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The Evil Within


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MonthAvg. PlayersGain% GainPeak Players
Last 30 Days158.79-12.3-7.21%299
September 2021 171.13-81.56-32.28%325
August 2021 252.6989.28+54.64%578
July 2021 163.4014.67+9.86%317
June 2021 148.73-52.47-26.08%278
May 2021 201.2156.10+38.66%366
April 2021 145.11-24.80-14.60%285
March 2021 169.91-70.50-29.32%307
February 2021 240.418.75+3.78%494
January 2021 231.657.54+3.37%441
December 2020 224.1129.27+15.02%518
November 2020 194.8439.36+25.31%570
October 2020 155.4918.64+13.62%323
September 2020 136.85-64.28-31.96%246
August 2020 201.1316.89+9.17%406
July 2020 184.2442.36+29.86%330
June 2020 141.88-31.71-18.27%320
May 2020 173.598.10+4.90%307
April 2020 165.4929.83+21.99%297
March 2020 135.66-31.20-18.70%236
February 2020 166.86-37.33-18.28%344
January 2020 204.1921.47+11.75%389
December 2019 182.7151.86+39.63%442
November 2019 130.8611.24+9.40%285
October 2019 119.612.06+1.76%233
September 2019 117.55-71.27-37.75%229
August 2019 188.82-4.79-2.47%466
July 2019 193.6154.61+39.29%556
June 2019 139.0051.92+59.62%275
May 2019 87.081.36+1.58%164
April 2019 85.72-24.31-22.09%167
March 2019 110.03-48.32-30.51%228
February 2019 158.35-5.89-3.58%330
January 2019 164.2316.55+11.21%314
December 2018 147.680.00+0.00%288
November 2018 147.684.87+3.41%313
October 2018 142.81-5.70-3.84%279
September 2018 148.51-101.06-40.49%322
August 2018 249.5747.58+23.56%602
July 2018 201.9945.79+29.32%394
June 2018 156.1934.49+28.34%388
May 2018 121.70-3.88-3.09%241
April 2018 125.58-28.83-18.67%247
March 2018 154.41-49.28-24.19%323
February 2018 203.69-83.23-29.01%408
January 2018 286.93-50.76-15.03%641
December 2017 337.69-141.77-29.57%722
November 2017 479.45-142.27-22.88%1100
October 2017 621.73259.26+71.53%1482
September 2017 362.4664.27+21.55%848
August 2017 298.1962.32+26.42%1131
July 2017 235.87-77.94-24.84%464
June 2017 313.81210.52+203.82%627
May 2017 103.29-3.18-2.99%210
April 2017 106.47-15.29-12.55%213
March 2017 121.76-63.79-34.38%247
February 2017 185.55-46.17-19.93%429
January 2017 231.7257.13+32.72%462
December 2016 174.59-14.21-7.53%397
November 2016 188.8030.15+19.00%419
October 2016 158.6516.03+11.24%463
September 2016 142.62-68.12-32.32%295
August 2016 210.7550.91+31.85%554
July 2016 159.8321.83+15.82%326
June 2016 138.0122.19+19.16%322
May 2016 115.82-6.57-5.37%245
April 2016 122.39-21.24-14.79%288
March 2016 143.63-19.43-11.91%308
February 2016 163.06-102.37-38.57%343
January 2016 265.43-11.37-4.11%682
December 2015 276.80106.67+62.70%738
November 2015 170.1329.69+21.14%651
October 2015 140.442.16+1.56%340
September 2015 138.28-49.18-26.23%320
August 2015 187.46-25.62-12.02%402
July 2015 213.07-34.18-13.82%598
June 2015 247.2554.40+28.21%648
May 2015 192.85-18.40-8.71%462
April 2015 211.26-132.49-38.54%473
March 2015 343.7525.86+8.13%846
February 2015 317.89-165.17-34.19%926
January 2015 483.06-97.09-16.73%1429
December 2014 580.14-80.77-12.22%1293
November 2014 660.91-947.68-58.91%2088
October 2014 1608.59--4089

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The Evil Within

This article is about the video game. For other uses, see The Evil Within (disambiguation).

2014 video game

The Evil Within[a] is a third-personsurvival horror video game developed by Tango Gameworks and published by Bethesda Softworks. The game was directed by Resident Evil series creator Shinji Mikami and was released worldwide in October 2014 for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One.[1]

The game centers on protagonist Sebastian Castellanos as he is pulled through a distorted world full of nightmarish locations and horrid creatures. Played in a third-person perspective, players battle disfigured nightmare-like enemies, including bosses, using guns and melee weapons, and progress through the levels, avoiding traps, using stealth, and finding collectables.

The Evil Within received a generally mixed reception upon release; praise was mostly directed at the game's horror elements and atmosphere, while criticism was directed at the game's story, characters and technical issues. A sequel, The Evil Within 2, was released on October 13, 2017.


The single-player story is arranged in chapters, which players complete in order to progress through the story. The game is played from a third-person perspective in which scavenging for supplies and learning when to fight or run are key factors in surviving the dangers of the game.[2] Such dangers include: bear traps, barbed wire traps, bombs, and spike traps; 'The Haunted', the game's most common enemy; 'Reborn Laura', a multi limbed, long haired, crawling creature; Ruvik, the game's main antagonist; 'The Keeper', a large humanoid with a safe as a head who wields a large meat tenderizer hammer; and 'Sadist', a large humanoid wearing a spiked metal mask on his face, wielding a chainsaw covered in blood.[3][4]

Sebastian Castellanos, the protagonist, needs to make use of the environment and things he may find in order to survive. The game world can transform during scripted events and as a result of player actions, altering locations and creating new paths or teleporting the player to new areas. Castellanos must use medical items to restore health; some of these items cause temporary hallucinogenic effects. By collecting vials of 'Green Gel' hidden throughout the game, players can upgrade Castellanos' abilities; more ammunition, extra stamina, and additional health are some of the upgrades.[5]

Players have a safe house called 'Safe Haven' that can be accessed during scripted events and by finding mirrors. The safe house is a mental hospital and has several accessible areas such as a save point, an upgrade room (where the player may upgrade Sebastian's skills), and the safe room where keys are used to open storage safes which contain useful items such as green gel and ammunition. These keys are collected by finding and breaking 'Madonna' statues hidden throughout the game's levels. There is a nurse called Tatiana who greets Sebastian when he teleports to the safe house.[6]

The player has access to various weapons such as a revolver, shotgun, sniper rifle, knife, grenades, and the 'Agony Crossbow', a projectile weapon that fires bolts capable of freezing, blinding, electrocuting, or exploding enemies. Ammunition for weapons is very scarce, but mechanical components can be harvested to craft additional bolts. One source of components, bombs, are traps that react to the player's proximity or movement. Bombs can be stuck to walls or the floor, in chests, and in vending machines. The bombs can be disarmed via a minigame.[5] Melee combat is designed only to create distance between the player and enemies, although the player can instantly kill some unaware enemies after sneaking behind them.[7] Enemies that are downed or incapacitated are capable of reviving; to avoid this, players may set fire to the downed enemy using a limited supply of matches to permanently defeat them.[5][7] Certain items in the environment, such as bottles, can be thrown to stun or distract enemies.[8]

There are seven different types of collectables in The Evil Within: 'Personal Documents'; Sebastian's personal log, detailing his life as a detective and his life with his wife and daughter. 'Documents'; the personal logs of other characters. 'Map Fragments'; pieces of the game's map; once collected, they are stored at the safe house. 'Newspapers'; newspapers detailing events concerning or involving Sebastian. 'Missing Persons Posters'; posters of characters Sebastian encounters throughout the game who have been reported missing. 'Audio Tapes'; tapes containing a recording that can be played which are recorded by characters through the game. Collectables can be found in levels themselves or in the safe house.[9][10]

The player unlocks several bonuses for completing the game. Extra weapons, character models and bios, 'AKUMU' difficulty (the game's hardest difficulty level), and New Game+ are some of the unlocks.[11]


Main Campaign[edit]

While investigating the scene of a mass murder at Beacon Mental Hospital, Krimson City Police Detective Sergeant Sebastian Castellanos, his partner Joseph Oda, and Junior Detective Juli Kidman find themselves suddenly thrown into an unreal world, after hearing a high-pitched noise. Shortly after this occurs, Sebastian is separated from his partners and is forced to flee from a monstrous man wielding a chainsaw. Upon reuniting with his colleagues, they attempt to escape via ambulance while Krimson City is destroyed by a massive earthquake, eventually causing them to crash. Freeing himself from the wreckage, Sebastian wanders through dark forests and abandoned buildings full of monstrous creatures, and witnesses the apparition of a disfigured man in a white hood. Sebastian soon encounters one of Beacon's doctors, Marcelo Jimenez, who is searching for his patient, Leslie Withers. Jimenez identifies the hooded stranger stalking them as Ruvik.

Sebastian eventually reunites with Joseph, though it is shortly revealed that Joseph is suffering from a strange form of transformation which compels him into a murderous rage. While he is able to control it for the most part, Joseph warns Sebastian to be wary of him if he turns. The two eventually find and rescue Kidman from drowning in a crude contraption, though they are soon separated again after hearing the high pitched noise.

Sebastian learns of the story of Ruvik, born Ruben Victoriano, through various memories that Ruvik places him in. Ruben was an intellectually gifted but mentally unstable child, and was close to his sister, Laura. While playing in a barn on their family's estate, Laura was killed and Ruben was severely burned after the barn was set on fire as an act of revenge against their parents. Due to his disfigurement from the fire, Ruben's father hid him in the basement of the family manor. Deeply traumatized over Laura's death, Ruben eventually killed both of his parents, took control of their fortune, and continued to "donate" money to Beacon Mental Hospital in exchange for test subjects for his experiments into the human psyche.

Ruvik began designing STEM as a means for him to reshape reality, so that he could physically travel back into his memories and live his life again with Laura. Jimenez then took notice of Ruvik's work, and revealed it to Mobius, who wished to use it for their own purposes. As a safety measure, Ruvik calibrated STEM to work with only his brain as the core. In retaliation, Mobius simply killed him and extracted his brain for installation in order to use the machine, thus allowing Ruvik to maintain control of the STEM world. Kidman realizes that Mobius in fact wants the meek Leslie as a replacement for Ruvik's brain - an easily manipulated 'blank slate' mind, which they can use to power STEM and create a world of their own design.

When Jimenez, aided by Sebastian, tries to use Leslie to return to reality, he realizes that Ruvik wants to transfer his mind to a compatible host, and escape into the real world. A beast created from Ruvik's subconscious kills Jimenez, and Ruvik scatters the group across his mind. Kidman finds Leslie first, and is about to shoot him to prevent Ruvik from using him as a host, when Sebastian and Joseph intervene, prompting her to shoot Joseph, before Ruvik separates them again.

Sebastian finds Leslie, and guides him back to the hospital. At the top of the lighthouse, he sees his own body in a bathtub hooked to the STEM machine. Kidman arrives and attempts to convince Sebastian that Leslie has to die. Ruvik interrupts them, gets hold of Leslie, and absorbs him.

Sebastian battles a gigantic creature created from Ruvik's subconscious and defeats it, waking up in the bathtub. He pulls himself off the machine, removes Ruvik's brain from the STEM, and crushes it. He wakes up in the tub again with Kidman by his side, monitoring him. Kidman motions for Sebastian to stay quiet. Sebastian falls unconscious, and later wakes up in the same tub, with no one around except for the bodies of Jimenez and Connelly. As police and S.W.A.T. reinforcements arrive, Sebastian exits the hospital and notices Leslie walking out of the main gates.

The Assignment and The Consequence[edit]

Entering the machine, Kidman is attacked by Oscar Connelly (Kiff VandenHeuvel) while in the forest and falls off a cliff. She then hears Mobius talking to her, and attempts to use a keypad. Blocked out by the keypad, she is forced to find a way to get access, avoiding several creatures along the way. After being trapped by Ruvik and subsequently rescued by Sebastian and Joseph, she is separated from the former, while the latter turns into a Haunted and attacks Kidman. After she defeats him, the world changes and after getting past several obstacles, she finds Leslie and takes him to the church, only to be confronted by Ruvik who attacks Kidman through Leslie. She then learns that Ruvik can leave STEM through Leslie by overriding himself into Leslie's body, and he informs Kidman that Mobius has been keeping tabs on her as much as he once was. Kidman then tries to shoot Leslie, only for both to disappear, and a figure known as the Administrator (Rob Brownstein) begins talking to Kidman, demanding her to extract Leslie instead of killing him regardless, but Kidman refuses to complete the mission, warning him that they don't know what Ruvik is capable of. He then appears in front of her as a dark misty figure and pursues her until Kidman finally manages to escape him. Outside the church, she sees Beacon Mental Hospital in the distance, before its lighthouse blinds her.

Waking up in the Safe Haven and meeting Tatiana Gutierrez (Julie Granata), Kidman explores the area before being able to leave. Ending up back at the Mobius headquarters, she decides to go the bottom floor to the STEM terminal because she thinks Leslie is heading there. Along the way she learns more about Ruvik's relationship with Mobius and the way they treated him. Reaching at the terminal, she's led back to Krimson City and goes through the police department, where she sees memories of Sebastian and Joseph and begins feeling sympathy for the former. Heading back towards Beacon Mental Hospital, she meets up with Sebastian who gets turned into a Haunted by Ruvik, but manages to save him and find Leslie. However, The Administrator chases her until she gets to a school bus and drives away, but Ruvik then telepathically launches the bus into the hotel. Kidman recovers and is separated from Sebastian and Joseph, losing her handgun in the process. Along the way, she encounters paintings of Ruvik that are trying to take control of Leslie. Kidman manages to save Leslie but he runs out of fear. Proceeding further, she finds more paintings trying to take control of Leslie. While trying to fend them off, hands of Laura burst from the ground and ensnare Kidman, and Leslie points a gun towards her, but he manages to resist Ruvik's control and shoots the painting, saving Kidman. Retrieving the handgun from Leslie, Kidman takes him along, hoping that this way he will be safe. Following this, a scene from the main game plays, but from Kidman's perspective, as she sees the Administrator instead of Sebastian, who informs that they know what Leslie will become and that Ruvik is a corpse. After Leslie's outburst, she pursues Leslie, but is brought back to Mobius HQ.

Then, she goes through a door and is brought to Beacon, where she accesses other rooms and learns about Leslie's synchronization with Ruvik's brainwave due to his loss of family, and her being an expendable agent that could potentially neutralize Ruvik. Rushing through dozens of Haunted, Kidman is able to get in an elevator that leads up to the apex of Beacon where the Mobius facility is, as the Administrator taunts Kidman, explaining that STEM was built on the premise of fear as a way to control individuals, with the true purpose of her mission serving as a test run for the Administrator's new method of infused control. Having finally broken out of his influence, she eventually faces the Administrator, who makes a final attempt to end Kidman but is defeated, who then remarks how he'll always be a part of Kidman before being shot.

Awakening in the real world, Kidman sees Leslie emerge from a STEM terminal and being taken away along with Joseph, as well as the vessel that housed Ruvik's brain now empty, much to her confusion. A woman then calls out to Kidman from behind, who is revealed as Myra (Tasia Valenza), Sebastian's wife. Myra says "he" will need a debriefing as soon as Kidman gets back. With no one watching her, Kidman frees Sebastian, and tells the Mobius members to leave Sebastian, Connelly, and Jimenez there, as they were not going anywhere. The Administrator's voice is heard as says that "No one is".


The Evil Within began development in late 2010 under the codename "Project Zwei".[12]Resident Evil creator Shinji Mikami served as the game's director, with development taking place at his studio Tango Gameworks.[5][13][14] The studio was bought by ZeniMax Media in 2010, shortly after development began.[14] Mikami said that he wanted to make a survival horror game as he believed that contemporary horror games relied more on action than survival.[15]

The game was announced in April 2013.[16] Believing that the tropes of the survival horror had become predictable over time, the design deliberately attempts to make the player feel powerless by taking place in confined spaces, limiting ammunition, and presenting near-invincible enemies that promote running and hiding over engaging in combat.[17] Art director Naoki Katakai said that the design concept of enemies, such as those wrapped in barbed wire or filled with glass shards, is that they are victims suffering under a greater evil. The asylum itself was inspired by the Winchester Mystery House, a Californian mansion famous for its architectural curiosities.[8]The Evil Within is built on the id Tech 5 modified by Tango Gameworks with a new dynamic renderer enabling dynamic lighting to the game.[5][18] Tessellation is also added. On April 15, 2013, and over the next few days, Bethesda Softworks revealed a series of short cryptic videos teasing the new game,[19] officially announcing it on April 19, 2013, revealing the title, the platforms it will be released on, and a live-action teaser trailer.[18] A second trailer was released on September 17, 2013[20] and an extended gameplay video was revealed on September 27, 2013.[21] Bethesda announced that the game had gone gold on September 25, 2014.[22]


The Evil Within was released in October 2014.[23][24] In Japan, the game was released as Psycho Break.[16] The Japanese version had to remove gore-related content to receive a D-content rating (allowing its sale to customers 17 years of age or older) to avoid limiting its potential audience; this content can be restored via optional DLC.[25]

Warner Bros. Movie World in Queensland, Australia, created a maze populated with real-life characters from the game as part of its annual Fright Nights event to promote the game.[26] Prior to the game's release, Titan Comics released a four-part mini series set before the events of the main game[27]The Art of the Evil Within, a book collecting concept art and behind-the-scenes material from the game, was released by Dark Horse Comics alongside the game on October 14, 2014.[28]

The game also features downloadable content (DLC) missions which feature Juli Kidman and the enemy, the Keeper, as playable characters. A story-based campaign following Kidman was released as two separate DLC packs, which introduced new enemies, locations, and focus on unsolved mysteries from the main game.[29] The first of the two DLCs, titled The Assignment was released on all platforms in March 2015 worldwide, while The Consequence followed later in April 2015.[30][31] The final DLC content, The Executioner, follows the character called The Keeper through a series of mission-based levels with sadistic objectives. The content allows players to play in a first-person perspective and was released on May 25, 2015.[32]


Critical response[edit]


The Evil Within received generally positive reviews from critics upon release. Aggregating review website Metacritic gave the Xbox One version 79/100 based on 24 reviews,[35] the PlayStation 4 version 75/100 based on 65 reviews[34] and the Windows version 68/100 based on 18 reviews.[33]

Computer and Video Games (CVG) described it as "the game Resident Evil 5 should have been", although they were critical of some technical issues.[36]VideoGamer.com liked the gunplay and horror, but disliked the story and its pacing, stating: "The Evil Within has enough magic to make it a worthy investment."[51]Destructoid said: "[The game] will definitely scratch the itch of someone who has been pining for a return to the older days of gaming, but everyone else who has come to expect that certain layer of polish likely won't be amused."[37]Polygon's Philip Kollar summed up his thoughts by saying: "The Evil Within has great moments where the excellent combat and creepy environmental design come together. But those moments are fleeting, inevitably sapped of their delightful terror by design choices that feel trapped in the glory days of a decade ago."[50]

GamesRadar's Ashley Reed gave the game a 3.5/5, commending the game for providing innovation and a story that keeps the player involved. Even though she mostly liked the game, Reed had several criticisms, stating: "The Evil Within stumbles in a few too many places to be Mikami's magnum opus. It artificially forces players into punishing combat scenarios more times than can be ignored, and plots and themes with great promise end up sputtering out in disheartening fashion. Still, it would be wrong to dismiss all the things it does right. Between a gorefest that's thoroughly engrossing, amazing feelings of triumph created by the imposing difficulty, and a plot that gets to the core of some very unsettling themes, The Evil Within brings enough to the table that it deserves a taste."[42]

Lucy O'Brien of IGN gave it a positive score of 8.7 out of 10 in her review of the game. She praised the gameplay and horror of the game, but criticized the boring protagonist, Sebastian, and the saggy and convoluted plot, stating that "while its story does end up buckling under its own ambition, there is little here that takes away from the joy of experiencing survival horror under the steady hands of a master of the craft."[46]

Christopher Livingston from PC Gamer gave it a mixed review, praising the survival portions of the game, tense and often exciting atmosphere, satisfying stealth, exciting action sequences, as well as the nicely detailed environment, but criticizing the recycled, and very often, not scary bosses, poor character models, late texture pop-ins, sluggish control, frustrating camera angles, limited video options and poor decision on the aspect ratio. He stated that all these technical issues has dragged The Evil Within from enjoyably challenging to needlessly frustrating.[49]

Tim Turi from Game Informer praised its high replay value, jump scares, well-executed lighting, dark, unpredictable world, as well as the sounds of enemies, but criticizing the distracting texture pop-in and disappointing story. He summarized the game as "an unnerving experience that keep your palms sweaty while delivering a harrowingly rewarding gameplay trial."[40]

Shaun McInnis of GameSpot spoke well of its striking atmosphere, tense combat that encourages resourcefulness, and rewarding skill progression system, but criticizing the nonsensical story and forgettable characters, autosave system, and a few frustrating boss fights.[41]

As the aspect ratio of the game received criticism, a patch was released on June 23, 2015 that allows players to play the game in full screen.[52]


In Japan, the game sold 176,691 physical copies across all platforms,[53] along with an estimated 4,138 digital copies.[54]The Evil Within was the second best-selling game in the United Kingdom on the all-formats chart during the week of its release.[55] In the United States, the game was the third best-selling game of October 2014. It set the record for the highest-selling first month of sales for a new survival horror intellectual property (IP),[56] until the record was later broken by Dying Light, when it released in January 2015.[57]


At E3 2017, Bethesda revealed the trailer for a sequel, The Evil Within 2. The game takes place three years after the events of the original game and features Sebastian returning to STEM to look for Lily, his believed-to-be dead daughter. The game was released on October 13, 2017 for PC, PlayStation 4 and Xbox One. The Last Chance Pack was announced as a pre-order bonus on July 19, 2017; it includes an exclusive handgun, some crafting items and some healing items. It is similar to The Fighting Chance Pack from the first game.[58]



  1. ^Crossley, Rob (September 4, 2014). "The Evil Within UK Release Date Moved Forward". GameSpot. Retrieved September 4, 2014.
  2. ^O'Brien, Lucy. (April 22, 2013). "The Evil Within -- First Look". IGN. Retrieved July 1, 2015.
  3. ^All Monsters In The Evil Within – ULTIMATE ENEMIES GUIDE! (July 24, 2014).
  4. ^Reed, Ashleyon. (October 15, 2014). "Every horrible monster you’ll meet in The Evil Within". Games Radar. Retrieved July 1, 2015.
  5. ^ abcdeMcWhertor, Michael (2014). "The Evil Within mixes survival horror with psychological terror, then steeps it in gore". Polygon. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  6. ^"The Evil Within guide: walkthrough and tips for survival". (October 15, 2014). VG247. Retrieved May 20, 2015.
  7. ^ abWhitehead, Dan (May 27, 2014). "The familiar fear of The Evil Within". Eurogamer. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  8. ^ abO'Brien, Lucy (April 22, 2013). "The Evil Within – First Look". IGN. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  9. ^Collectables
  10. ^Arif, Shabana. "The Evil Within collectibles locations guide". Games Radar. Retrieved July 1, 2015.
  11. ^The Evil Within Cheats For PC Retrieved April 1, 2015.
  12. ^Purchese, Robert (April 27, 2012). "Resi creator "extremely confident" about new game Zwei's graphics". Eurogamer. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  13. ^Gilbert, Ben (April 25, 2012). "Resident Evil's Mikami welcomes Bethesda to the world of survival horror". Joystiq. Retrieved April 20, 2013.
  14. ^ abYin-Poole, Wesley (April 25, 2012). "Resident Evil creator's new game is a survival horror codenamed Zwei". Eurogamer. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  15. ^Phillips, Tom (April 22, 2013). "Resident Evil creator Mikami: "There aren't any real survival horror games in the world right now"". Eurogamer. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  16. ^ abPhillips, Tom (April 19, 2013). "Shinji Mikami's The Evil Within announced for cross-gen, 2014 release". Eurogamer. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  17. ^"Father of survival horror Shinji Mikami promises fresh terror with The Evil Within". Edge. Future plc. December 5, 2013. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  18. ^ abGoldfarb, Andrew (April 19, 2013). "Shinji Mikami's New Game is The Evil Within". IGN. Archived from the original on September 6, 2014. Retrieved April 20, 2013.
  19. ^Wylde, Tyler (April 16, 2013). "Bethesda tweets cryptic Vine video, says "guess again" to Fallout 4 rumors". PC Gamer. Retrieved April 20, 2013.
  20. ^The Evil Within – TGS Trailer
  21. ^The Evil Within – Extended Gameplay Video
  22. ^"The Evil Within Goes Gold Ahead of October Launch". Gamespot. September 25, 2014. Retrieved September 26, 2014.
  23. ^Nakamura, Toshi (April 25, 2013). "The Evil Within Will Be More About Using Your Brain Than Your Gun". Kotaku. Retrieved April 25, 2013.
  24. ^Lien, Tracey (May 28, 2013). "The Evil Within's first 15 minutes sets a spooky and suspenseful tone". Polygon. Retrieved September 13, 2013.
  25. ^Phillips, Tom (July 8, 2014). "Japanese gamers must download DLC to get The Evil Within's uncensored version". Eurogamer. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  26. ^"The Evil Within Becomes a Real Horror Story thanks to Warner Bros. Movie World". AusGamers. September 4, 2014. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  27. ^Makuch, Eddie (May 1, 2014). "Bethesda's The Evil Within getting a prequel comic". GameSpot. Retrieved February 22, 2020.
  28. ^Schedeen, Jesse (August 20, 2014). "Exclusive: The Art Of The Evil Within Hc Preview". IGN. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  29. ^Ray Corriea, Alexa (August 13, 2014). "The Evil Within's season pass will let you play as one of its bloodiest enemies". Polygon. Archived from the original on September 6, 2014. Retrieved September 6, 2014.
  30. ^Makuch, Eddie (March 24, 2015). "Evil Within's Next DLC Dated, Watch a Creepy Teaser Trailer Now". GameSpot. Retrieved March 26, 2015.
  31. ^Tom Phillips (February 25, 2015). "The Evil Within: The Assignment DLC release date". Eurogamer. Retrieved February 25, 2015.
  32. ^Hussain, Tamoor (May 12, 2015). "The Evil Within's Final DLC Dated, Watch a Gruesome First-Person Teaser". GameSpot. Retrieved May 12, 2015.
  33. ^ ab"The Evil Within for PC Reviews". Metacritic. Red Ventures. Retrieved October 14, 2014.
  34. ^ ab"The Evil Within for PlayStation 4 Reviews". Metacritic. Red Ventures. Retrieved October 14, 2014.
  35. ^ ab"The Evil Within for Xbox One Reviews". Metacritic. Red Ventures. Retrieved October 14, 2014.
  36. ^ abMatthew Elliot (October 14, 2014). "Review: The Evil Within is the game Resident Evil 5 should have been". CVG. Retrieved November 18, 2014.
  37. ^ abChris Carter (October 15, 2014). "Review: The Evil Within". Destructoid. Retrieved October 18, 2014.
  38. ^Sebastian Thor (October 14, 2014). "The Evil Within – Test". Eurogamer. Retrieved November 18, 2014.
  39. ^Sal Romano (October 14, 2014). "Famitsu Review Scores: Issue 1350". Gematsu. Retrieved October 1, 2016.
  40. ^ abTim Turi (October 14, 2014). "The Evil Within review: A Masterwork Of Absolute Insanity". Game Informer. Retrieved October 14, 2014.
  41. ^ abShaun McInnis (October 21, 2014). "The Evil Within review". GameSpot. Retrieved October 28, 2014.
  42. ^ abAshley Reed (October 15, 2014). "The Evil Within review". GamesRadar. Retrieved November 18, 2014.
  43. ^Michael Huber (October 14, 2014). "The Evil Within review". GameTrailers. Retrieved October 14, 2014.
  44. ^Patrick Klepek (October 29, 2014). "The Evil Within Review". Giant Bomb. Retrieved May 27, 2015.
  45. ^Hannley, Steve (October 13, 2014). "Review: The Evil Within". Hardcore Gamer. Hardcore Gamer. Retrieved October 19, 2014.
  46. ^ abLucy O'Brian (October 14, 2014). "The Evil Within review: The Horror survives". IGN. Retrieved October 14, 2014.
  47. ^Susan Arendt (October 14, 2014). "The Evil Within review: Keep out". Joystiq. Retrieved October 14, 2014.
  48. ^Matthew Castle (October 14, 2014). "The Evil Within Xbox One". Official Xbox Magazine. Retrieved November 18, 2014.
  49. ^ abChristopher Livingston (October 17, 2014). "The Evil Within Review". PC Gamer. Archived from the original on October 21, 2014. Retrieved October 21, 2014.
  50. ^ abPhilip Kollar (October 14, 2014). "The Evil Within review: Head Games". Polygon. Retrieved October 14, 2014.
  51. ^ abSteven Burns (October 12, 2014). "The Evil Within Review". VideoGamer.com. Retrieved November 18, 2014.
  52. ^Pereira, Chris (June 23, 2015). "At Long Last, You Can Play The Evil Within in Fullscreen". GameSpot. Retrieved June 24, 2015.
  53. ^"Game Search". Game Data Library (Famitsu sales data). Retrieved September 24, 2020.
  54. ^"Digital Estimates". Game Data Library (Famitsu sales data). Retrieved September 24, 2020.
  55. ^Tom Phillips (October 20, 2014). "FIFA 15 holds off The Evil Within, Borderlands in UK chart". Eurogamer. Retrieved November 18, 2014.
  56. ^Rachel Weber (November 13, 2014). "NPD: NBA 2K15 is #1, hardware and accessory sales up". GamesIndustry.biz. Retrieved November 18, 2014.
  57. ^Jeffrey Matulef (February 12, 2015). "Dying Light tops US retail sales for January". Eurogamer. Retrieved February 13, 2015.
  58. ^Frank, Allegra (June 12, 2017). "The Evil Within 2 launches this October". Polygon. Vox Media. Retrieved June 14, 2017.

External links[edit]

Sours: https://en.wikipedia.org/wiki/The_Evil_Within
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【汉化补丁】The Evil Within 简/繁体中文补丁(V10.0)
需要的留个QQ邮箱 人太多了回不过来,直接加我传文件吧:507441372,看到了就回。 使用方法: 1、解压缩 2、复制到游戏目录运行 制作组说明: 基于PS3官方繁体中文版制作 并补翻PC版新增文本 完整汉化...
The Evil Within 100% achievements by Biohazard Lord [EN/PL]
In this guide you will find everything you need to get 100%: All collectibles, useful tips and video guides. Video guides used in that guide are not mine so leave a like, comment under that films and subscribe autors. W tym poradniku znajdziesz wszystko... 
The Evil Within - All in One
Welcome Everyone To Another All In One guide Where i show you level by level where to find all collectibles and level Based Achievement along the way 
【禁止转载】 本指南会将游戏中的所有收集要素和武器按照剧情章节进行整理,部分章节会附带一些彩蛋、另类玩法和隐藏绿色凝胶的位置,考虑到部分喜欢解谜的玩家,游戏流程中的谜题答案会单独放出来 汉化补丁  
Keyboard Quick keys (Raccourci clavier)
Create or modify your own keyboard quick keys. Créer ou modifier vos propres raccourcis clavier. 
Snail and Gramophone Guide (DLC)
First of all i want to point out that the guide is not made by me. I compile this for the ease of access while playing The Evil Within using the in-game browser. Credit for The Assignment goes to Animal_Delos from the Gamefaqs Board. link :http://www.ga... 
1 person found this review helpful
This game has grown on me :) i mean you have to do a bit of jiggery pokery to get the framerate stable but its still fun (sequels better)
2 people found this review helpful
This problem with the low fps I try so many ways to fix it and I've been doing step by step, nothing works for me
No one has rated this review as helpful yet
I love survival horror but this game is terrible in almost every conceivable way. I've played dead space, amnesia, alien, resident evil, outlast, and pretty much any of the big horror games that come out and this game is just frustrating. The map design is awful and they use cheap tactics to add the "survival" to the horror, but the only thing scary about it is how annoying this game is to play. This might be the worst AAA horror game i've played in my life...
IS this like resident evil
never got past the 1 hour mark on this game in over 3 retries. Is this game like resident evil cuz im craving for more RE but theres no more new atm
买了才发现我电脑比恶灵2配置低的游戏都带不动,这就很尴尬了。。。 (PS:有中国玩家一起扩列嘛:steammocking:
Is there a mod that allows me to customize my hotkeys how I want?
Returning to where you were last on this page...
Sours: https://steamcommunity.com/app/268050

The Evil Within Steam Key

12 June, 2017

E3 2017 - The Evil Within 2 Announced, Coming October 13th

Return to the The Evil Within as The Evil Within 2 has been announced, you will once again play as Detective Sebastian Castellanos who is not doing so well these days. He will be given a chance to save his daughter in a world with nightmares and discover just what secrets this quiet little town hides lurking in the shadows with threats around every corner. Who will you...

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Buy The Evil Within as a Steam key at Gamesplanet.com

Developed by Shinji Mikami -- creator of the seminal Resident Evil series -- and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Experience a disturbing reality as you try to break free from warped machinations that could only exist in the most horrifying worlds. Face twisted creatures and experience true terror, all heightened by cutting edge lighting and animation made possible by a customized version of the id Tech 5 engine.

While investigating the scene of a gruesome mass murder, Detective Sebastian Castellanos and his partners encounter a mysterious and powerful force. After seeing the slaughter of fellow officers, Sebastian is ambushed and knocked unconscious. When he awakens, he finds himself in a deranged world where hideous creatures wander among the dead. Facing unimaginable terror, and fighting for survival, Sebastian embarks on a frightening journey to unravel what’s behind this evil force.

Features The Evil Within

  • Pure Survival Horror Returns: Shinji Mikami, the father of survival horror, is back to direct a chilling new game wrapped in haunting narrative. Tension and anxiety heighten dramatically as you explore the game’s tortured world. You’ll have limited resources at your disposal as you fight for your survival and experience profound fear in this perfect blend of horror and action.

  • Brutal Traps and Twisted Creatures: Face unthinkable horrors and cruel traps as you struggle to survive against overwhelming odds. Turn evil against itself by using the same diabolical devices against overwhelming deadly creatures.

  • Unknown Threats in an Uncertain World: Mysterious and wicked fears loom ahead in a world that warps and twists around you. Corridors, walls, doors, and entire buildings change in real-time, ensnaring players in a reality where threats can appear at any time and from any direction.

  • The New Face of Horror: Highly-crafted environments, horrifying anxiety, and an intricate story weave together to create an immersive world that will bring players to the height of tension. Defeat insurmountable terror and experience the ultimate thrill by discovering The Evil Within.

» How to activate a Steam game

Starting on January 1 2019, Steam has officially stopped supporting the Windows XP and Windows Vista operating systems. Source: Steam

System Requirements The Evil Within

System Requirements Windows

OS:64-bit Windows 7 SP1/Windows 8.1
CPU:i7 or an equivalent with four plus core processor
Graphics:GTX 460 or equivalent 1 GB VRAM card
HDD:50 GB available space

It’s worth noting that the 50 GB of space required is for the PC install. When the installation is complete, the game will take up ~41 GB of HDD space

Critics Read more: Opencritic.com

"Is feeling completely unnerved for 15-plus hours your idea of a good time? Then you're in for a treat"

"Superb gameplay, a breakneck pace and terrifying enemies makes The Evil Within a wonderful survival horror experience."

"Shinji Mikami has yet to make a poor game, and The Evil Within does not blemish his record. But neither does the game enchant and disrupt in the way that Vanquish and the others..."

Sours: https://uk.gamesplanet.com/game/the-evil-within-steam-key--1094-1

Steam evil within

Buy The Evil Within CD Key Compare Prices

GOG.COM CD KEY : You need to register on Gog.com, then use the GOG Key to download and activate your game to play The Evil Within.

EU STEAM CD KEY: Requires an EUROPEAN IP address or you must activate it with a VPN (Virtual Private Network) in order to play The Evil Within. Might have languages restrictions or language packs. Read the description on the store game page to know if the EU IP is only needed for activation or for playing also (maybe on EU Servers). Most of the stores offer you their help, or show you how to do this with a tutorial to follow.

EUROPEAN STEAM GIFT : It’s a steam gift for Europe which requires an European IP address to activate and to play The Evil Within on Steam. Read carefully the store description about region and language restrictions.

STEAM GIFT : A Steam gift is a one-time transfer you receive. You activate and install The Evil Within to play on Steam, it is a non-refundable game that stays in your Steam games collection. Please read the store description about any language or region restrictions.

STEAM GIFT ROW : This a steam gift for ROW regions. It means for Rest Of the World. This product can't be purchased and activated in Several countries. Please read the store description to know the full list of countries which are concerned.

STEAM CD KEY : Use the Steam Key Code on Steam Platform to download and play The Evil Within. You must login to your Steam Account or create one for free. Download the (Steam Client HERE). Then once you login, click Add a Game (located in the bottom Left corner) -> Activate a Product on Steam. There type in your CD Key and the game will be activated and added to your Steam account game library.

Bonus Edition


Limited Edition

Standard Edition

Standard + Season pass

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The Evil Within [PC/Steam] RTX 2080 Ti i9-9900k (1440P) Gameplay

Off the iron in her room. When Lena was left alone with Dima, she was very embarrassed and felt very constrained. She didn't really know what she really wanted, but she wanted something - that's for sure. Dima looked into her eyes, but she just dropped her eyes and blushed.

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Then won't the dear madam refuse a glass of champagne. I think you deserve it at the end of a hard day at work. Dima smiled so sweetly that Oksana agreed. In the end, they invited her to a table and sat for another hour and a half.

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