true love.
- One-Winged Angel: He uses a crest stone from Fhirdiad's Castle Vaults to willingly transform into a Stone Demonic Beast during the Crimson Flower route, all to ensure Dimitri achieves victory. It is possible, and highly recommended, to kill him before he can do it, though.
- Playing with Fire: He learns Fire, Bolganone, and Ragnarok when studying Reason.
- Pre-Asskicking One-Liner:
"What should I do?" (pre-timeskip)
"I am prepared." (post-timeskip)
- Pre-Mortem One-Liner:
"I will break you!"
"For His Highness!" (Pre-timeskip)
"You're in the way!" (Pre-timeskip)
"This is my sworn duty!" (Pre-timeskip)
"This will prove my loyalty!" (Post-timeskip)
"All in his service!" (Post-timeskip)
"You will regret this!" (Post-timeskip)
- Psychotic Smirk: On all routes except Crimson Flower, after Edelgard reveals her identity as the Flame Emperor in the Holy Tomb and disappears, he flashes an unnerving one when he declares Dimitri's will to take Edelgard's head is his own. Even more notable is that he makes this face only once in the entire game.
- Real Men Wear Pink: A strong, powerful-looking soldier whose hobbies include needlework, cooking, and gardening.
- Recurring Element:
- He is the Gentle Giant armored knight from a commoner background who is loyal to the Lord, in the vein of Draug.
- His unhealthy Undying Loyalty with Dimitri may turn him into the Murdock archetype if you do not choose the Azure Moon route, but especially on the Crimson Flower route.
- Reports of My Death Were Greatly Exaggerated: On the Azure Moon route, even if the men of Duscur spared in his paralogue save Dedue from being killed helping Dimitri escape imprisonment in Fhirdiad, Dimitri and the other Blue Lions initially believe him to be dead, Dimitri swearing revenge on his behalf. Then he shows up when the Kingdom army fights to secure the Bridge of Myrddin, and Dimitri is astonished at his survival.
- Roaring Rampage of Revenge: On the Silver Snow and Verdant Wind, upon seeing Dimitri's corpse, he swears to kill Edelgard and bring back her head. Although he does entrust this mission to Byleth should he fail, and he's ultimately unsuccessful as Edelgard is granted a quick death by Byleth in both routes.
- Scary Black Man: Hes tall, solidly-built, fairly stoic and often wearing a severe expression, but past his intimidating appearance, hes gentle and fiercely loyal to his lord.
- Sole Survivor: On the Verdant Wind route, he is the only member of Dimitri's retinue who is guaranteed to survive the Battle at Gronder.
- Spock Speak: Dedue is a Terse Talker and speaks precisely, without contractions.
- Sugar-and-Ice Personality: He's unemotional and a man of few words, but shows a warmer side to people who show kindness to him or otherwise prove helpful to Dimitri.
- Supreme Chef: His cooking is quite delectable, to the point that a stunned Flayn declares him the best cook she's ever encountered in her very long life.
- Terse Talker:
- He's not one for small talk, to say the least. This is in part due to a concern that anyone seen associating with him will be slandered due to the perception of people of Duscur.
- He and Shamir actually bond over this shared trait in their support.
- It's referenced in Byleth's supports with him, with Byleth noticing that he's difficult to talk to.
- Undying Loyalty:
- He's staunchly loyal to Dimitri, and will not abandon him under any circumstances. Dedue confirms in his support with Felix that he wouldn't question anything his lord orders him to do, even when it's a heinous act. He will only leave him if marries Byleth, something that is so shocking it makes Byleth break her silent protagonist role with a Big "WHAT?!".
- He is so loyal in fact that after Edelgard kills Dimitri during the Verdant Wind route, Dedue swears vengeance and to kill Edelgard himself for his fallen liege, even if it leads to his death.
- On the Crimson Flower route, he will give his life to turn into a demonic beast to ensure Dimitri's victory (without his knowledge, no less), even getting soldiers with the same level of loyalty to also turn willingly alongside him.
- Unique Enemy: Downplayed example. On the Crimson Flower route, when he transforms into a Demonic Beast, he becomes the unique "Stone Demonic Beast" by virtue of using a giant Crest Stone stored in Fhirdiad Castle's treasury. Unlike the Giant Demonic Beasts seen in the other routes, the Stone Demonic Beast boasts higher stats, has an actual Luck and Charm stat note Save for the Children of the Goddess and Maurice, every monster enemy has a Luck and Charm stat of 0, and his Crest Stone weapon is slightly stronger and more accurate.
- Vengeance Feels Empty: After the Flame Emperor is defeated outside of Azure Moon, an NPC will reveal he burns the body of Edelgard after the battle and heads to Dimitri's grave to mourn, showing just how empty his life is now that Dimitri's gone and he's fulfilled his duty, disappearing to parts unknown afterwards.
- Villain: Exit, Stage Left: While not exactly villainous, he retreats from battle if you defeat him in Chapter 17 on the Verdant Wind route, with Dimitri ordering him to retreat.
- You Have GOT to Be Kidding Me!: If he wins the White Heron Cup, his response is a quietly dumbfounded, "Is this a joke?"
Sylvain Jose Gautier
Class: Noble → Soldier → Cavalier → Paladin → Great Knight
Age: 19 (6/05)
Crest: Gautier (Minor)
Height: 186 cm
Voiced by:Makoto Furukawa (Japanese), Joe Brogie (English)
Sincerest of Knights
"Playing around with girls is the most fun a guy can have. Besides, I don't care what you think of me. I don't intend to change how I live my life."
The heir to the margravial House of Gautier at the border. He cares for his friends, and is admired as an older brother figure in his class, but his fondness for sweet-talking girls is unmatched, such that he has endless troubles. He has an elder brother who was removed as the heir due to not possessing a Crest.
His personal ability, Philanderer, increases his damage and reduces the damage he takes if he is adjacent to a female ally. He also bears the Minor Crest of Gautier, which has a chance to raise his Might when he uses Combat Arts.
- Action Initiative: He learns Swift Strikes at A Lances, which allows him two consecutive attacks with any lance weapon for the cost of some weapon durability, even if he was unable to double before. He's notably the only character without a Crest of Cichol to learn this ability.
- Alas, Poor Villain: Downplayed. Sylvain admits that the relationship between himself and his brother is very strained. But, and especially after the timeskip, he wonders at times how different their relationship could've been or how much more better off his brother would've been if Crests were really of no importance.
- Ambiguously Bi: While he's an infamous skirt-chaser and has a strong preference for women, Sylvain's strongly hinted to be equal-opportunity bisexual.
- When Flayn brings up a rumor that he hits on both men and women, Sylvain doesn't exactly deny it.
Flayn: Of course I would prefer to believe that, but no one can never know for certain. Particularly when similar stories are constantly in circulation about you. I have heard that men and women alike have been seduced by your nefarious ways.
Sylvain: I hate to suggest my talents are being oversold, but...
- He seems pretty eager to settle down with Felix in their Azure Moon-route paired ending, and while the English localization keeps things ambiguous, the Japanese version of their A+ support features heavily romantic undertones. According to one of their paired endings, it's stated that they died on the same day, thusly fulfilling their childhood promise. Its also notable that their paired ending makes no mention of either of them marrying anyone else.
- He also hits on Ashe in the Japanese version of their support conversation, even suggesting that Ashe may have fallen in love with him before being cut off by the latter.
- In his B-support with Ingrid, she suggests he hits on everyone, something he doesn't comment on, though given that he's used to Ingrid flinging accusations at him, he probably thinks it's probably beating a dead horse to try denying it.
Ingrid: You flirt with anything that has a pulse, offend people left and right, and constantly cause commotions.
- When Flayn brings up a rumor that he hits on both men and women, Sylvain doesn't exactly deny it.
- Ancestral Weapon: Sylvain gains use of House Gautiers Relic, the Lance of Ruinnote Called the Lance of Rupture in Japanese, if he's in Byleth's class either after his brother Miklan's defeat in chapter 5 if Byleth refuses to relinquish the lance to Rhea, or after Miklan's gang is dealt with in the Paralogue "The Forgotten" if Byleth agrees to give up the lance. Unlike his brother, Sylvain's Crest allows him to wield it safely.
- Anti-Air: Ruined Sky does bonus damage against flying enemies.
- Anything That Moves:
- Sylvain has a reputation for being a philanderer (his unique ability is literally named "Philanderer," after all), and according to the rumors his tastes are very broad. Ingrid won't forgive him for flirting with her grandmother when he was only eight and recalls a time where he made eyes at a scarecrow. note This differs in the original Japanese version as it was stated that he flirted with a man dressed as a woman.
- In his support with Flayn, she accuses him of hitting on horses and chickens, although in fairness, Flayn's source are schoolyard rumors and she is exceptionally gullible. She also suggests he flirts with men too, which he doesn't deny.
- An Axe to Grind: One of his starting proficiencies is in axes, and its half of his original study goals alongside lances.
- Badass Baritone: Despite his flippant nature, he's a fully capable and deadly fighter, and he has a deep voice. This is even more apparent in his Japanese voice over particularly when he shifts over to using a more serious tone.
- Babies Ever After: In his paired endings with Mercedes, Byleth (in non-Azure Moon routes), and Ingrid.
- Beneath the Mask: In his support with Mercedes, Sylvain at first approaches her with his usual superficial philandering, only to be surprised at her insistence that she wants to see "the real him." He rants about being frustrated by his Crest straining his relationship with his brother and making it impossible for him to believe the women interested in him were genuine, and for a moment regrets it, though Mercedes soothes him:
Sylvain: No, I... I should keep my temper better. I don't want you to see me act that way.
Mercedes: Don't say that. I'm glad we were able to talk. I feel like I'm finally seeing the real you.
- Better as Friends:
- A large number of his female support options end with him and the other party agreeing that while they develop a good friendship, romance wouldn't work between them due to various factors. Sylvain takes all of them in stride.
- Hilda declines anything beyond friendship with Sylvain because she doesn't feel he could stand a chance convincing her brother to allow the marriage, and to her admitting that she was just using him.
- Beware the Silly Ones: He's a shameless philander and a lighthearted jokester, but he's also the most likely to dole out open death threats when you fight him in Part II.
- Bishounen: Hes very easy on the eyes, which likely helps him be successful in picking up women despite his reputation.
- Black Knight: His armor as a mounted class evokes this imagery, being a unique spiky black armor. Suitably, he can be considered a knight (a nobleman who fights on horseback) but lacks traditional virtues and has a cynical outlook on life. He's also one of three playable units to have easy access to the Dark Knight classnote He has strength in Lance and Riding and a budding talent in Reason, which are the three requirements, along with Lorenz and Jeritza in the DLC, although he would be better served sticking with the similar-but-improved Death Knight personal class.
- Blessed with Suck: In several of his supports, Sylvain laments how his Crest has ruined his life - turning his brother's jealousy into murderous rage directed at him, forcing him to deal with the high expectations people had of him, and making it impossible for him to trust that people liked him as a person instead of for his Crest.
- Boring, but Practical: Compared to the rest of the Blue Lions, he falls into this. He has decent to good growths in every stat except Resistance, and a budding talent in Reason combined with his only weakness being in bows, allowing him to take up most classes without much issue. While he can't compete with some dedicated units, he can also adapt quickly on the battlefield making him one of the best characters from Blue Lions and one of the best characters to recruit on any route.
- Brilliant, but Lazy: He's highly intelligent and insightful, but admits he dislikes hard work and would rather coast through having fun.
- Broken Ace: In his support with Annette, Annette rails against Sylvain for being good at everything he tries effortlessly, while Sylvain reveals that he is Obfuscating Stupidity in order to escape the pressure placed on him by those with high expectations of him, as well as his tendency to hide his true feelings Beneath the Mask of superficiality and laziness.
- Cain and Abel: Sylvain claims that his older brother Miklan so resented him for being the favorite child due to his Crest that he wanted Sylvain dead, and if Sylvain talks to Miklan in chapter 5, Miklan urges Sylvain to "hurry up and die."
- Character Tics: Tends to hold his hands behind his head, even performing a one-handed variant in his academy phase portrait.
- The Casanova: He is known to be successful with women to the point where it earned him a negativereputation with them. During the games story he trickles between this and Handsome Lech due to said reputation and his insecurities keeping him from forming meaningful relationships with the girls he supports in the main cast.
- Commonality Connection:
- In his support with Mercedes, the two bond over how their Crests have caused them misfortune and strife throughout their lives.
- Averted with his supports with Marianne, as even though both of them have had their lives ruined by being Crest-bearing nobles, this doesn't get brought up and instead focuses on Sylvain attempting to encourage Marianne to be more sociable and teaching her to smile.
- Cool Big Bro: Seen as one by his classmates, and according to Sylvain, when Felix was younger, looked up to Sylvain and treated him like an older brother. He often offers his comrades advice or assists them in solving their problems. Considering how Miklan treated Sylvain growing up, this is probably a direct response to being the opposite of that, as Sylvain knows how awful it is to be bullied by someone you looked up to.
- Creepy Shadowed Undereyes: It's subtle, but his character model has slight dark circles around his eyes when examined closely. Shadow effects are also more prominent on his portraits than most other characters, notably for his sad and angry expressions. A subtle hint that he's far more cynical and bitter than he lets on.
- Crutch Character: On Maddening mode in particular, playing as female Byleth in a non-Blue Lions house, he can be easily recruited after the first chapter, starts off at Level 3 (which will be higher than anybody else due to how hard leveling up is in that difficulty) and has access to his exclusive Combat Art Ruined Sky through the Lance of Ruin, effectively the most powerful attack at your disposal until you get access to other Relics.
- The Cynic: Beneath his easygoing nature, Sylvain is quite cynical and distrustful.
- Damage-Sponge Boss: He becomes this if not recruited on the Crimson Flower route, especially on Maddening. While he is immobile, he has massive HP and Defense (84 and 40+5, respectively), making him difficult to take out without class-effective weaponry or magic.
- Dark Is Not Evil: His Ancestral Weapon is called the Lance of Ruinnote Or the Lance of Rupture in Japanese and said weapon has an overall sinister look to it, he wears dark armor after the timeskip, he is one of two playable characters to ride a black horse, and his generic class outfits are all black and red, but Sylvain is ultimately a good person at heart.
- Deadly Distant Finale: His ending with Mercedes has him eventually pass away to be succeeded by his oldest, crestless child. His ending with Felix has them fulfill their childhood promise of dying together after becoming so close that they could not live without each other.
- Deadpan Snarker: Not as snarky as Felix, but Sylvain makes sarcastic comments from time to time.
- Death Glare: After the timeskip, his angry portrait becomes this.
- Declaration of Protection: Exchanges these with Mercedes in their A-support, with both vowing to protect the other.
- Deliberate Under-Performance: Sylvain intentionally shirks his studies and skips training to flirt with girls because he's tired of the expectations placed on him for bearing a crest. As shown by his wide range of proficiencies, he's actually good at nearly anything he puts his mind to, he just doesn't want the attention.
- Disc-One Nuke: You can get the Lance of Ruin as early as Chapter 5 if you are playing Azure Moon or you recruited him (especially if you are female as he'll immediately request to join you if you talked to him) and deny returning the relic to Rhea. This weapon boasts 22 might and 20 critical rate and the combat art Ruined Sky, which gives 13 extra might and is effective against flying and dragon enemies.
- Easily Forgiven: Discussed. If Byleth talks to Sylvain when exploring the monastery in chapter 18 of the Azure Moon route, a week or a few weeks following Dimitri's epiphany and Redemption in the Rain at the end of chapter 17, Sylvain muses that he isn't sure if he can just forgive Dimitri after his reprehensible and destructive actions, but decides that he's willing to trust that the prince is genuinely working to atone and give him a chance.
- The Eeyore: A lot more subtle than it is with characters like the constantly-gloomy Hapi, but he is far more cynical and bitter than his initial attitude lets on, as he feels that all women only want him for his Crest instead of him. This is especially true should he be recruited on Crimson Flower.
- Establishing Character Moment: During the cutscene introducing the houses and students, Sylvain tries flirting with Ingrid only to be rejected with a backhand punch.
- Everyone Has Standards:
- Though he's a womanizer and is known for breaking hearts, he doesn't go for people he's aware would be too fragile to handle it and doesn't try to force people into doing something they don't want - for instance, in his supports with Bernadetta, he never flirts with her but instead comes across a book she was writing and goes out of his way to tell her how much he liked it, even though Bernadetta is so shocked by the praise she runs away.
- In his supports with Marianne, when she declines going to town with him and is obviously uncomfortable by his advances, Sylvain backs off and tells her the offer still stands if she changes her mind but doesn't push the issue any further. He then tries to teach Marianne to smile and tells her it will help her feel better about herself, to which she seems to take to heart.
- Expository Hairstyle Change: After the timeskip, while his hair is still spiky, it's noticeably neater than it was during the academy phase. This fits with his more serious nature during the war phase.
- Fiery Redhead: Inverted, as he's actually pretty laid-back.
- He and Dimitri are pretty much direct opposites; Sylvain is easygoing, fun-loving and lighthearted, while Dimitri is serious, responsible, and in Sylvain's words, "uptight." Highlighted by their support chain, where Sylvain promises to act more responsibly if Dimitri will lighten up.
- He and Ingrid are polar opposites; Ingrid is serous, straightforward, responsible and presents as the picture of a traditional, reliable knight. Sylvain is relaxed, somewhat irresponsible, has a fondness for joking around and tends to get into trouble.
- Similar to the above, he is this to Felix as well, being carefree, likable side to Felixs serious and at times callous exterior.
- As a Handsome Lech, Sylvain is one for Lorenz, as although he flirts around Sylvain holds the girls in contempt despite his charming persona, while Lorenz is actively looking for a wife that would be a good match for him, despite being obnoxious about it. Sylvain resents his status and responsibilities as a noble and heir of his house, while Lorenz is proud of and embraces his own.
- Foolish Sibling, Responsible Sibling: Despite being something of a goofball, he's the Responsible to Miklan's Foolish, as despite his own issues, Sylvain is serious about becoming a good leader and copes with Gallows Humor and flirting. His solo ending also has him make peace with Sreng through diplomacy alone.
- The Friend Nobody Likes: His initial interactions with his fellow Blue Lions classmates come off as this. Dimitri, Felix, and especially Ingrid are quite annoyed with his skirt chasing tendencies, and even Ashe and Annette find him rather irritating. The exceptions are Dedue, who is mostly very quiet, and Mercedes, who is a Nice Girl to just about everyone, and even then, Mercedes instantly sees through his flirty act and calls him out on it in their supports. That said, everyone either warms up to him or shows they care about him at the culmination of their supports with him.
- Gallows Humor: He's rather fond of this, choosing to hide his trauma through jokes.
- Gameplay and Story Integration:
- He's an infamous skirt chaser and tends to follow any woman who remotely catches his attention. Female Byleth can recruit him instantly, no matter what her stats are.
- He secretly dislikes the girls he dates for dating him for his crest and dumps them in a short while. He has a total of 4 potential wives, female Byleth included, and accepts any offer of Better as Friends. In fact, he only has 5 A ranks at all, and that's his four potential wives and Felix.
- Along with that, likely due to his skirt-chasing ways, Sylvain is a character with the second highest amount of supports in the game after Byleth at 17.
- While a friendly and outgoing person, Sylvain is not particularly open with people, having some of the fewest A-rank supports in the game due to his trust issues. Not even Dimitri, one of his childhood friends, can A-support him, nor can Annette, Ashe, or Dedue. Contrast his prickly friend Felix, who has over twice as many A-supports and far more romantic endings.
- Sylvain comes from the coldest and northernmost region of Faerghus and "hot places" are one of his dislikes, even complaining when the team has to head out to the Valley of Torment. Naturally, he's one of the fastest students to heat up in the sauna.
- Sylvain's Defense growth of 40% is one of the highest outside of obviously-bulky characters such as Dedue, Raphael, or Gilbert. He's also implied to have a high tolerance for physical pain in general. Given how Miklan treated Sylvain, this makes sense.
- During his supports with Annette, she comments on how he can effortlessly do just about anything, despite the fact that he puts on an obvious veneer of laziness. Sylvain only has a penalty with bows. He has strength in axes, lances, and riding, with a budding talent in reason. Every other skill is neutral, meaning they grow normally. Essentially, Sylvain can be good at just about anything and be a unit with immense versatility, just as Annette is more or less pointing out in the conversation.
- This can also be brought up by him himself, as sometimes he can approach Byleth to ask about switching his study goals over to something like magic to expand on his skills, and is a feasible path for him to take.
- Genius Bruiser: Despite his slacker attitude, he's no less capable than his more hardworking peers on the battlefield. Additionally, he's also considerably more intelligent than he lets on.
- Green-Eyed Monster: Sylvain is jealous of the fact that Byleth grew up with a powerful crest with none of the social baggage that usually comes with it, especially since they didn't even know they had one until it manifests during the game. The first time this comes up, he plays it off with a "Just Joking" Justification, but during a later conversation, he admits that he really did feel jealous about Byleth. If he's not recruited, he doesn't get over his jealousy over Byleth and makes it explicitly clear if male Byleth faces him as an opponent.
Sylvain: (angry) You were free. Nobody pretended to like you. I kind of hate you for that... You were a spoiled brat who should pay for that Crest. Maybe I'll collect the debt.
Sylvain: (smiling) Ha! Gotcha! Wow, you shoulda seen the look on your face just then.
- Guttural Growler: Not normally, but one of his hidden critical hit quotes (if he fights a named character in the war phase) has him slip into this for one word.
"Let's end this!"
- Handsome Lech: Played with, as Sylvain is successful with women. However, by the time the game's events transpire, he has earned himself such a negative reputation with women that it makes his attempts to score with most of the girls in the main cast unsuccessful due to their distrust toward him as well as his unwillingness to fully commit himself due to his own insecurities. This often leads to many of his supports ending with them declaring that theyd be Better as Friends or simply implying that he chooses not to pursue the girl any further. Should he not be paired by the end of the game, his solo ending has his reputation following him despite all the good he is stated to have done in the form of cheaters being known as The sons of Gautier out of tradition.
- Heroic Build: While he's visibly broad-shouldered in Three Houses, his summer variant in Heroes reveals that he's completely shredded.
- Heterosexual Life-Partners: Potentially with Felix, at least in the English translation. The Japanese translation, however, uses romantic language to describe their relationship. They even die on the same day in their Azure Moon paired ending, where to quote the game, "as if conceding that one could not live without the other."
- Hidden Depths:
- Despite being a skirt-chaser, he actually holds most of the women he dates in contempt because he believes that none of them care about who he actually is, but rather simply want him for his bloodline. Appropriately enough, most of his supports tend to revolve around the other person learning about Sylvain's true motives. Indeed, a majority of his supports with female characters max out at a B-rank, prohibiting them from getting a paired ending together.
- He admits post-timeskip to Byleth that disliking the girls he dates for being interested in him for his Crest is just an excuse to pass blame onto someone for the misfortune he goes through because of Crests, and even before then he admits that despite breaking the hearts of women all the time, he really doesn't enjoy it and he hates to see a girl cry.
- Despite starting out as a basic foot soldier, he's incredibly intelligent and loves tactics board games to go with his pretty good aptitude for magic, Reason being his budding talent. He is able to easily understand a book of magic that Annette struggles with, and one of his requirements for recruitment by male Byleth is for Byleth to have a high Reason stat.note He'll immediately join if female Byleth asks him to, regardless of her stats.
- He believes the people of Duscur are not responsible for the conspiracy to kill the previous king of Faerghus and gives a number of reasons why he thinks so. Hence, he's completely fine being around Dedue. He also justifies it to Dedue because he's the victim of even worse rumors and hate than Dedue is, and Sylvain acknowledges that unlike Dedue, he's actually earned that reputation.
- In his support conversation with Ashe, Sylvain reveals that he holds genuinely heroic beliefs, saying that its a knights job to protect and help out anyone and everyone who needs it. A surprised Ashe even remarks that, were it not for his philandering and troublemaking, Sylvain would be a great person.
- Despite coming off like kind of a goofball, he has a taste for fine art and theatre; one of his favorite gifts is the Landscape Painting and he mentions to Byleth that he likes the opera.
- His support with Bernadetta has him reading a book she wrote, in which he gives great praise to it as well as surprisingly strong in-depth commentary and critique on its contents.
- Despite being the one person in his group of childhood friends who isn't dedicated to some sort of ideal in the first half of the game (with Ingrid focusing on being a knight and Felix focusing on becoming strong), he is the most dedicated to an ideal if recruited to the Black Eagles during the Crimson Flower route. Ingrid and Felix both become unsure that they've made the correct decision to turn on their homelands (with Ingrid specifically wanting to return home, but feeling she has killed too many of her kin to do so), but Sylvain's hatred of Crests means that hes willing to support Edelgard's path (even if he has some misgivings). He does, however, express regret in having to turn against and kill his friends as evidenced in his dialogue.
- His room is very neat and tidy. Combined with his dislike of the Watering Can gift (said to be enjoyed by people who enjoy gardening, a messy hobby) and "unclean spaces" being in his dislikes, Sylvain obviously has high standards for hygiene and tidiness.
- Despite agreeing to a point about changing societies value on Crests, before the invasion of Faerghus on Crimson Flower he tests Byleth to see how obedient they are to Edelgard. If they also disagree on the idea of invading Faerghus, not only does he get support points, but he shows a dislike for Edelgard's justifications and her "idiot sidekick" Hubert for invading, even if he's accepted that he can't do anything about it at this point.
- One of his lost items is a book about "A History of Sreng", the country to the north-east of Fódlan that the Gautier family have long been tasked with defending Faerghus from, showing that despite this, Sylvain is interested in learning more about the people who have by all rights been his family's "enemy".
- During his paralogue he comes up with a pretty decent strategy for dealing with the thieves in his father's territory- cut off their escape routes and hunt the rest down.
- Humble Hero: In his support with Annette, he's quick to downplay his intelligence and the fact that he picked up on a magic formula that she struggled with by saying that he just got lucky with it.
- Hunter of Monsters: Sylvain is good at killing monsters, due to Ruined Sky's bonus damage and learning Monster Piercer at C+ Lance. He also has access to Seraphim at B Faith if made a magic class.
- Possibly on the Crimson Flower route. If brought as mission assistance for Chapter 5, he witnesses his brother turn into a demonic beast with appropriate horror. In Chapter 17, if not recruited, he voices his approval for random Kingdom soldiers being transformed into demonic beasts for the sake of revenge, though he never says Miklan doesn't deserve to be turned into a monster and the fact it's his own brother probably contributed heavily to his initial reaction.
- He accuses Byleth of being a "spoiled brat" in their B-support because they didn't know they had a Crest for most of their life and thus were free do as they pleased, but Sylvain comments in his C-support with Lysithea that he was allowed to do pretty much whatever he wanted as a child because he was the heir to his house. Granted, he does say he was joking, but it's hard to tell with Sylvain.
- Hypocritical Humor:
- In his C-support with Manuela, Sylvain tries to console Manuela regarding a recent breakup of hers, only to condemn someone who exhibited his own normal behavior toward women:
Manuela: What a thoughtful young man you are. You're a real gentleman compared to that jerk who just —
Sylvain: That good-for-nothing guy who strung you along, whispered sweet nothings in your ear, then shattered your heart beyond repair? I agree. He's a jerk.
- When talking about the Kingdom's troubles, he criticizes the regent for being a skirt-chaser instead of helping his people, then immediately jokes about how he's well aware of the irony of his remarks.
- In his C-support with Manuela, Sylvain tries to console Manuela regarding a recent breakup of hers, only to condemn someone who exhibited his own normal behavior toward women:
- I Am What I Am:
- Sylvain is well aware of others' perceptions of him as a good-for-nothing and troublemaker, but he doesn't care and is adamant about living the life he wants to live.
- His later supports with Byleth and Mercedes reveal that he's more conflicted about himself and his lifestyle than he lets on. He dislikes the way he lives and the society he's stuck in, but doesn't see any way to change, nor does he believe he can escape it.
- Innocently Insensitive:
- The laid-back Sylvain has a habit of making off-color jokes during tense situations, or other lighthearted, potentially offensive remarks in serious situations that annoy others. Notably, he's on the receiving end of a slap from Ingrid after suggesting that Flayn went missing because she eloped in chapter 6. He's got a habit of not bothering to filter his thoughts before he speaks them.
- In his support with Ingrid, Sylvain makes lighthearted jokes about the bodily danger his antics put him in, without realizing the impact that seeing someone else close to her hurt or killed would have on Ingrid after losing Glenn. He genuinely apologizes to her once he realizes his mistake.
- Intentional Heartbreaker: He has this reputation, though unlike usual perpetrators of this trope he actually feels bad for what he does.
- Despite being a total skirt chaser, Sylvain has the fewest potential romantic supports of any student at 3 (4 if Byleth is a girl), with Dorothea being the only girl outside the Blue Lions that he can marry.
- If you level up his Reason skill, most of the spells he learns are fire-based, but Sylvain hates the heat and mentions he hails from the most Northern part of the Faerghus Kingdom, which is very cold.
- Ruined Sky does bonus damage against flying enemies. The New Game+ item that bestows the Crest of Gautier upon its holder is called the Fissure Dragon Sign.
- Despite having much of his life revolving around his Crest and passing it on, Sylvain never explicitly bears a child with a Crest in his endings. Doubles up if he married Ingrid or Mercedes, who are in a similar situation.
- Jack-of-All-Stats: His growths are well-balanced with the exception of a low magic growth, making him well-rounded overall.
- Jack-of-All-Trades: Sylvain only has a negative modifier to his bow skill, and despite his mediocre skill with magic, he does have a fairly respectable spell list, allowing him to become pretty good at just about any class and about as versatile as Byleth.
- Jerk with a Heart of Gold: He can be rude, smug, and even callous when it comes to the feelings of others, especially those of the women he dates, but he's a genuinely outgoing, friendly person and ultimately well-meaning.
- The Kirk: He's a balance between Felix's pragmatic logic and Ingrid's knightly virtues.
- Ladykiller in Love: He's a shameless philanderer, most of his relationships go nowhere, and in several of his support conversations he outright admits to resenting women who show interest in him, believing their intentions to be shallow. If he gets a paired ending with Byleth, Mercedes, Ingrid, or Dorothea, however, he genuinely falls for them, and the epilogues states that he happily settled down and was a devoted husband.
- Loveable Rogue: He tends to skirt the boundaries of responsibility and cares little for the consequences of his actions, but hes a charming and kind guy regardless.
- Magic Knight: Despite his below average magic stats and growth, he has a budding talent in Reason magic making him a decent choice as a Dark Knight.
- Meal Ticket: What he sees himself as, as he's convinced the women he dates are only interested in him for his noble status and Crest.
- Meaningful Name: Or meaningful last name in his case. Gautier is the French variation of the Germanic name Walter which means Ruler of the Army, hinting at the fact that he inherits the title Margrave Gautier from his father after the war is done. Humorously of note, he shares his last name with two prominent male historical figures associated with women. One who was a saint that founded a monastery for women and a minstrel known for his crass and erotic poetry.
- Messy Hair: Pre-timeskip, Sylvain's hair is a mess, sticks out in multiple directions, and partially falls over one eye. It becomes a bit more tidy after the timeskip.
- Mr. Fanservice: He's tall, broad-shouldered, has a deep voice, and is attractive enough in-universe to be successful with the ladies despite being a philanderer. His summer variant in Heroes also reveals a very muscular physique, with his swim trunks being low on the waist. He's damn proud of it, too.
Sylvain: I won't ask if you like my swimsuit. I'll just say... you're welcome.
- Nice, Mean, and In-Between: The In-Between to Ingrid's Nice and Felix's Mean.
- Non-Uniform Uniform: He leaves his uniform jacket and the topmost button of his dress shirt undone. He also has his sleeves rolled up to his elbows and has a semi-unique boot design (only Felix and Lysithea share this design).
- Noodle Incident: While scolding Sylvain for his skirt-chasing, Ingrid reminds him that he "made eyes at a scarecrow" when he was ten. Sylvain responds, "That was just an accident... a tragic, tragic accident."
- Obfuscating Stupidity: He wants people to see him as a brainless skirt-chaser, even though he's anything but. Perhaps best illustrated in his C-Support with Annette, where he instantly understands and is able to critique a book that she had been having trouble with and then tries to make up excuses about why he could, like pretending he'd read the book before or just got lucky.
- Parental Favoritism: Because their father values Crests so much, the moment Sylvain was born with one instantly made him the favorite over his older brother Miklan. Noticeably, however, Sylvain seems a bit sympathetic to his older brother, though he doesn't hesitate to state that he hated how selfish and egotistical Miklan would get over it.
- Playing with Fire: Learns Fire, Bolganone, and Ragnarok through Reason.
- Pre-Asskicking One-Liner:
"I'm on it!" (pre-timeskip)
"What's the plan?" (post-timeskip)
- Pre-Mortem One-Liner:
"Gonna need you to move!"
"Don't underestimate me!" (Pre-timeskip)
"Open wide!" (Pre-timeskip)
"Take this!" (Pre-timeskip)
"This'll do it!" (Post-timeskip)
"Let's finish this!" (Post-timeskip)
"Whatever it takes!" (Post-timeskip)
- Rain of Arrows: He learns Sagittae upon reaching B in Reason.
- Recurring Element:
- Three Houses overall downplays the 'Christmas Cavalier' archetype pioneered by Cain and Abel, but Sylvain has several elements of Cain: he's less serious and focuses on strength, but he wears green and some hints of red in his time-skip outfit, and he mostly wears black and red pre and post time skip, particularly in his classes.
- He shares the Chivalrous Pervert traits from previous series' perverts (such as Saul, Sain, Gatrie and Inigo.) In this case, he's a complete fit to the archetype (but also deconstructing it in the same time)
- Red and Black and Evil All Over: Played With. On the Azure Moon route, Sylvain is a loyal ally to the end, and if recruited on any other route, he remains with Byleth for the rest of the game. However, he is a Fallen Hero if not recruited on the Crimson Flower route, and on Verdant Wind, he follows a crazed Dimitri into battle, attacking Alliance and Imperial troops indiscriminately. Regardless, his generic class outfits are all black and red, and he wears dark armor with red accents after the timeskip. He is also one of the few units to ride a black horse instead of the standard brown and white horse for the Cavalier and Paladin class, respectively.
- Sad Clown:
- In his supports with Byleth, Sylvain reveals deep feelings of cynicism regarding his eventual fate of "being forced into an arranged marriage with some random noblewoman," as well as his inability to be free from the burden his Crest places on him. He tends to cover his true feelings of resentment over his Crest with his jokes and philandering.
- His final support with Mercedes begins with the usual flirting, but quickly changes with her revealing that she knows he hates women and comforts him over it, promising that she'll be there to protect him. It's so unexpected and heartfelt that she makes him break down in tears.
- See You in Hell: One his quotes post-timeskip after defeating an enemy in the Japanese dub is literal about it.
English: Burn until we meet again.
Japanese: I'll see you again in hell.
- Secret A.I. Moves: As an enemy unit after the timeskip, he can know Pass, a skill that he is unable to learn as a playable unit.
- Secret Art:
- He's the only playable character to learn Black Magic Avoid +20.
- Additionally, without the New Game+ crest-granting items, he's also the only character capable of using Ruined Sky, the Lance of Ruin's combat art. It deals 13 extra damage, increases hit, critical, and avoid by 10, and is effective against dragons and flying units.
- When not including Balthus, who is DLC, he's the only male character who learns Seraphim.
- Shorter Means Smarter: Inverted, as while he's one of the tallest members of the Blue Lions (only Dedue and post-timeskip Dimitri are taller), he's also quite intelligent and rooted in logic.
- Shut Up, Hannibal!: He calls Miklan out if you choose to have Sylvain fight him, as Miklan tries to blame everything that happened on Sylvain, who bluntly tells him it's his own fault and he's sick of being blamed for all Miklan's problems.
- Smarter Than You Look: While on the surface Sylvain is just another foppish flirt of which there have been several in the series, he is actually very intelligent and insightful when he wants to be.
- Snark-to-Snark Combat: In his B-support with Dorothea, both turn on the superficial charm and flirtatiousness when they agree to go out to dinner together. Both end up needling the other, poking at the ulterior motives each has for agreeing to spend time with the other, but agree to go out to dinner anyway:
Sylvain: And to be clear...the reason you chose to spend time with me is my family, yes? Or is it my Crest? Both?
Dorothea: Actually, I have a question of my own. Say I was a hoarse-voiced old hag... Would you still be flirting with me? Would you still want to hold my hand and whisper sweet nothings?
- Speak Ill of the Dead: He doesn't hesitate to call out Miklan as selfish and egotistical after his death, even admitting he shouldNever Speak Ill of the Dead, but his brother earned it for the hell he put him through in childhood.
- Spiky Hair: Sylvain's hair sticks out in many directions, especially before the timeskip.
- Straight Man and Wise Guy: Sylvain is the mischievous, joke-cracking wise guy to Dimitri's straightforward, strictly serious straight man in their support chain.
- Strong Family Resemblance: Post-timeskip, he looks like an unscarred Miklan with shorter and neater hair.
- Sympathy for the Devil: After Miklan's death, Sylvain has moments of reflection in which he feels sympathy for the way he was mistreated due to his lack of a Crest, though he retains some bitterness about the way he treated him.
Sylvain: Thinking about it, life was probably a lot harder for my brother than it ever has been for me.
- Taking the Bullet:
- Downplayed example, but in his A-Support with Byleth has Byleth visiting him after he took a blow for them in battle and got injured. Sylvain admits that despite being jealous of Byleth, he truly didn't want anything to happen to them and reacted on instinct when he thought they were about to be killed.
- Does this again to Felix in their A+ support, which angers Felix since Sylvain could've been killed for it. According to Felix, he's been doing it since they were kids.
- Tareme Eyes: His eyes are somewhat droopy, to contrast Felix and Dimitri's Tsurime Eyes and matching Ingrid's.
- Tarot Motifs: Death, represented by the crest of Gautier. Sylvain represents the Reversed Death Arcana which symbolizes resistance to change. His support conversations with Byleth and Mercedes reveals that as much as he wants to change his life, he doesn't believe that he can change his way of life nor can he make the change in society. However, by the end of the routes, this changed to the Upright Death Arcana which represents change, as in many of his endings, it was stated that he was able to bring out the change that crest and relics are not necessary for society to move on with life.
- Together in Death: He and Felix promised that they would stay together until they die together. If paired on the Azure Moon route, their ending states that they pass away on the same day.
- Tranquil Fury: Sylvain despises male Byleth when encountered as an enemy on the Crimson Flower route, but he initially hides his contempt behind a friendly greeting, before admitting that he'll celebrate their death. By comparison, he expresses regret about having to kill a female Byleth.
Sylvain: Professor! Has it really been five years? We ought to raise a glass to the occasion. Celebrate your return.
Sylvain: Nah, I'd rather commemorate it with your death.
- Troubling Unchildlike Behavior: His philandering began to show itself at a worryingly young age. When he was eight years old he flirted with Ingrid's grandmother, which she does not let him live down.
- Unskilled, but Strong: Sylvain ties for the second-lowest Dexterity growth and cap, and the lowest base Dexterity stat in the game. The Lance of Ruin's 22 Might and 65% base hit only emphasizes this, as Sylvain will do a ton of damage... if he actually hits. This is emphasized further by his only skill weakness being in bows, making it harder for him to get Hit +20 from mastering Archer, which would otherwise help. For reference... The only two characters with a lower Dexterity stat are Dedue and Hilda, who are still neutral in bows.
- Unresolved Sexual Tension: With Ingrid. They have a typical Childhood Friends relationship for the most part, with Ingrid frequently expressing exasperation at Sylvain's constant philandering, Ingrid teasingly insulting Sylvain and Sylvain playing it off with jokes. Occasionally Sylvain takes it further and makes a pass at Ingrid, but it's mostly just (friendly) teasing. Other times, Sylvain is frustrated by her taking his genuine attempts at interaction as superficial flirting or teasing, and shyly asks to spend time with or be close to her, and Ingrid is gentler with him. This is resolved if they achieve A-support and get an ending together.
- Useless Useful Spell: He knows Pass as an enemy unit post-timeskip. While he can use it to get the jump on the player on Verdant Wind, it becomes functionally a wasted slot on Crimson Flower, as he cannot move.
- We Used to Be Friends: He's good friends with Dimitri, Felix, and Ingrid at the beginning of the game, but it's possible for them to end up on opposite sides of a war should you recruit him or his friends to the Black Eagles and side with Edelgard.
- What the Hell, Hero?: In his B-support with Hilda, Sylvain calls her out on using other people to do things for her and says that while he doesn't mind doing things for pretty girls, she needs to stop being so selfish.
- Youngest Child Wins: Because he inherited a Crest while his older brother Miklan didn't, Sylvain is the heir to his house.
Ingrid Brandl Galatea
Class: Noble → Soldier → Pegasus Knight → Falcon Knight
Age: 17 (1/04)
Crest: Daphnel (Minor)
Height: 165 cm
Voiced by:Manaka Iwami (Japanese), Brittany Cox (English)
Stalwart Knight / Galatea's Heir
"I'm not a tool for furthering my family's fortunes. I'm a knight at heart. Regardless of what my father desires."
The daughter of Count Galatea and a childhood friend of Dimitri, Felix, and Sylvain. Because of her admiration of noble knights and her inherently serious nature, Dimitri says she's already got a very knightly air to her. However, she forgets herself in the presence of delicious food.
Her personal ability, Lady Knight, increases her Might and Hit Rate when using Gambits. Ingrid bears the Minor Crest of Daphnel, which has a chance to raise her Might while using Combat Arts.
- Abusive Parents: Inverted overall. While her father is almost constantly trying to marry her off to another noble regardless of what she truly wants, they do have a loving relationship; Ingrid's angst in the matter comes from feeling that she is the abuser, due to the fact that their house has fallen on hard times, he worked himself to the bone to make sure she got into the academy, and that her becoming a knight instead would be a betrayal of all his hard work.
- Ancestral Weapon: The Relic lance Lúin, which can be obtained from hers and Dorothea's Paralogue, "Rumored Nupitals." It originally belonged to the Alliance's House Daphnel, but House Galatea's founder ran off with the lance after splitting from the family. It more or less is tied to House Galatea in the current era, as Ingrid is the first and only Daphnel-Crest bearer in generations and House Daphnel has since lost a lot of clout. Naturally, said Crest of Daphnel allows her to wield it safely.
- Anger Born of Worry: In her support with Sylvain, she gets upset at him for speaking carelessly about the danger his philandering puts him in, revealing that she cares deeply about him and couldnt stand losing someone else close to her after Glenns death.
- Arranged Marriage:
- In her support with Mercedes she reveals that, when she was young, her hand had been promised in marriage to Glenn, Felix's elder brother; his untimely death prevented it from going through, though her father has continued to hassle her about marriage proposals in the present.
- She is presented one during the game by her father, but Dorothea convinces her not to when she learns the man was a Hate Sink jerk, and her Paralogue involves fighting off his hired goons who wanted to kidnap her so he could marry her and gain more influence. Her father is very happy to learn she was safe and drops the deal right away upon learning of this incident.
- Aw, Look! They Really Do Love Each Other:
- She and her father often clash, because her goal of becoming a knight conflicts with his desire to marry her off for political advantages that can help benefit their land. However, when one of her suitors attempts to kidnap her and fails, her father is overjoyed that she's safe and rejects the suitor immediately, showing that he does care about his daughter. On non-Azure Moon routes, several of her supports even change slightly to mention her regret at having "betrayed" her father, while musing over how he wanted her to help the family, only for her to abandon it.
- Her supports with her childhood friends (Dimitri, Felix and Sylvain) as well as her supports with Claude and Raphael begin with Ingrid exasperated or annoyed at them for one reason or another (Sylvain's philandering, Felix's antisocial attitude, Dimitri being Innocently Insensitive regarding Glenn's death, Claude's informality and teasing, and Raphael's unrefined social habits) and the other participant in the support rebuffing her, but by the end of the support, they make up and she reveals that she cares deeply about them and worries about their well-being and vice versa.
- Babies Ever After: In her endings with Sylvain, Felix and Claude.
- Badass Adorable: Ingrid is a very beautiful young woman, who becomes an elegant and powerful knight.
- Beauty, Brains, and Brawn: Out of the Blue Lions girls, she's the Brawn to Annette's Brains and Mercedes' Beauty, being a physical attacker who has trained to be a knight since she was a little girl, compared to Squishy Wizard Annette and White Magician Girl Mercedes.
- Belligerent Sexual Tension: With Claude or Sylvain should either route be pursued. The two wind up bickering with each other at every support rank, but slowly fall in love along the way.
- Big Eater: Loves food a little too much. She reveals that the place where she lived suffered from poor agriculture, resulting in a lack of food despite her status as nobility. Despite this, she admits to Byleth that she feels guilty about it since her father would often give up his own portion of food while she was growing up to ensure she could eat well.
- Birds of a Feather: She can end up marrying Ashe over their shared love of novels and aspirations of becoming knights. Their kind and upstanding personalities are also similar.
- Bond One-Liner:
"You weren't ready." (pre timeskip)
"It is done. Onward!" (post timeskip)
"My duty is your death.""(post timeskip)
- Boyish Short Hair: Downplayed. She cuts her hair short after the timeskip, fitting with her desire to be a knight and being a more physical attacker in terms of stats compared to Annette and Mercedes. However, she does accent her hair with some ribbons, and in the Japanese version of the game she generally has a more feminine personality compared to the English localization which makes her more tomboyish.
- The Cameo: Watches fights in the Marketplace portion of the downloadable Garreg Mach Monastery stage in Super Smash Bros. Ultimate.
- Character Select Forcing: If playing as the Blue Lions on Maddening, she's basically mandatory to deal with the mages common on this route, due to a combination of proficiency with physical weapons and high Resistance. Her natural lean towards the Falcon Knight class helps.
- Commonality Connection:
- In her supports with Ashe, the two bond over their shared appreciation for the same legends and fairy tales and desire to become knights like the ones in those stories.In their paired ending, they even become knights together.
- In her support with Mercedes, the two bond over their shared situation of being hassled by marriage proposals they have no interest in. Ingrid muses that it's something that makes them similar.
- In her support with Bernadetta, Ingrid mentions that she once shut herself in her room. Many of the two's problems also stem from their fathers wanting to marry them off for the good of the family.
- The Computer Is a Cheating Bastard: When fought as an enemy in chapter 7 and Verdant Wind chapter 17, Ingrid uses the completely unobtainable enemy version of the Pegasus Knight class, coded as an Advanced Class. This version of the Pegasus Knight gives her Lancefaire as an innate ability and has 7 movement compared to the regular Pegasus Knight's 6. This is likely due to there being no Advanced Class progression for Pegasus Knight, with Falcon Knight being a Master Class and all other enemy Part 2 students using Advanced Classes (the only two exceptions are Sylvain and the aformentioned Ingrid as enemy units on the Crimson Flower route, who are classed as a Great Knight and Falcon Knight, respectively). Notably, in non-Azure Moon playthroughs, this works greatly to her advantage if she's recruited right before the timeskip, giving her considerably much higher stats than normal.
- Contralto of Danger: She's a more than capable fighter, and has one of the deeper voices amongst the female cast, about on-par with Edelgard's and only exceeded by Catherine.
- Control Freak: Much of Ingrid's supports involve her lambasting whoever she's talking to for not acting the way she wants them to, especially Claude, Sylvain and Raphael. In Bernadetta's support she actually kicks the door down and forcibly carries Bernadetta to training when the latter wants to skip it. Bernadetta is, unsurprisingly, terrified.
- Cultural Rebel: While not nearly to the level as Felix, Ingrid does run into this after the Time Skip on non-Azure Moon playthroughs. Should Ingrid have been recruited it's treated like a major deal that she explicitly did not stay with the Kingdom to fight for her house. The majority of her endings note that once she returned to rule Galatea, she actually had an uphill journey to regain the support of all the residents because they considered her a traitor.
- CynicIdealist Duo: With Felix, as the Idealist.
- Death by a Thousand Cuts: Ingrid has equal but mediocre growths in both offensive stats at 35% each, but a high Speed growth of 60% and a lean towards the Pegasus Knight line. While her lower strength means she lacks per-hit damage, she can double most enemies with ease, causing this trope.
- Disappointed in You: If she isn't recruited, her reaction to Byleth should they side with the Empire is one of cold disappointment.
- Double Standard: Abuse, Female on Male: Ingrid doesn't seem to have a problem hitting Sylvain when he annoys her, such as during the opening sequence when he gets too touchy with her and when he jokes about Flayn's disappearance.
- Dub Personality Change: Downplayed. While her personality remains largely the same, the English localization portrays her as more tomboyish due to her preference for activities like riding over make-up and baking. However, in Japanese her speech is actually extremely feminine, and she's presented as more of a practical and proper young lady who abstains from flashy fashions. This may be a cultural difference; tomboyishness is far more associated with immaturity in Japan, so Ingrid's polite and serious nature pegs her as feminine by default.
- Dude, Not Funny!: She takes issue with her classmates joking about Flayn's disappearance, Sylvain in particular, and warns them that this is no laughing matter. She even delivers an Armor-Piercing Slap to Sylvain after he remarks that Flayn must have eloped.
- Entitled Bastard: When it comes to Glenn, Ingrid often acts like she is the most affected by his death and she understood him the best, striving to embody the knightly ideals he portrayed. This causes her to clash with Felix, Glenn's younger brother, who believes that knightly ideals are what got Glenn killed and Ingrid's memory of him doesn't match up with who he really was.
- Even the Girls Want Her: Dorothea flirts with her a few times and quite a few of her supports with other girls focus on how pretty they think she is, and how they could use makeup on her beautiful skin.
- Expository Hairstyle Change: She cuts her Rapunzel Hairshort during the timeskip, to show that she's dedicated to fighting, and on routes other than Azure Moon, cutting her ties to House Galatea to fight for her own beliefs.
- Famed in Story: In her solo ending and paired ending with Ashe on the Azure Moon route, she goes down in history as a peerless knight. In her endings with Byleth, her parrying an assassin's blade meant for her husband is immortalized in storybooks.
- Family Versus Career: One of Ingrids biggest struggles is deciding between her dream of being a knight and the welfare of her noble house as the only Crest bearer in the Galatea family - in fact, she's only the second person in the House's lifetime to bear it, as the last one to have it was its founder. While she has knightly aspirations, in several supports she thinks of her dream as selfish or unreasonable in comparison to her responsibility of marrying and continuing the Galatea line, and her father strongly urges her to marry. Most characters she shares her feelings with advise her to follow her dreams, while Byleth can advise her in their support that its possible for her to fulfill her family responsibilities and follow her dream at the same time.
- She and Sylvain are polar opposites; Ingrid is responsible, rigid and serious, while Sylvain is relaxed, a bit irresponsible, prone to getting into trouble and enjoys joking around. Fittingly, in their default Time Skip outfits, Ingrid prominently wears green in contrast to Sylvain's red, making it clear that they are the red and green knights of the game.
- Ingrid's responsible, serious nature contrasts with the relaxed, joke-prone and fond-of-teasing Claude, which is discussed in-universe in their support chain. When Claude objects, Ingrid begrudgingly admits that Claude at least isn't a menace to the opposite sex in the manner of Sylvain.
- Fragile Speedster: She ties for the best speed growth in the base game (only Yuri exceeds her), but her strength is fairly middling, and her physical defense is slightly low, making her rely on her high dodge rate to stay on the frontlines.
- Friend to All Living Things: One of her favorite things is to take care of the academy's mounts, which shows itself in her high Riding and Flying aptitude.
- Gameplay and Story Integration:
- She dreams of being a knight which are normally associated with lances, her strongest weapon proficiency. The classes she excels the most in are, fittingly, cavalier and pegasus knight.
- Ingrid loves taking care of the mounts at the academy, and she has a strong aptitude for flying and riding skills.
- Girly Girl with a Tomboy Streak: Despite being extremely polite and having overall feminine speech patterns (especially in the Japanese version) her actual interests aren't really the most feminine, since she has aspirations to become a knight rather than a noble lady. The English localization plays up her tomboyish streak a lot more.
- Hair of Gold, Heart of Gold: Shes got blonde hair and aspires to be a noble knight while also being one of the most approachable, kind and well-adjusted characters of the cast.
- Hero Secret Service: Essentially becomes Byleth's best bodyguard alongside being their lover, should they reach S rank. In several of their endings, her foiling an assassination attempt on him becomes a tale that's passed on for generations.
- Hero-Worshipper: She bears respect for Lady Judith Daphnel of the Leicester Alliance for being a high-ranking warrior and noble, as well as their distant relationship due to House Galatea being an offshoot of House Daphnel. On Crimson Flower, she evokes her as a Worthy Opponent and muses they might have been allies in another life after her death.
- Humble Hero: Ingrid carries herself with dignity and chivalry and is overall a very polite and approachable person. She never boasts about her abilities as a Knight and is willing to take responsibility for her actions, shown in her supports with Claude and Dimitri where she apologizes for her misbehavior towards them.
- In her B-Support with Felix, she angrily tells him he has no right to criticize the way she chooses to live her life, yet the majority of her supports have her constantly lecturing people for not doing things the way she thinks that they should.
- She interrogates Yuri during their C-support during his time with House Rowe, but when he asks her what she's doing at the inn they're at, she defensively snaps at him to mind his own business.
- An Ice Person: She learns ice magic if her Reason is leveled up.
- Informed Attractiveness: Dorothea and Mercedes spend a lot of time gushing over Ingrid's supposedly stunning good looks and Annette manages to get Ingrid to agree to being her makeup tester, even though all the aforementioned girls are quite gorgeous themselves and Ingrid isn't designed or dressed any more attractively than the other female students.
- Innocently Insensitive: In her supports with Bernadetta, when she's trying to get Bernadetta to come train with the others. Ingrid asks why Bernadetta came to the Officer's Academy, only for Bernadetta to insist that she "was forced" to come (although Bernadetta doesn't mention the part about her mother sending her there in a sack). Ingrid seems somewhat uncomfortable when she concedes that not everyone has to be pleased about being there, before again insisting that Bernadetta come out.
- I've Come Too Far:
- If recruited on the Crimson Flower route, she explains that she wants to return to her father and home, and thinks maybe doing so will help prevent conflict, but feels she has stayed with the Adrestian Empire for too long, and thus she cannot return to her family after helping Edelgard wage war with the church. That said, she ultimately stands by her choice despite her regrets
- If recruited, Ingrid starts having second thoughts about her choice of allegiance on the Verdant Wind route, especially after Dimitri's death. Unlike the case on the Crimson Flower route, Ingrid is more resolute on staying with the Leicester Alliance and fighting for Byleth till the very end.
- Impoverished Patrician: Despite being nobility, her family is not wealthy at all, on account of holding territory that is inadequate for agricultural use. As the only member of the family who has a Crest, her father plans to marry her off to a wealthier family in order to secure some measure of financial stability.
- Incompatible Orientation: In her paralogue and supports with Dorothea, the other party is pretty obvious about being into her, but Ingrid is not interested in women in the slightest. Its notable that shes the only playable student to not have a single same-sex A-support/Ending in the game.
- Despite her insistence she is still following her own path towards knighthood on the likes of Crimson Flower, her endings on non-Azure Moon routes almost never have her become a knight, and instead she either marries someone or has to work to improve Galatea and make up to her people for betraying them.
- The New Game+ item that bestows the Crest of Daphnel on its holder is called the Flame Dragon Sign, and the Secret Art it enables for Luin is called Burning Quake. Ingrid not only does not learn a single fire spell, but even learns ice magic.
- Is very against the idea of marriage. In her non-Azure Moon ending with Raphaelshe is the one who eventually proposes to him.
- Jack-of-All-Trades: She has four weapon proficiencies and no particular weaknesses when handling weapons. She has at least passable growths in every stat, and the highest overall growths note 370, the same as Byleth and Claude and only 5% below Dimitri of all non-Lord students. Even her base stats are only 1 point less than Dimitri note 82 to Dimitri's 83 in total, making her a Jack-of-All-Stats.
- Jumped at the Call: In the introduction trailer for the Blue Lions, "tales of chivalry" is listed as one of the things she likes.
- Keigo: Speaks like this to everybody except Felix and Sylvain in the Japanese version.
- Knight in Shining Armor: She aspires to the ideal of the moralistic, benevolent and stalwart knight, and enjoys reading tales about them in her spare time. In addition, with her own aptitude for lances, riding and flying skills, she makes a great cavalier or pegasus knight.
- Lady and Knight: Genderflipped in her paired ending with Dimitri. She serves as his knight after the war, and they eventually marry after falling in love during the events of the game.
- Lady of War: Ingrid is a calm, straightforward, and dignified female knight skilled at riding, flying, and wielding lances. Her personal skill is even called Lady Knight, which gives bonuses to her might and hit when using Gambit attacks.
- Like an Old Married Couple: Her entire support chain with Claude is essentially her and Claude annoying each other about their personalities. If they get married, it continues, and their ending states that despite their love, the angry queen chasing Claude around their house was still a common sight.
- Like Father, Like Son: She describes Count Galatea as being incredibly stubborn and set in his ways, two things that fit Ingrid to a T.
- Lost Food Grievance: For one of her post-timeskip inquiries during tutoring, Ingrid bemoans she has apparently lost her reason for living after her favorite food cart has shut down.
- The Lost Lenore: Much of her idolization of knighthood and chivalry comes from the memories of her dead fiancé, Glenn. She adored him and uses him as her picture of an ideal knight. Unfortunately, this causes her to romanticize his death, though this could be viewed as a way of coping.
- Loving a Shadow: Zigzagged. In her support conversations with Felix, he accuses her of not truly knowing Glenn, telling her straight to her face that the Glenn she fell in love is a romantized version of Glenn, and that he was a completely different person from the brother that he knew personality. Ingrid in response calls him out on it, accusing him of not being appreciative of Glenn, and how he gave his life to save Dimitri.
- Mage Killer: Her good resistance growth, high speed and proficiency with physical weapons make her adept at safely taking out enemy mage threats.
- Magic Knight: Ingrid has identical growths in strength and magic. While she doesn't have proficiencies in reason or faith, she can use magical weapons like the Levin Sword or magic based combat arts like Frozen Lance to hit weak enemy resistance stats.
- Maybe Ever After: Several of her Azure Moon paired endings leave it ambiguous as to whether she and her partner shared a romantic relationship. Averted with her non-Azure Moon endings, most of which are all explicitly romantic.
- In her paired endings with Ashe and Raphael, the two go down in history as legendary knights, but sources can't agree whether they fell in love and got married or not.
- After a stint of serving the crown, she eventually retires and spends the rest of her days together with either Yuri or Seteth, but the nature of their relationship is never clarified.
- Multi-Ethnic Name: Germanic first and middle name, Greek last name.
- The McCoy: Between herself, Felix, and Sylvain, Ingrid is the most moral.
- The Muse: Becomes Ignatz's, if they get a paired ending together.
- Nice, Mean, and In-Between: The Nice to Felix's Mean and Sylvain's In-Between. It's played with, though, as while she is thoughtful and friendly, she's also a Control Freak and can be unnecessarily rude to people for minor offences.
- Not Afraid to Die: Several of her death quotes — especially as a member of the player's party — indicate that Ingrid treats dying not with dread or regret, but rather with the hope to meet Glenn in the afterlife:
Ingrid (if killed as an enemy on Crimson Flower): Maybe... I've become like him...
Ingrid (if killed as a playable unit): Glenn... I'll see you soon. Death isn't sad, not... really.
- Not Like Other Girls: Before the ball, Ingrid will complain about being dragged by Mercedes to her quarters and having make-up slathered all over her face. In her support chain with Annette, she comments how she's never been interested in girly habits like make-up or haircare beyond basic hygiene and sees her training as way more important.
- Not So Above It All: While she comes off as dignified and mature most of the time, her supports with Ashe have her bond with him as they nerd out over the story they're reading.
- Not the Intended Use: Although she's clearly set up to be a combat unit between her lack of skill weaknesses, high growth rate total, proficiency with physical weapons, and Tomboy personality, she's also a solid pick for the Dancer class, of all things. note Ingrid's naturally high Speed and sword proficiency combined with Sword Avoid +20 makes her difficult to hit, allowing her to hang out in the combat zone. Her riding boon enables easy access to the Movement +1 skill. Finally, Ingrid's high charm gives her a high chance to win the contest and strengthens Sword Dance if she actually has to attack.
- Opposites Attract: The serious, reliable and somewhat uptight Ingrid can marry the laid-back, informal and prone to joking Claude or Sylvain should you wish her to.
- Only Sane Woman: Ingrid comes off as the well-adjusted common sense-having one in some of her supports, such as her exasperation at Raphael's eating habits and Sylvain's skirt-chasing, and she doesn't really have any outstanding personality quirk herself. She's also the only Blue Lion to avoid both the Dysfunction JunctionandFallen Hero tropes.
- Perfectly Arranged Marriage: According to Dimitri in his support with Ingrid, she and her betrothed Glenn were of similar noble, idealistic temperament and adored one another. Unfortunately, their arrangement was made impossible after his death.
- Platonic Life-Partners:
- If paired with Dedue, the two never marry, but become close in service to Dimitri nonetheless.
- Potentially with Ashe on the Azure Moon route, as while they are noted to be close, it's unclear if they married or not.
- If paired with Raphael on the Azure Moon route, marriage is never mentioned, but they become close as knights of Faerghus regardless.
- Playing with Fire: While Ingrid doesn't learn fire magic herself, the New Game+ item that bestows the Crest of Daphnel on its holder is called the Flame Dragon Sign. Her personal Combat Art is also called Burning Quake.
- Poor Communication Kills: A downplayed example, but Sylvain dreads training with or spending time around Ingrid because she is always browbeating him for his carefree attitude, something she comments in her supports with Claude. In their A-support, Ingrid becomes upset when Sylvain starts joking about getting killed, leading him to realize his mistake and apologize, but it seemed Sylvain genuinely believed Ingrid wouldn't have been that affected if he had been killed.
- Pre-Asskicking One-Liner:
"Ready when you are." (post-timeskip)
- Pre-Mortem One-Liner:
"Defenseless, are we?" (Pre-timeskip)
"You're finished!" (Pre-timeskip)
"Try this on for size!" (Pre-timeskip)
"This should do the trick!" (Pre-timeskip)
"I can do no less!" (Post-timeskip)
"Let's end this quickly!" (Post-timeskip)
"Prepare yourself!" (Post-timeskip)
"I've got you figured out!" (Post-timeskip)
- Rags to Royalty: Depending on who she marries, she can go from an Impoverished Patrician to queen of Faerghus, Almyra, or the whole of Fódlan.
- Rapunzel Hair: Her hair is waist-length and loosely braided; after the timeskip, she cuts it short.
- Recurring Element:
- Ingrid is pretty close to an Abel part of the Cain and Abel archetype (with Sylvain as her pseudo-Cain), but not completely enough to be a complete archetype. While she is dutiful and more speedy, she is that way because she is geared to be more of a Pegasus Knight, being the only named character that defaults to the Pegasus Knight class line (in a similar manner to Erinys and Fee), and it means that she ends up in a different class than her Cain counterpart (Sylvain). She also only starts wearing green clothing after the Time Skip.
- On the other hand, Ingrid followed several elements that has been started by Caeda: She is a starter noble, aspiring Pegasus Knight who forms a close bond with her Lord character (in this case, Dimitri, and he's also the closest with Caeda's love interest Marth) and pretty set to be your go-to flyer unit. She's also the only character in the game who specializes in Pegasus Knight class path, much like Erinys and her daughter Fee, and naturally, like them, can't do the traditional Triangle Attack.
- Like Palla, she's associated with the colour green and defaults to the Pegasus Knight line, and can reasonably promote to a Wyvern Rider. She's also a mother hen who browbeats everyone else into behaving themselves.
- Red Baron: Should she marry Byleth on the Verdant Wind route, she eventually gets dubbed Fódlan's Warrior Queen.
- The Reliable One: Shes calm, responsible, hardworking and noble, and spends some of her time trying to run damage control for the roguish Sylvain and the prickly and antisocial Felix. Several of her supports involve her trying to help others out with whatever she can.
- Rightful King Returns: In some of her non-Azure Moon endings, she returns to being the leader of House Galatea's territory, though the relationship between herself and the people is strained due to her previous abandonment. Thankfully, in her paired ending with Ashe, they're able to restore the people's faith in her.
- Royals Who Actually Do Something: Insists on still serving on the front lines if she marries Dimitri. Also takes a very active role in governing the whole of Fódlan if she marries Byleth on the Verdant Wind route.
- Second Love: Anyone she gets with will be this, on account of her nearly Perfectly Arranged Marriage to Felix's older brother Glenn.
- Secret A.I. Moves: As an enemy unit, she can know Pass, a skill that is impossible for her to obtain as a playable unit.
- Secret Art: She's the only character outside of a New Game+ that can use Burning Quake, Luin's combat art. It deals 8 extra damage and increases critical by 20 and avoid by 10, deals bonus damage based on her speed, and deals effective damage against dragons.
- Settle for Sibling: Was to be in a Perfectly Arranged Marriage with Glenn of House Fraldarius until his death in the Tragedy of Duscur. Ingrid can instead get together with Glenn's younger brother Felix.
- Shock and Awe: She learns Thoron upon reaching C in Reason.
- Spirited Young Lady: Despite her status as a young noblewoman, Ingrid vehemently refuses to allow herself to be used as a pawn to be married off at her father's behest, determined to focus on training as a knight. That's not to say she doesn't love her father, as she repeatedly states she's touched by his concern for her, but he's unbelievably stubborn on the marriage subject.
- Static Character: While Ingrid has Character Development (such as breaking away from what is expected of her in order to more properly follow her heart, learning to cope with Glenn's death instead of romanticizing it, etc), she doesn't grow that dramatically, because she already has a mostly stable personality.
- Stepford Smiler: Not largely, but when it comes to her dream of becoming a knight, Ingrid has shades of this. Because of her Crest, her family regards her as their "last hope" in regards to their overall situation, and Ingrid doesn't believe she can say no without causing them terrible misfortune. At first, she's convinced that she can only be the latter, but supports with others (particularly post-timeskip) manage to make her realize that she can attempt to do both at once.
Ingrid: Ashe, I am bound by honor not to to follow through on my own dreams... but I can help you achieve yours.
Ashe: Come on, this isn't like you at all. Please, don't smile when your eyes are so sad...
- Tareme Eyes: She has droopy eyes, contrasting with Dimitri and Felix's Tsurime Eyes and matching Sylvain's.
- Tarot Motifs: The Chariot arcana represented by the crest of Daphnel. The upright Chariot represents overcoming obstacles, will power and ambition, which represents Ingrid's determined goal to train as a knight. She also shares a trait with the reversed Chariot arcana, which can mean lack of direction. Ingrid's dream to become a knight clashes with her sense of duty to her family, which left her feeling lost and guilty towards her father at several points of her life, something that she confessed to Byleth with in their support conversations.
- Team Mom: She tries her hardest to keep Felix and Sylvain out of trouble, and in her support with Sylvain rants in exasperation at having to clean up after his philandering. However, she can also drift into a gender-inverted Team Dad, as many of her supports have her trying to clean up the behavior of others, such as Raphael's messy eating habits and Claude's rather informal demeanor.
- Through His Stomach: Her entire support chain with Yuri revolves around them bonding over delicious food.
- To Be Lawful or Good: In her support with Felix, Ingrid contemplates a scenario question from an essay in which one would be forced to choose between following the orders of a superior that puts one's hometown in danger, or protecting one's hometown from danger. She declares that, while the correct thing for a knight to do is to follow orders, she'd attempt to stop anyone who tried to do so.
- Tomboy and Girly Girl:
- In her support with Annette, Ingrid is the training-focused girl unconcerned with her appearance beyond basic hygiene, while Annette enjoys traditionally feminine pursuits like putting on makeup. Despite Ingrids protests, in the end, Annette manages to persuade Ingrid to put on some makeup anyway.
- Mercedes encourages her to put on makeup and enjoy gossiping over tea instead of training all the time.
- Ingrid befriends Dorothea, who helps to give her a makeover so that she can attend the opera.
- Tsundere: A mix of Type A and B, flipping from polite and agreeable to bossy Jerkass, depending who she's speaking to.
- Ungrateful Bastard: Ingrid views herself as this. In her A-Support with Byleth, Ingrid openly admits that she feels conflicted about turning her back on her father, who sacrificed so much so she could have a happy childhood. While she wishes to pursue her dreams of becoming a Knight, she also acknowledges what her father has done for her and feels regret for not fulfilling her duties to House Galatea.
- Unkempt Beauty: In many of her supports, particularly with Dorothea, Ingrid is noted to be absolutely gorgeous